Gabriel Passos Posted August 6, 2020 Share Posted August 6, 2020 This would be very nice. It should have a similar to Varg for the Depthworms and a gigantic Mole too. Just a suggestion. Does anyone have another ideas for this? Link to comment Share on other sites More sharing options...
Well-met Posted August 6, 2020 Share Posted August 6, 2020 It's a deliberate downside for the caves. Link to comment Share on other sites More sharing options...
Gabriel Passos Posted August 6, 2020 Author Share Posted August 6, 2020 Well, it could be harder. Link to comment Share on other sites More sharing options...
Owlrust Posted August 6, 2020 Share Posted August 6, 2020 4 hours ago, Well-met said: It's a deliberate downside for the caves. Was it really? Never knew that fact. When did the devs mention that? Link to comment Share on other sites More sharing options...
wigfrids hat Posted August 6, 2020 Share Posted August 6, 2020 i would love to see a giant moleworm. i wouldn't hurt it of course, i just think moleworms are one of the cutest mobs in the game(second only to mandrakes) Link to comment Share on other sites More sharing options...
Well-met Posted August 7, 2020 Share Posted August 7, 2020 17 hours ago, Owlrus98 said: Was it really? Never knew that fact. When did the devs mention that? basic logic? Link to comment Share on other sites More sharing options...
chirsg Posted August 7, 2020 Share Posted August 7, 2020 caves hunts would give the underworld more attention it has lacked for a while. I'm for cave hunts. but not sure what should be found. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted August 7, 2020 Share Posted August 7, 2020 2 hours ago, Well-met said: basic logic? can you explain that basic logic?because in surface we have ewecus which has a unique drop but are not worth for food (which i guess is the point of you basic logic). We ccan have hunting system but that doesnt mean it needs to be to get healing food and big amount of meat Link to comment Share on other sites More sharing options...
Well-met Posted August 7, 2020 Share Posted August 7, 2020 4 minutes ago, ArubaroBeefalo said: can you explain that basic logic?because in surface we have ewecus which has a unique drop but are not worth for food (which i guess is the point of you basic logic). We ccan have hunting system but that doesnt mean it needs to be to get healing food and big amount of meat Given the abundance of beneficial light-related business in the caves, aswell as its ability to cancel summer, caves are evened out with less food. wild life and four-legged mammals also don't live in the underground. You don't need to wait for the devs to officially explain a mechanic before you can figure it out yourself. Or else farms wouldn't exist. Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted August 7, 2020 Share Posted August 7, 2020 42 minutes ago, Well-met said: Given the abundance of beneficial light-related business in the caves, aswell as its ability to cancel summer, caves are evened out with less food. wild life and four-legged mammals also don't live in the underground. You don't need to wait for the devs to officially explain a mechanic before you can figure it out yourself. Or else farms wouldn't exist. where are the four legged mammals in SW haunts? also, with that logic there shouldnt be monkeys down there and again im not talking of having a food source but i cant hold your basic logic Link to comment Share on other sites More sharing options...
Owlrust Posted August 7, 2020 Share Posted August 7, 2020 6 hours ago, Well-met said: basic logic? So it's an opinion and not a fact then, I get it now. Link to comment Share on other sites More sharing options...
Well-met Posted August 7, 2020 Share Posted August 7, 2020 25 minutes ago, Owlrus98 said: So it's an opinion and not a fact then, I get it now. Feel free to share your take on why caves have no hunts. Probably a bug I bet? Link to comment Share on other sites More sharing options...
Owlrust Posted August 7, 2020 Share Posted August 7, 2020 1 hour ago, Well-met said: Feel free to share your take on why caves have no hunts. Probably a bug I bet? You joke but that very well could be the case. More than likely it was because there wasn't any mob they felt would've worked as a hunting creature. I doubt it was with the intention of being a "deliberate downside" because if that were the case, the bunnymen would be a lot less beneficial to farm and many other resources would be harder to obtain. Koalefants wouldn't really fit the theme of the caves very well but I could definitely see a variation of say Rock Lobsters or Depths Worms as a target in a future update. After re-reading my previous posts I do apologize if I came off as antagonistic, it was not my intention to do so. Link to comment Share on other sites More sharing options...
UnknowX Posted August 7, 2020 Share Posted August 7, 2020 Hunting in the caves could be a cool mechanic, but yes, the rewards shouldn't be food oriented. The King Moleworm could attack from underground and cause small earthquakes and or cave-ins, his loot could be a variety of minerals (including fossils and rare gems) and rocky turfs (making it renewable). The Queen Deepworm, that could raise from the abyss of the caves. Attacking you by spawning other deep worms and slamming the ground with it's head and trying to eat you. it's loot table could consist of its teeth (to make tooth sword) and it's big lure, an item could be planted to create a new lesser glow berry spawning point (but only on the caves, it would wilt under the direct sun light). The Jack Rabbit would be a super Jack bunny man (wererabbit like), that could be initially non hostile to you, but if you carry any meat it would never stop chasing you until it kills you or you kill it (even if you get rid of the meat item). His loot could be a rabbit coat, that would give you freeze insulation and a huge sanity aura. Link to comment Share on other sites More sharing options...
chirsg Posted August 8, 2020 Share Posted August 8, 2020 Food is pretty abundant in caves. bunnymen have a respawn timer of a day, shroom biomes can be used to get filler and just to eat raw, lichen, honey can still be farmed, worms waves and eel can be argued as the best sorce of fish. hunts in caves would be a little extra. no big deal.there can be big dangers to hunting in caves too that aren't native to the overworld. hunts that overlap in the monkey biome or in the ruins Link to comment Share on other sites More sharing options...
Ohan Posted August 8, 2020 Share Posted August 8, 2020 19 hours ago, UnknowX said: snip i love these ideas! both the mob concepts and the possible loot! Link to comment Share on other sites More sharing options...
. Posted August 9, 2020 Share Posted August 9, 2020 A huge insect lurking in the ground would be cool. Link to comment Share on other sites More sharing options...
Well-met Posted August 10, 2020 Share Posted August 10, 2020 18 hours ago, Slagger said: A huge insect lurking in the ground would be cool. We need ankhegs in DST. Link to comment Share on other sites More sharing options...
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