riwenna Posted April 25, 2019 Share Posted April 25, 2019 I've suspected it for a while now, but I just caught one of the Pacu Frys growing up, and wile it was nice and chilled down to 5.7*C while a baby, a few seconds later, as it grew up, it reset to the default Pacu temperature of 30*C and now I need to start cooling it down all over again in hopes of producing Gulp Eggs. Intentional or bug report material? Pacu fry: Temperature: Age: A few seconds later it grows up, and Pacu: Temperature: Age: (still the same) Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/ Share on other sites More sharing options...
zergologist Posted April 25, 2019 Share Posted April 25, 2019 Chilling or feeding the baby critters doesn't increase a certain percentage of egg, Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1184991 Share on other sites More sharing options...
riwenna Posted April 25, 2019 Author Share Posted April 25, 2019 They're wild Pacu's, I'm not farming them. So they're all in the same pool, breeding as mother nature tells them to. So it's not that I'm "chilling" them (well, not on purpose), it's that they spawn at 30*C as baby Pacu's, cool down till (in some cases) 5*C just before they grow up, and as they do, their temperature resets back to 30*C. So I'm just wondering if this is the intended behaviour or not. I mean I could basically use baby gulp fish to cool down warm bodies of water, and as soon as they grow up, their temperature resets again to below zero when they grow up and I move them to the main pool of cold water. I knew about fixed output machinery, but critters that not only spawn at a fixed temperature but also reset that temperature five cycles after spawning... interesting. Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1185091 Share on other sites More sharing options...
Soulwind Posted April 26, 2019 Share Posted April 26, 2019 Can't say if it's deliberate or an oversight, but critters resetting themselves to base temps (and full hunger bars) upon maturing has been there for a long time. Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1185188 Share on other sites More sharing options...
0xFADE Posted April 26, 2019 Share Posted April 26, 2019 All critters reset to their medium temperature when they turn in to adults. It makes killing them through temperature changes hard especially for hatches which change temp real slowly. If I remember right they would die of hunger before dying from 1-200c Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1185468 Share on other sites More sharing options...
Abt9 Posted April 26, 2019 Share Posted April 26, 2019 I have one theory for this: These creatures have a brief puberty where their metabolism rate explodes which gets their body temperature back to the normal temperature of them. After that, it gets to the adult level until death. Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1185479 Share on other sites More sharing options...
bmilohill Posted April 26, 2019 Share Posted April 26, 2019 I wouldn't call it a bug, but it's not a feature either. And it isn't limited to Pacus. All material (including adult critters) spawn in a set temperature. Buildings have a set temperature when built, printed objects come out always at a pre-set temperature, there is even a fun thread about how pitcher pumps are the most OP heat deletion in the game if you exploit this. The devs *did* fix the pitcher pump issue - but did so by changing the way the pump works, not by changing the way petroleum spawns. So it is a known issue that doesn't need to be reported - but since it is so universal in how the game works I imagine there is a programming reason for it. Edit: Actually, I was wrong - the pitcher pump is going to be fixed in the launch update, not the QoL III build. So I actually have no idea the manner in which it was fixed. Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1185603 Share on other sites More sharing options...
riwenna Posted April 26, 2019 Author Share Posted April 26, 2019 9 minutes ago, bmilohill said: All material (including adult critters) spawn in a set temperature. I knew that in general, just never.. thought about it's application to critters and how they "spawn twice" during their life cycle. Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1185606 Share on other sites More sharing options...
Lilalaunekuh Posted April 26, 2019 Share Posted April 26, 2019 I call it a feature: I use(d) the "pacu egg -> pacu fry" and "pacu fry -> pacu" transitions, to stabilize a temperature inside a base. (A tank of pacu will try reach a temperature below 25°, so it can counteract the little heat my base is emitting at the plumped buildings. We are talking about the heat 40°C water can emit, not about real hot stuff.^^) Link to comment https://forums.kleientertainment.com/forums/topic/105368-pacu-temperature-reset-when-growing-up-bug-or-not/#findComment-1185669 Share on other sites More sharing options...
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