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Housewarming Party! (Post your houses)


TheOnlyGuyEver

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I'll start.

Map:

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Main Room:

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All the necessities are here. I'm still experimenting with a nice centerpiece for the room.

Lounge:

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My favorite room; doesn't it looks great? Features my big game trophy shelf, with enough ivory to make Warbucks cry.

Storage Room:

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The Oddities Shop has spoiled me with Scales, if it's not obvious. I can never go back to puny normal chests! All non-essential things go here.

Kitchen:

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The kitchen. Original I wanted to put an Ice Machine in each corner, but I needed the Bird Cage more. I've been thinking of putting the Ice Machines in the Smelting Room; sort of like a :fire and ice" thing.

Doydoy Sanctuary:

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As outdoors as the indoors can be.

Smelting Room:

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The begrudgingly-added Smelting Room. I needed a place to smelt, and I didn't want to put the Smelters outside. It's not that pretty, because I don't use it all that often.

Drying Racks (both Drying Rack rooms look the same):

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Finally, the Drying Racks. Each Drying Rack Room has 12, for a total of 24 Drying Racks total.

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This is on my day 500+ RoG Maxwell world, merged with SW and Hamlet of course. It's still pretty rough but I have most of the rooms I want, as well as some unused ones for the future just hanging in space.

Here's the house itself, fenced in with all the essential shops and my main base outside. I have a giant city with pigmen and more but that ain't the focus, is it?

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Living room. Has the essentials but looks nice. Just ignore the lines of chests I haven't bothered to transfer into scaled chests.

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 Kitchen. One of the first new rooms I built, I don't use it as much anymore though since I just buy my food from the Deli nowadays.

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Magic room. Maxwell's a magician, so it makes sense he'd have a room full of just weird magic stuff. I'm still adding stuff to this one.

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DoyDoy room. Self explanatory more or less. The DoyDoy's breed, hatch, and most importantly can't get themselves killed from stupid crap.

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Drying Racks. I don't use these as much as a should, never really finished the room either.

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Basement. All the ugly stuff and misc storage goes here, including the Skyworthy, Smelter, etc. My inventory management is awful so it's nice having a place out of the way you can just drop everything without caring how it looks.

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Coffee room. Just a bunch of crockpots inside a room with an icebox, used to make coffee in bulk. Nothing too special.

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Spider farm. I literally just added this room, as an extension to the basement. All I wanted to do was see if Spiders and Bunnymen would function inside interiors. Yes, yes they do. I'm probably going to add a bunch of more rooms with stupid experiments like this, especially now that you can telelocate things inside of interiors.

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Map view:

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That's it more or less. It's rough, like I said, but I've had this world through the entire interior beta and have become rather attached to it.

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On 5/24/2019 at 5:36 AM, oCrapaCreeper said:

DoyDoy room. Self explanatory more or less. The DoyDoy's breed, hatch, and most importantly can't get themselves killed from stupid crap.

Soon they will find a way to die on the venus flytrap.

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