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- ancient custodian (striped horse)

the ancient custodian is the fleshy version of the clockwork knight bearing a resemblance of a zebra like horse that only stands on 2 legs, the ancient custodian resides on safer parts of the ruins generally in pacts and usually attacking if anyone or anything harms they’re crows or kin

- ancient overseer (crystal beaks)

Much like the custodian the ancient overseer is the original clockwork bishop bearing a resemblance of a bird but with a strange crystal imbedded into they’re head, the overseer can use range attacks it can also call upon a pack of custodians to aid it if the overseer is near a group or it gets desperate 

- crow crones (crownes.... does that even work)

crow crones are humanoid crow like creatures that well appear next/near your base and will sell items in exchange for other items, however the crow crones well not be easy to trust for they might give you a weapon or a tool that might backfire on the player or do the opposite of what they do, these nasty beings will always come in groups of 3 and if harm you better be prepared for a battle of randomness and chaos...

- scorchians 

these flammable like scorpions appear in the oasis during summer or appear in caves during autum, these creatures generally hunt alone or sometimes in pacts but when they do hunt alone they hide in little holes and wait for any creature to get near them enough to go for the kill

- Mad caps

these mad mushrooms grow in the dark places of the caves, if they see a player they will latch onto they’re head and drain they’re sanity, the only way to get them off is if a player attacks the mad cap while they’re on the player otherwise they’re pretty harmless once they’re off

and that was my new creature concept... nothing else to say :/

2Q==.jpeg

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1 hour ago, Mr0idealistic said:

the ancient custodian is the fleshy version of the clockwork knight bearing a resemblance of a zebra like horse that only stands on 2 legs, the ancient custodian resides on safer parts of the ruins generally in pacts and usually attacking if anyone or anything harms they’re crows or kin

Still waiting for the devs to take my uni-corn concept:

5ce8ad9ed0e2c_uni-cornedit.thumb.png.66591fa26c5247692f8374cb2c3588c5.png

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