o0paradigm0o Posted February 15, 2020 Share Posted February 15, 2020 Tired of the sweeper picking up all the eggs, dumping them in the loader and then the critter sensor turns off the loader before the eggs get onto the track? Me too! Add a buffer - 5s seems to work. Link to comment Share on other sites More sharing options...
OxCD Posted February 15, 2020 Share Posted February 15, 2020 Mmmh. I don't get it. Link to comment Share on other sites More sharing options...
Oozinator Posted February 16, 2020 Share Posted February 16, 2020 5 hours ago, OxCD said: Mmmh. I don't get it. 6 hours ago, o0paradigm0o said: Tired of the sweeper picking up all the eggs, dumping them in the loader and then the critter sensor turns off the loader before the eggs get onto the track? Me too! Add a buffer - 5s seems to work. Link to comment Share on other sites More sharing options...
beowulf2010 Posted February 16, 2020 Share Posted February 16, 2020 My guess is he leaves eggs to replace dead hatches in the stable to hatch, instead of hatching hatches elsewhere and transporting them to the stable either manually or via a dropping mechanism. Link to comment Share on other sites More sharing options...
OxCD Posted February 16, 2020 Share Posted February 16, 2020 @Oozinator mmmh. I don't get your reply neither Maybe beowulf2010 dig it correctly. Comment from the OP would help. Link to comment Share on other sites More sharing options...
yoakenashi Posted February 16, 2020 Share Posted February 16, 2020 My guess is when an egg is picked up by the autosweeper, it is no longer counted as belonging to the room (ie, the critter count decreases). When the critter count decreases, the loader turns off and the sweeper drops the egg. This we have an endless loop of pick up/drop. Adding the buffer keeps the loader active long enough to send the eggs downstream. I think why he did this was to only sweep up excess eggs keeping the critter+egg count constant. But I do not think this will have desired effect because I believe the the sweeper will simply pick up all the eggs in the room at once. Meaning you will never have eggs present in the stable and the population on the room will eventually go to zero. Link to comment Share on other sites More sharing options...
OxCD Posted February 16, 2020 Share Posted February 16, 2020 And automating the loader is useless. The egg will be swept anyways, but it will just stay into the loader, not sent. I do advice any reader to do not try this at home Link to comment Share on other sites More sharing options...
SackMaggie Posted February 16, 2020 Share Posted February 16, 2020 Just put a door and critter sensor set to above 8 let all eggs and item drop to the ground. (no need for auto sweeper). Spoiler Link to comment Share on other sites More sharing options...
Wintersdark Posted February 19, 2020 Share Posted February 19, 2020 Seems much easier to me to just sweep up all the eggs, all the time, ship them off to a hatchery, then have baby hatches returned when needed or automatically killed if not. A couple incubators in a room with a little 2 door drowner kills off any babies that don't get carried back to ranches, and excess eggs that don't fit into the incubators can just be cracked for omelets. Don't need automation in the ranch at all that way. The only automation I use for my hatch farms is a critter sensor for the mini murder spot, and clocks for the incubators as it's way to inefficient to run them 24/7; much easier to have only one at a time on, and just on long enough to have a rancher get huggy with it. Link to comment Share on other sites More sharing options...
beowulf2010 Posted February 19, 2020 Share Posted February 19, 2020 20 minutes ago, Wintersdark said: A couple incubators in a room with a little 2 door drowner kills off any babies that don't get carried back to ranches, and excess eggs that don't fit into the incubators can just be cracked for omelets. Or better yet, but the incubator room on top of a stack of ranches, use a dropping chamber to drop all hatches into the stack, open doors when the ranches are full so that excess hatches are dropped straight into the drowning room with absolutely zero dupe interaction. Link to comment Share on other sites More sharing options...
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