JackOverkill Posted April 23, 2019 Share Posted April 23, 2019 Good day my fellow overlords . since qql 3 come with the big big changes in jobs and skills there are so many questions . so many blueprint in needs to be remake . I dont have much time to play so this is really overwhelming . And thank you for your teachings . 1. Which is the best ways for us to train your dups stats now .Strength , athletic , care , cook , build , dig ...etc . 2. Does LEARNING is still able to boost our dups stats training . 3. a side question . how do you deal with the zombie spore ? its nasty and really tough to kill Link to comment Share on other sites More sharing options...
01Kate10 Posted April 23, 2019 Share Posted April 23, 2019 4. Are the work hats now purely cosmetic, or do they do anything? Link to comment Share on other sites More sharing options...
Muggins Posted April 23, 2019 Share Posted April 23, 2019 1. By doing the associated tasks: Improve cook skill by cooking (edit: this is bugged and improves tinkering) - improve art skill by 'arting'. (Strength is the exception and can only be improved by choosing various skill improvements) (edit: apparently mopping increases strength) 2. The tool tips suggest that LEARNING does still boost the rate at which dupes improve other stats. 3. ? 4. Purely cosmetic. Would still like to see some bonus perks to the ray guns when specialising in certain disciplines eg miners receive double ray strength. Architects receive +1 ray distance etc. Link to comment Share on other sites More sharing options...
Sasza22 Posted April 23, 2019 Share Posted April 23, 2019 16 minutes ago, Muggins said: Improve cook skill by cooking This seems to be bugged this patch as cooking increases tinker skill for some reason. Probably not intended. Link to comment Share on other sites More sharing options...
Lacost Posted April 23, 2019 Share Posted April 23, 2019 1. Strength: Let Dupes mop up water on the floor. There are special builds here in the forum to allow for constant mopping. Athletic: Just let your Dupes run around. Care: I don't know but kindness is somewhat pointless since disease prevention is the way to go. Cook: Cooking is bugged right now and can't be increased by "cooking" anymore. Instead your cook will get tinkering. So choose a high cooking Dupe from the printer pod. The same goes for ranching. All other attributes level up by doing them. 2. Learning only increases the speed at which attributes are gained. Learning does not increase the rate you gain new skill points. 3. Never let it contaminate your base. Dig into it with a working liquid airlock and wear atmo suits. 4. Hats are purely cosmetic. Link to comment Share on other sites More sharing options...
01Kate10 Posted April 23, 2019 Share Posted April 23, 2019 It's a pity about the hats. Would be good if wearing it gave either a bonus to skill gain (or attritube related to that skill), and/or a morale bonus associated with that job. Link to comment Share on other sites More sharing options...
bmilohill Posted April 23, 2019 Share Posted April 23, 2019 1 hour ago, 01Kate10 said: Would be good if wearing it gave either a bonus to skill gain (or attritube related to that skill), and/or a morale bonus associated with that job. I disagree. If hats gave a bonus, I would want to micromanage the hats to make sure they are always optimal, and hats would need to change throughout game play. I would hate to want to put a suit wearing athletic gain hat on to travel to the dig site, switch to a digging hat for the job, switch back, etc. With being cosmetic, it is much easier to visually sort my dupes. It's as good as the naming of storage bins. I can give them a hat they keep on for hundreds of cycles so I can easily tell who is who at a glance. Having tiered hats (white, red, black) means I can sort which dupes might be good for multiple jobs without caring if they have the hat for that job. I guess my point is it is nice having two separate systems - a skill system to micromanage that is directly tied to abilities, and a cosmetic system that doesn't affect skills at all that can be used for organization. Link to comment Share on other sites More sharing options...
Mantak Posted April 23, 2019 Share Posted April 23, 2019 Strength may be increased by : mopping, disinfecting and fliping compost. Link to comment Share on other sites More sharing options...
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