TheKingofSquirrels Posted March 10, 2019 Share Posted March 10, 2019 I know the devs. said they didn't want to add a turn off/on for the generators, but in a game that is all about resource management, there is nothing more horrible than being forced to waste resources. Having the light on during the day is just pointless and inevitable without being able to turn the generators off. So what if the lights automatically switched off during the day? Would that work? P.S. I really like this update. It's actually brought me back to DST after I gave up on it a long time ago Link to comment Share on other sites More sharing options...
Tapirus Posted March 10, 2019 Share Posted March 10, 2019 I heard that idea before, and sounds good actually. A lot of people wish the turn off/on button (and would be nice), but the lack of this was made with one purpose: avoid abuses with Winona's new things. Link to comment Share on other sites More sharing options...
Ohan Posted March 10, 2019 Share Posted March 10, 2019 yeah exactly. id also be nice if they would turn off when no player is within like 2 screens of it. so u can leave fueled spotlights in the caves and such. klei's not sending a good message to their players, making a light u cant turn off! think about global warming! Link to comment Share on other sites More sharing options...
TheKingofSquirrels Posted March 10, 2019 Author Share Posted March 10, 2019 36 minutes ago, Ohan said: yeah exactly. id also be nice if they would turn off when no player is within like 2 screens of it. so u can leave fueled spotlights in the caves and such. klei's not sending a good message to their players, making a light u cant turn off! think about global warming! To be fair, that would be a bit OP. You could pretty much have the whole map covered and energy would last a long time. Link to comment Share on other sites More sharing options...
Tranoze Posted March 13, 2019 Share Posted March 13, 2019 On 3/11/2019 at 2:57 AM, TheKingofSquirrels said: To be fair, that would be a bit OP. You could pretty much have the whole map covered and energy would last a long time. let cover the whole map with scaled furnace and light will exist forever. Link to comment Share on other sites More sharing options...
MondayNight Posted March 13, 2019 Share Posted March 13, 2019 6 hours ago, Tranoze said: let cover the whole map with scaled furnace and light will exist forever. ...and you will die, mostly in summer, from overheating Link to comment Share on other sites More sharing options...
ShadowDuelist Posted March 14, 2019 Share Posted March 14, 2019 15 hours ago, Tranoze said: let cover the whole map with scaled furnace and light will exist forever. 8 hours ago, x0VERSUS1y said: ...and you will die, mostly in summer, from overheating Maybe we kill charlie of overheating as well. Link to comment Share on other sites More sharing options...
goatt Posted March 14, 2019 Share Posted March 14, 2019 They don't have to implement switch for spot light or catapult, just let us have a switch on generators, since all generators have a switch, I those wires, can I attach a switch on them? Link to comment Share on other sites More sharing options...
Maxposting Posted March 14, 2019 Share Posted March 14, 2019 17 minutes ago, goatt said: They don't have to implement switch for spot light or catapult, just let us have a switch on generators, since all generators have a switch, I those wires, can I attach a switch on them? just cut them and have them be restored for 1000000 frazzled wires. Link to comment Share on other sites More sharing options...
goatt Posted March 14, 2019 Share Posted March 14, 2019 Just now, __IvoCZE__ said: just cut them and have them be restored for 1000000 frazzled wires. exactly, cut it. Link to comment Share on other sites More sharing options...
A Pufferfish Posted March 14, 2019 Share Posted March 14, 2019 They could have generators lose power when off, but a lot slower, similar to ONI's gens I guess with the slow power drain when not powering anything Link to comment Share on other sites More sharing options...
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