Dunk Mujunk Posted June 14, 2020 Share Posted June 14, 2020 1 hour ago, Moonatik said: The actual boat is already too small. Unless they give us a complete set of specific items for boat only. Special light and not that big firepit, a special cooking station, fridge, chest why not or space UNDER the boat for items. So many things I guess. I think the boats are of a pretty decent size. We've found (for us personally) as a world gets older and older, the boats become more specialized. Early on you want to fish, explore, get salt, kelp, etc. These boats do get pretty packed. After a while though I end up with a boat for say transport, a boat for fishing, a boat for fighting/salt mining, a boat for long term trips on the water, and a ton of other boats that are a mishmash of different things. Our transport boats are simply ferrys for materials to either a Lunar Base we decide to build, or a boat base. Theres no kitchen, just a pit, around 4 chests, lightning rod, and the sail(or 2)/anchor/steering wheel trifecta. Our fishing boats are pit, maybe 2 chests, a lightning rod, a tin fishing bin, and the trifecta. Our salt mining/fighting boats are pretty much a pit, 2 chests, and the trifecta. This leaves plenty of room for moving around. Our boss boats are pretty much a sail/anchor/steering wheel. We've yet to fight CK yet, but I imagine for that we will just get close with a boss boat and then throw down a separate boat platform and move in with oars. Our long term trip boats are pretty packed, with a crockpot, icebox, tin fishing bin, at least 2 chests, a pit, lightning rod, and the trifecta. I may be forgetting something also. But we basically use this boat for laid back exploring or just hanging out on the water for a while. On the lighting front, I did a bit of experimentation with this- While I didn't try and center it, im pretty sure the Mushlight has a footprint decently smaller than a pit, you would just be giving up the heating/cooling ability of the pits. We also made a summer boat today to spend summer on the water- There is no lightning rod, and I added a flingo, but quickly found out that a flingo can't hit a moving target. It could not hit a smoldering structure/item while we had 2 regular sails open. I'm thinking about removing it, but i'm not sure yet. I may keep it for staying stationary during the day to take a break from fire watch. Edit: also heres a thread from S&F a while back in regards to whirlpools- Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1342880 Share on other sites More sharing options...
Mike23Ua Posted June 14, 2020 Share Posted June 14, 2020 20 minutes ago, Squirrel12 said: No Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1342886 Share on other sites More sharing options...
ArubaroBeefalo Posted June 14, 2020 Share Posted June 14, 2020 57 minutes ago, Mike23Ua said: Personally I want boats to look more like this.. My Image is pretty crappy- I know I’m not the Best Artist on the Planet, (and the boat itself is an image I burrowed off the Internet) but Basically.. Your Boat Structures will hang on the sides and edges of your boat, Meanwhile that other Thing.. (the round thing we’re calling a boat that’s actually more of a River Raft) can Become a Water Platform that allows you to build your base out at Sea. The Smaller boats would only support basic boating structures, Mast, Wheel, Anchor, Boat light, Fishing Bin, Tackle Box as shown in the image above.. Meanwhile things like the Pinchin Winch & being able to place campfires, fridges, Tents Etc.. would be reserved for that larger slower moving Boat Cookie base platform. This game However you are showing here reminds me of that cartoon Flapjack. Haha i would like that desing for a cheap boat for early exploration/gather materials that only lets you row so atleast one player is uneable to anything meanwhile is rowing (same as when you are in the steer) with space for 2 or 3 players, 1 rowing and the others taking care of mobs and rocks Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1342889 Share on other sites More sharing options...
Yuuko Posted June 15, 2020 Share Posted June 15, 2020 I kinda wonder if patching DST to have boats is a bit like playing trash sailor... The game is years old and they're trying to add boat content in without disrupting the existing game flow... Its kinda a "we made this for you" but also "this is all optional" so as much as I enjoy boats, they don't really fit with the rest of the game atm... I wonder if Klei should actually just do a DST2 that does ground up redesign of the game to include caves, water, and more all from the start. Even caves feel patched on compared to what DS was originally. You can play an entire game without ever going into the caves because the game was complete before caves were added in, and nothing was changed to really integrate caves into the natural game flow. We're lured into the caves because bunnyman farms and ruins gear are just that good, but not because a natural play through would lead there... You never accidentally end up in the caves the way you would accidentally get caught up in a spider forest at night, or were pigs on a full moon. Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1342909 Share on other sites More sharing options...
fluckyMachine Posted June 15, 2020 Share Posted June 15, 2020 Hi guys! We're developers of Trash Sailors and we're very happy to hear all of this good words, thanks! It's quite funny when some of you said that Klei could take some mechanics from our game because we came up with an idea to create Trash Sailors while playing our favourite game - Don't Starve Together :). We are honored! Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1342995 Share on other sites More sharing options...
Squirrel12 Posted June 15, 2020 Author Share Posted June 15, 2020 13 hours ago, ArubaroBeefalo said: i would like that desing for a cheap boat for early exploration/gather materials that only lets you row so atleast one player is uneable to anything meanwhile is rowing (same as when you are in the steer) with space for 2 or 3 players, 1 rowing and the others taking care of mobs and rocks I wouldn't be opposed to this, as long as it doesn't feel like "walking on water" like shipwrecked was. 11 hours ago, Shosuko said: I kinda wonder if patching DST to have boats is a bit like playing trash sailor... The game is years old and they're trying to add boat content in without disrupting the existing game flow... Its kinda a "we made this for you" but also "this is all optional" so as much as I enjoy boats, they don't really fit with the rest of the game atm... I wonder if Klei should actually just do a DST2 that does ground up redesign of the game to include caves, water, and more all from the start. Even caves feel patched on compared to what DS was originally. You can play an entire game without ever going into the caves because the game was complete before caves were added in, and nothing was changed to really integrate caves into the natural game flow. We're lured into the caves because bunnyman farms and ruins gear are just that good, but not because a natural play through would lead there... You never accidentally end up in the caves the way you would accidentally get caught up in a spider forest at night, or were pigs on a full moon. Honestly, I feel like the downfall of DS started with Shipwrecked. They tried to implement water into the core and it didn't look great. So that's why Shipwrecked is its own thing... They should have figured out a way to implement Shipwrecked into the core game. Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343048 Share on other sites More sharing options...
ArubaroBeefalo Posted June 15, 2020 Share Posted June 15, 2020 1 minute ago, Squirrel12 said: I wouldn't be opposed to this, as long as it doesn't feel like "walking on water" like shipwrecked was. Exactly. For that i can like it if it works similar like normal boats Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343049 Share on other sites More sharing options...
Sindex Posted June 15, 2020 Share Posted June 15, 2020 On 6/13/2020 at 7:00 PM, sinisterrkid said: I don't think people would mind at all some copy and pasting from Shipwrecked... In fact we already got Wobsters and Surf 'n' Turf. Yes, some things got transferred over already (ocean, wobsters, waves (to certain things), treasure/message bottles, and etc). However did some of the major mechanics get transferred over? Poison, new weather/environmental effects, new hunts, and new nightmare creature/hound type for ocean just to name a few things. I think they might eventually get transferred over, but it will either get retooled or slowly get drip fed into the game. I am not saying it's not going to happen. Quote I absolutely love Shipwrecked (whoever said it was too easy were out of their minds), and the biggest thing that could be borrowed from it is, well, islands. More than mobs and aesthetic, what truly makes sailing a joyful experience is stumbling upon new land and being able to check it out for whatever reason. Other than the Lunar Islands, having lots of islands scattered throughout the ocean, even if with simplistic or standard biomes, would be fantastic. I don't disagree that more should get transferred over. However it is going to be a slow process. Honestly I am not a huge fan of placeholder content but that is what all those Sea Stacks are everywhere for. Probably when they finish "return of them," they might have another update focus on island entitled "trouble in tropical paradise." Which of course adds more things not just from Shipwreck but elements from Hamlet as well. Quote I love the sailing, islandy, "vibe" so much I would be pretty excited if they made a DST game mode centered around it by changing nothing other than turning the main continent into several islands + making boats easier to make at the early game. They might open a mode where the main land gets broken up. However that might happen towards the tail end of the development cycle. Since there is still a bunch of things that can be added. I think Klei opened ocean content so they have more room to breathe for new content (perhaps for some older content as well). Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343127 Share on other sites More sharing options...
Dunk Mujunk Posted June 15, 2020 Share Posted June 15, 2020 1 hour ago, Squirrel12 said: They should have figured out a way to implement Shipwrecked into the core game. The rumor I heard was that because SW was developed alongside Capy Games they didn't want to merge SW into DST because that could possibly kill SW sales. Not sure how true this is, but SW is not developed by Klei only. Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343136 Share on other sites More sharing options...
Hornete Posted June 15, 2020 Share Posted June 15, 2020 4 hours ago, fluckyMachine said: Hi guys! We're developers of Trash Sailors and we're very happy to hear all of this good words, thanks! It's quite funny when some of you said that Klei could take some mechanics from our game because we came up with an idea to create Trash Sailors while playing our favourite game - Don't Starve Together :). We are honored! What a nice game you guys have seem to created! I can tell you were inspired by the paper and cardboard cutout style in some of DSTs artwork and animation trailers, hehe. Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343155 Share on other sites More sharing options...
Squirrel12 Posted June 15, 2020 Author Share Posted June 15, 2020 4 hours ago, fluckyMachine said: Hi guys! We're developers of Trash Sailors and we're very happy to hear all of this good words, thanks! It's quite funny when some of you said that Klei could take some mechanics from our game because we came up with an idea to create Trash Sailors while playing our favourite game - Don't Starve Together :). We are honored! Wow, that's so cool! I'm so excited for your game! I saw it on the PC Gaming Show and it was the highlight for me! It's on my Steam wishlist, can't wait for it! Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343193 Share on other sites More sharing options...
Moonatik Posted June 15, 2020 Share Posted June 15, 2020 18 hours ago, Dunk Mujunk said: I think the boats are of a pretty decent size. We've found (for us personally) as a world gets older and older, the boats become more specialized Edit: also heres a thread from S&F a while back in regards to whirlpools- Here's my main boat. No crock pot because I use bundles if I'm spending a lot of time on it. Classic I guess, it does the stuff. Oh and for the whirlpools, I'm not convinced if it only slows us down, so I don't expect them from the antlion. Instead, I'd prefer a new enemy. In the middle of the whirlpool, so we'll be attracted by something and we'll have to fight. Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343329 Share on other sites More sharing options...
Dunk Mujunk Posted June 15, 2020 Share Posted June 15, 2020 1 hour ago, Jason said: Next up! I don't have much info about the next update for you yet. But we'll have more info for the next update "Troubled Waters" in the next couple weeks. Until then, have fun out there! This could be something Link to comment https://forums.kleientertainment.com/forums/topic/119017-trash-sailors-looks-like-what-dsts-boating-experience-could-have-been/page/2/#findComment-1343367 Share on other sites More sharing options...
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