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[Mod] Variety Hour - Terra with all the biomes


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A quick and dirty worldgen mod for those who want to play an asteroid with most of the new content, without lacking for the old.

It's similar to Terra, but with all the new biomes (Forest, Ocean & Rust) mixed in among the slime, caustic and frozen biomes. For maximum variety, it also adds a selection of the more extreme biomes in the distance, as well as mixing some forest cells into the starting area.

The mod should be fairly well balanced at this point. You'll have a wider variety of resources available on the map, but forests that spawn outside the starting area will have warm temperatures (same as slime biome), and the starting zone itself will have veins of granite mixed in between the forest and sandstone, making it harder to traverse. Additionally, some of the more extreme biomes will potentially make the edges of the map quite treacherous.

I've attached a default World Size version as well as a x1.5 sized version, for those brave or foolish enough to think their computers can handle it.

(Update) Removed the volcano hole and magma vent patches from the list, as these can be added via world traits now.

To install, first Opt into the Launch Beta branch (Steam > right click Oxygen Not Included > Properties > BETAS > launch_testing), then simply copy the attached *.yaml file into \Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\StreamingAssets\worldgen\worlds

 

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Original Version:

Spoiler

 

VNdOdLo.jpg

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Another Example:

Spoiler

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IU4Etc9.png

 

 

VarietyHourx15.yaml

VarietyHour.yaml

A study has found that Warm Rust is 9.425 times more popular than the standard variant which murders Drecko in cold blood, literary so. Plus VolcanoHoles are a bazillion times more popular than large boulders.

Another study also says that most studies are false but there would be then a fat chance that it is also so,

I've updated the mod with a bit more attention to the balance of the thing, as well as MOAR BIOMES FOR MAXIMUM CHAOS!!!!

 

On 7/1/2019 at 2:10 AM, N00bieMeap said:

x2 the map size :vv

 

I've provided an optional download for 1.5x map sizes. I won't go for the full 2x scale, that's just asking for trouble and melted computers.

 

On 7/2/2019 at 5:35 AM, SakuraKoi said:

A study has found that Warm Rust is 9.425 times more popular than the standard variant which murders Drecko in cold blood, literary so. Plus VolcanoHoles are a bazillion times more popular than large boulders.

Another study also says that most studies are false but there would be then a fat chance that it is also so,

Fair enough! I added both as possible biome types: warm rust in the vicinity of the starter biome and volcano holes in the far corners.

On 30/06/2019 at 3:49 AM, QuQuasar said:

A quick and dirty worldgen mod for those who want to play an asteroid with most of the new content, without lacking for the old.

It's similar to Terra, but with all the new biomes (Forest, Ocean & Rust) mixed in among the slime, caustic and frozen biomes. For maximum variety, it also adds a selection of the more extreme biomes in the distance, as well as mixing some forest cells into the starting area.

The mod should be fairly well balanced at this point. You'll have a wider variety of resources available on the map, but forests that spawn outside the starting area will have warm temperatures (same as slime biome), and the starting zone itself will have veins of granite mixed in between the forest and sandstone, making it harder to traverse. Additionally, some of the more extreme biomes will potentially make the edges of the map quite treacherous.

I've attached a default World Size version as well as a x1.5 sized version, for those brave or foolish enough to think their computers can handle it.

To install, first Opt into the Launch Beta branch (Steam > right click Oxygen Not Included > Properties > BETAS > launch_testing), then simply copy the attached *.yaml file into \Steam\steamapps\common\OxygenNotIncluded\OxygenNotIncluded_Data\StreamingAssets\worldgen\worlds

 

HDWDXik.png

VS66GBn.jpg

7dQQMuM.jpg

 

Original Version:

  Reveal hidden contents

 

VNdOdLo.jpg

eN5MCwl.png

 

Another Example:

  Reveal hidden contents

bQVmbjM.png

IU4Etc9.png

 

 

VarietyHour.yaml

VarietyHourx15.yaml

Man first of all gj and thanks! Second of all i would like to have the nubrion map biomes in the vanilla world gen do you think its possible ?

I noticed a couple of issues with the newest TerraVariety as I played on it.

1. Slime biomes are oddly barren with few critters and plants being generated

2. The rust biome doesn't kill dreckos anymore but none are spawned in it either 

Don't know if these are things you can fix OP or if these are just issues with how the game creates these biomes

Enjoying the mod regardless, cheers!

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