Arnadath Posted March 11, 2020 Share Posted March 11, 2020 Hey everyone, remember me? I'm the guy that made this monstrosity back in the day... Spoiler Soooo... yeah. The developers made their mateing call with this update, and you bet your sweet bottom i'm going to heed it. Bad news is i propably will start from the beggining and i still haven't gotten a decent pc so this might take forever. But get hyped. We're going to write history here. I'll update you on the progress. Link to comment Share on other sites More sharing options...
psusi Posted March 11, 2020 Share Posted March 11, 2020 So that is clearly a reference to Dune. But beyond that I am confused. Link to comment Share on other sites More sharing options...
Arnadath Posted March 11, 2020 Author Share Posted March 11, 2020 5 minutes ago, psusi said: So that is clearly a reference to Dune. But beyond that I am confused. Yeah, i should've provided some more context. Here you go: Link to comment Share on other sites More sharing options...
watermelen671 Posted March 11, 2020 Share Posted March 11, 2020 11 hours ago, Arnadath said: Yeah, i should've provided some more context. Here you go: [A Computer Game for Your Computer] So I guess it actually is possible to have ONI in ONI after all... Link to comment Share on other sites More sharing options...
Nascarlaser1 Posted March 11, 2020 Share Posted March 11, 2020 2 hours ago, watermelen671 said: So I guess it actually is possible to have ONI in ONI after all... Or have ONI,inside ONI,inside ONI....0-0 Link to comment Share on other sites More sharing options...
Maxposting Posted March 11, 2020 Share Posted March 11, 2020 Can it run doom? Link to comment Share on other sites More sharing options...
Arnadath Posted March 11, 2020 Author Share Posted March 11, 2020 16 minutes ago, __IvoCZE__ said: Can it run doom? We have pixels now, right? Although i don't think the map can provide for enough memory Link to comment Share on other sites More sharing options...
watermelen671 Posted March 11, 2020 Share Posted March 11, 2020 1 hour ago, Arnadath said: We have pixels now, right? Although i don't think the map can provide for enough memory Custom maps exist...so we could probably have one large enough to run Doom. Link to comment Share on other sites More sharing options...
Badpip Posted March 11, 2020 Share Posted March 11, 2020 3 hours ago, Nascarlaser1 said: Or have ONI,inside ONI,inside ONI....0-0 ONIception ! Link to comment Share on other sites More sharing options...
Arnadath Posted March 13, 2020 Author Share Posted March 13, 2020 Progress so far: ALU is 76.66% finished and i have to say... Ribbons man, they save soooo much space it's ridiculous. Here, have a sneak peek: You know what i'm thinking? Hell yeah, MULTICORE. But let's not go that far yet. TBD bitshifting and ill upload the map in another post, along with detailed explanation of my design choices. But i believe that in this update, computing will be VERY much viable and (maybe) useful in a survival game. All hail Klei. Link to comment Share on other sites More sharing options...
Saturnus Posted March 13, 2020 Share Posted March 13, 2020 8 hours ago, Arnadath said: Progress so far: ALU is 76.66% finished and i have to say... Ribbons man, they save soooo much space it's ridiculous. Here, have a sneak peek: You know what i'm thinking? Hell yeah, MULTICORE. But let's not go that far yet. TBD bitshifting and ill upload the map in another post, along with detailed explanation of my design choices. But i believe that in this update, computing will be VERY much viable and (maybe) useful in a survival game. All hail Klei. With a little effort the bottom part could probably be reduced to a fraction of the size but otherwise good work. Link to comment Share on other sites More sharing options...
Arnadath Posted March 13, 2020 Author Share Posted March 13, 2020 3 minutes ago, Saturnus said: With a little effort the bottom part could probably be reduced to a fraction of the size but otherwise good work. I know what you mean. But it's a deliberate design choice to make it faster. And also thank you. Link to comment Share on other sites More sharing options...
davawen Posted March 14, 2020 Share Posted March 14, 2020 I'm a bit stoopid with this sort of things, but you talked about using liquid pipes for storing data, since we now have power sensor and solid element sensor, we could theorically encode 4 bits of information on a single tile, creating a second automation ribbon, no ? Of course that's theorically plus it would increase complexity by a whole lot and i'm probably wrong about it, but I'm just dropping what I thought. Link to comment Share on other sites More sharing options...
Arnadath Posted March 15, 2020 Author Share Posted March 15, 2020 On 14/3/2020 at 12:24 PM, davawen said: I'm a bit stoopid with this sort of things, but you talked about using liquid pipes for storing data, since we now have power sensor and solid element sensor, we could theorically encode 4 bits of information on a single tile, creating a second automation ribbon, no ? Of course that's theorically plus it would increase complexity by a whole lot and i'm probably wrong about it, but I'm just dropping what I thought. Kind of... The idea with liquid and gas pipes, is that you can encode discreet bits this way (i.e using water as 1 and oil as 0). This can now expand with solids. But electricity doesn;t come in this discreet form. The wattage along a power line is equal in all it's parts. I still plan on experimenting with this as a serial kind of memory but i'm rebuilding the whole thing from the start. Speaking of which i finished the ALU and i'll upload it here for anyone kind enough to help with bug fixing/testing. Await my next post which will be coming soon Link to comment Share on other sites More sharing options...
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