Developer Jason Posted April 19, 2019 Developer Share Posted April 19, 2019 Bug Fixes: Fixed desync issues in Aporkalypse clock Aporkalypse clock now shows the proper animation when saved during aporkalypse You can't plant lureplant bulbs and jungle trees inside anymore Fixed an animation glitch when Wilba returns from werepigism. Beta specific fixes: 327761 Fixed Wagstaff and Wheeler’s art resolution Ancient Hulk’s defeat will re-robot the world correctly now. The Roc doesn’t like Wagstaff’s telebrella when he activates it. The new flooring and wallpapers are now also available outside Hamlet Fixed crash when planting a spiderden in an interior Wagstaff's armored visor now also shows the overlay on reload Fixed the potential massive slowdown when using rocks in the navigadget The navigadget now activates when it is equipped on load. The Parasol is always available to Wagstaff Roads now properly respond to Wagstaff's heat vision View full update 17 6 Link to comment Share on other sites More sharing options...
JazzyGames Posted April 20, 2019 Share Posted April 20, 2019 (edited) 22 minutes ago, Jason said: Ancient Hulk’s defeat will re-robot the world correctly now. I can't stress how happy it makes me to see rocks and flint become renewable in Hamlet. Thank you for the amazing updates, @Jason and the whole Hamlet team. Edited April 20, 2019 by JazzyGames 3 Link to comment Share on other sites More sharing options...
MasteroftheTDS Posted April 20, 2019 Share Posted April 20, 2019 (edited) 59 minutes ago, Jason said: The Parasol is always available to Wagstaff @Jason does that mean it should show up/be craft-able in Hamlet and Shipwrecked? Edited April 20, 2019 by MasteroftheTDS Link to comment Share on other sites More sharing options...
Developer Jason Posted April 20, 2019 Author Developer Share Posted April 20, 2019 It should. For Shipwrecked compatible SW worlds, it shows up at the end of the survival list right now, but for the others it should show up in it's usual spot. For Wagstaff. 3 1 Link to comment Share on other sites More sharing options...
Viktor234 Posted April 20, 2019 Share Posted April 20, 2019 15 minutes ago, Jason said: For Shipwrecked compatible SW worlds Shouldn't Shipwrecked always be compatible with Shipwrecked? 3 Link to comment Share on other sites More sharing options...
-Variant Posted April 20, 2019 Share Posted April 20, 2019 (edited) 2 hours ago, Jason said: The Roc doesn’t like Wagstaff’s telebrella when he activates it. What does this mean? Is it removed? Does he still teleport? Does she fly away? Edited April 20, 2019 by Angel_Octoling Link to comment Share on other sites More sharing options...
Developer Jason Posted April 20, 2019 Author Developer Share Posted April 20, 2019 Yeah, the Roc was able to grab Wagstaff during the warp out animation. To avoid that, the rock will fly away when it's used. 3 1 Link to comment Share on other sites More sharing options...
-Variant Posted April 20, 2019 Share Posted April 20, 2019 Thanks for clearing that up! Link to comment Share on other sites More sharing options...
Developer Jason Posted April 20, 2019 Author Developer Share Posted April 20, 2019 4 minutes ago, Viktor234 said: Shouldn't Shipwrecked always be compatible with Shipwrecked? There can be Hamlet compatible SW worlds. Only non hamlet compatible SW worlds has the parasol show up at the end of the survival menu. 1 Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 20, 2019 Share Posted April 20, 2019 (edited) 1 hour ago, Jason said: Fixed Wagstaff and Wheeler’s art resolution Hmm, what about Wagstaff's goggles? They are still very low res compared to his character, and they even make his beard and stashe low res while wearing them (I assume the goggles change his entire face?) Edited April 20, 2019 by oCrapaCreeper 1 Link to comment Share on other sites More sharing options...
Developer Jason Posted April 20, 2019 Author Developer Share Posted April 20, 2019 1 minute ago, oCrapaCreeper said: Hmm, what about Wagstaff's goggles? They are still very low res compared to his character, and they even make his beard and stashe low res while wearing them (I assume the goggles change his entire face?) I noticed that, but I was too late to get their re-export into this update. So.. next one -_- 4 2 1 3 Link to comment Share on other sites More sharing options...
oCrapaCreeper Posted April 20, 2019 Share Posted April 20, 2019 (edited) 1 minute ago, Jason said: I noticed that, but I was too late to get their re-export into this update. So.. next one -_- Ahhh I see. Soon enough we'll see his googly eyes in all their glory. Edited April 20, 2019 by oCrapaCreeper 3 Link to comment Share on other sites More sharing options...
GuyNamedChris Posted April 20, 2019 Share Posted April 20, 2019 4 hours ago, oCrapaCreeper said: (I assume the goggles change his entire face?) Yeah, Wagstaff has a custom face for when he wears goggles, that must be why it's in low-res. 2 4 Link to comment Share on other sites More sharing options...
Maxposting Posted April 20, 2019 Share Posted April 20, 2019 1 hour ago, Chris1448 said: Yeah, Wagstaff has a custom face for when he wears goggles, that must be why it's in low-res. is this a image that causes me to have nightmares? 2 Link to comment Share on other sites More sharing options...
Minearia Posted April 22, 2019 Share Posted April 22, 2019 (edited) On 4/19/2019 at 6:59 PM, Jason said: Fixed desync issues in Aporkalypse clock What do you mean by "Desync issues", does this mean that it won't progress if you have yet to build a sky-worthy in a hamlet compatible world or? Edited April 22, 2019 by Minearia Link to comment Share on other sites More sharing options...
-Variant Posted April 23, 2019 Share Posted April 23, 2019 On 4/22/2019 at 3:06 PM, Minearia said: What do you mean by "Desync issues", does this mean that it won't progress if you have yet to build a sky-worthy in a hamlet compatible world or? Sometimes it would break and display the wrong time, or even have all the dials spinning around when they weren't supposed to. 1 Link to comment Share on other sites More sharing options...
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