lunazone Posted March 7, 2019 Share Posted March 7, 2019 Gassy Moos and Ore Scrubbers require Chlorine but you can't fuel them forever if you don't have a source of Chlorine, making them unviable on certain maps. EDIT: I accidentally posted this twice, sorry about that Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/ Share on other sites More sharing options...
Q the Platypus Posted March 7, 2019 Share Posted March 7, 2019 Ore scrubbers don’t consume chlorine so they don’t need a flow of it. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162318 Share on other sites More sharing options...
lunazone Posted March 7, 2019 Author Share Posted March 7, 2019 7 hours ago, Q the Platypus said: Ore scrubbers don’t consume chlorine so they don’t need a flow of it. I didn't know that, thank you. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162401 Share on other sites More sharing options...
Neotuck Posted March 7, 2019 Share Posted March 7, 2019 8 hours ago, Q the Platypus said: Ore scrubbers don’t consume chlorine so they don’t need a flow of it. 39 minutes ago, Squeegee said: I didn't know that, thank you. Don't listen to bad advise, they do consume chlorine and here's some pics to prove it Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162415 Share on other sites More sharing options...
lunazone Posted March 7, 2019 Author Share Posted March 7, 2019 20 minutes ago, Neotuck said: Don't listen to bad advise, they do consume chlorine and here's some pics to prove it Ah thanks for the heads up, the one I built is deleting chlorine as well Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162423 Share on other sites More sharing options...
Neotuck Posted March 7, 2019 Share Posted March 7, 2019 4 minutes ago, Squeegee said: Ah thanks for the heads up, the one I built is deleting chlorine as well However I respectfully disagree with your topic. Both ore scrubbers and gassy moos are not needed for sustainability. So having an infinit supply of chlorine to sustain them is not needed as well Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162424 Share on other sites More sharing options...
lunazone Posted March 7, 2019 Author Share Posted March 7, 2019 16 minutes ago, Neotuck said: However I respectfully disagree with your topic. Both ore scrubbers and gassy moos are not needed for sustainability. So having an infinit supply of chlorine to sustain them is not needed as well It's true that Gassy moos aren't needed for needed for sustainability, however, since Ore Scrubbers can potentially be high use if you're playing on miserable immune mode and it'll start to get annoying to start trying to find packets of chlorine to pipe into your base to keep your scrubbers packed. I think an alternative way to fix it is having chlorine be an output of something so you can use it for it's few uses that way. To compensate perhaps they could give Balm Lillies more uses and make them passively consume ambient chlorine slowly as well Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162430 Share on other sites More sharing options...
Neotuck Posted March 7, 2019 Share Posted March 7, 2019 8 minutes ago, Squeegee said: It's true that Gassy moos aren't needed for needed for sustainability, however, since Ore Scrubbers can potentially be high use if you're playing on miserable immune mode and it'll start to get annoying to start trying to find packets of chlorine to pipe into your base to keep your scrubbers packed. I think an alternative way to fix it is having chlorine be an output of something so you can use it for it's few uses that way. To compensate maybe they could give Balm Lillies more uses and make them passively consume ambient chlorine slowly as well I'm my experience, ore scrubbers are useless and waste chlorine It's better to set up a decon room to store slime, algae, and polluted dirt Simply make a room with a water lock, vacuum all the air out, and pump chlorine in. Use a normal vent so the pressure is 2kg, that's high enough to prevent slime and polluted dirt from off gassing. It's low tech so can be setup early game. You can even set up hand sanitizing stations so the dupes can clean themselves after delivering materials Here's a pic from my last game, I even made space for balm lillies in the same room Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162441 Share on other sites More sharing options...
natanstarke Posted March 8, 2019 Share Posted March 8, 2019 6 hours ago, Neotuck said: I'm my experience, ore scrubbers are useless and waste chlorine It's better to set up a decon room to store slime, algae, and polluted dirt Simply make a room with a water lock, vacuum all the air out, and pump chlorine in. Use a normal vent so the pressure is 2kg, that's high enough to prevent slime and polluted dirt from off gassing. It's low tech so can be setup early game. You can even set up hand sanitizing stations so the dupes can clean themselves after delivering materials Here's a pic from my last game, I even made space for balm lillies in the same room man you could even put dreckos in there if you want and would have sterile meat and phosporite Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162875 Share on other sites More sharing options...
Neotuck Posted March 8, 2019 Share Posted March 8, 2019 2 minutes ago, natanstarke said: man you could even put dreckos in there if you want and would have sterile meat and phosporite I could, but I already had a glossy farm and mushroom farm so I was good on phosporite and food also I play on miserable immunity settings so I need the balm lillies for vitamin chews Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162878 Share on other sites More sharing options...
natanstarke Posted March 8, 2019 Share Posted March 8, 2019 I actually hate chlorine i see one of this geyser type i get sad even dropped a map just getting the sight of it, BUT that appart, i think its cool to have one each map, but an extra, not replacing the other AND make more buildings that make fun use of it. Plants that off gas chlorine endlessly like wheezees would be cool to have and stylish. When i think about chlorine the same think passes my mind, it just need more uses, especially cool or fun uses. 1 minute ago, Neotuck said: I could, but I already had a glossy farm and mushroom farm so I was good on phosporite and food also I play on miserable immunity settings so I need the balm lillies for vitamin chews Whats this miserable difficulty? you have no immu or negative imu? i like to play the normal survival settings myself and do a lot of different rooms even if they do the same thing. Im doing inifinity ranchs right now, could do 2 confirmed already, rachs and slicks. 3 minutes ago, Neotuck said: I could, but I already had a glossy farm and mushroom farm so I was good on phosporite and food also I play on miserable immunity settings so I need the balm lillies for vitamin chews also, can you plz show my your glossy drecko farm? i love this kind of farm but never did one i really liked. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162879 Share on other sites More sharing options...
Neotuck Posted March 8, 2019 Share Posted March 8, 2019 3 minutes ago, natanstarke said: Whats this miserable difficulty? you have no immu or negative imu? When you play the game with miserable immunity settings your dupes no longer regenerate immunity, so every time they become a germ host they lose immunity % and it won't regen unless they eat a vitamin chew It makes the game more challenging as farming balm lillies become vital to colony health Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1162880 Share on other sites More sharing options...
Neotuck Posted March 8, 2019 Share Posted March 8, 2019 13 hours ago, natanstarke said: also, can you plz show my your glossy drecko farm? i love this kind of farm but never did one i really liked. sorry, didn't see this post last night Here's a pic of the glossy farm I used in that base, however it's temporary and I just use it for getting some early plastic This is the glossy farm design I like to use for long term. It's a 96 tile stable that can handle a full 8 dreckos and the critters paths are short enough for quick grooming and shearing all plastic, eggs, meat, phosphorite, berries, and seeds are automatically swept Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163183 Share on other sites More sharing options...
goboking Posted March 8, 2019 Share Posted March 8, 2019 22 hours ago, Neotuck said: It's better to set up a decon room to store slime, algae, and polluted dirt Simply make a room with a water lock, vacuum all the air out, and pump chlorine in. Use a normal vent so the pressure is 2kg, that's high enough to prevent slime and polluted dirt from off gassing. It's low tech so can be setup early game. You can even set up hand sanitizing stations so the dupes can clean themselves after delivering materials That's the optimal way to handle things, but it isn't future-proofed. Well, nothing truly is in an early access game, but if Klei ever decides to do something with chlorine's toxic property then the ore scrubbers might see more usage. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163258 Share on other sites More sharing options...
Neotuck Posted March 8, 2019 Share Posted March 8, 2019 28 minutes ago, goboking said: That's the optimal way to handle things, but it isn't future-proofed. Well, nothing truly is in an early access game, but if Klei ever decides to do something with chlorine's toxic property then the ore scrubbers might see more usage. as long as it's "unbreathable" dupes won't inhale it and would rather suffocate besides in my setup only dupes with exo suits are allowed in Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163268 Share on other sites More sharing options...
Zarquan Posted March 8, 2019 Share Posted March 8, 2019 I think a chlorine geyser should be guaranteed for consistancy. I propose that the old system of always 2 nat gas and 1 chlorine geyser be restored. That way, seeing a chlorine geyser isn't such a let down. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163274 Share on other sites More sharing options...
goboking Posted March 8, 2019 Share Posted March 8, 2019 17 minutes ago, Neotuck said: as long as it's "unbreathable" dupes won't inhale it and would rather suffocate besides in my setup only dupes with exo suits are allowed in You're right. I conflated caustic and toxic. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163283 Share on other sites More sharing options...
Nitroturtle Posted March 8, 2019 Share Posted March 8, 2019 3 hours ago, Neotuck said: This is the glossy farm design I like to use for long term. It's a 96 tile stable that can handle a full 8 dreckos and the critters paths are short enough for quick grooming and shearing all plastic, eggs, meat, phosphorite, berries, and seeds are automatically swept Kinda OT, but I recently built this setup and it seemed insanely difficult to get the gasses to balance correctly. I eventually got it, but I'd be interested in hearing your technique as it seems you build these frequently. I consider myself a fairly advanced builder in ONI, and this thing gave me fits trying to balance it correctly. I'm also noticing now that you switched to airflow and pneumatic doors on the layer above the plants, so maybe that helps more evenly distribute the gasses. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163300 Share on other sites More sharing options...
Zarquan Posted March 8, 2019 Share Posted March 8, 2019 23 hours ago, Neotuck said: Both ore scrubbers and gassy moos are not needed for sustainability. So having an infinit supply of chlorine to sustain them is not needed as well 23 hours ago, Neotuck said: I'm my experience, ore scrubbers are useless and waste chlorine It's better to set up a decon room to store slime, algae, and polluted dirt Simply make a room with a water lock, vacuum all the air out, and pump chlorine in. Use a normal vent so the pressure is 2kg, that's high enough to prevent slime and polluted dirt from off gassing. It's low tech so can be setup early game. You can even set up hand sanitizing stations so the dupes can clean themselves after delivering materials Here's a pic from my last game, I even made space for balm lillies in the same room I find this reasoning rather odd. Ore scrubbers waste chlorine, so we don't need chlorine geysers to sustain them? But the only reason the only real consumer of chlorine could be considered a waste of chlorine is because it isn't always sustainable to have them because there isn't a guaranteed chlorine geyser. Also, how do you make sure the dirty material is in the storage area long enough to be decontaminated or that it even ends up there at all? If I have algae covered in slimelung and I am short on algae, that goes straight to the oxygen diffusers (algae deoxidizers? They changed the name and now I can't remember). The current intuitive solution is an ore scrubber and restricted door access, so that the algae has to be scrubbed before making it in to the base, with an alternative storage option where the algae gets decontaminated with chlorine. I think that the intuitive solution should be viable but not optimized. Now, I hold the belief that the ore scrubber needs a buff, in that it should always remove all of the germs whenever it cleans something. Also, the amount of time spent cleaning should be related to the number of germs and it should terminate when clean. As it stands my current solution is to simply not go in to a slime biome until I am on electrolyzers and all my deoxidizers and terrariums are unnecessary so that all the algae gets decontaminated, but I consider this to be a bit extreme and should not be necessary. I usually play miserable without medicine, so I need to be especially careful about germs. Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163316 Share on other sites More sharing options...
Neotuck Posted March 8, 2019 Share Posted March 8, 2019 7 hours ago, Nitroturtle said: Kinda OT, but I recently built this setup and it seemed insanely difficult to get the gasses to balance correctly. I eventually got it, but I'd be interested in hearing your technique as it seems you build these frequently. I consider myself a fairly advanced builder in ONI, and this thing gave me fits trying to balance it correctly. I'm also noticing now that you switched to airflow and pneumatic doors on the layer above the plants, so maybe that helps more evenly distribute the gasses. Step 1: build room without airflow tiles, vacuum all air out (be sure to limit the room for exo suits only) Step 2: build gas reservoir and fill it with hydrogen Step 3: deconstruct reservoir and replace it with a normal vent, start pumping in O2 (make sure the vent is on the floor) Step 4: once vent is over pressurized, deconstruct vent and pipes Step 5: build the rest of the stable starting with airflow tiles NOTE: It will take a few cycles for the two gases to reach a balance, expect some bristles to randomly stifle BTW if you don't have Visco-gel yet here's a water lock alternative Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163319 Share on other sites More sharing options...
Neotuck Posted March 8, 2019 Share Posted March 8, 2019 55 minutes ago, Zarquan said: Also, how do you make sure the dirty material is in the storage area long enough to be decontaminated or that it even ends up there at all? If I have algae covered in slimelung and I am short on algae, that goes straight to the oxygen diffusers (algae deoxidizers? They changed the name and now I can't remember). The current intuitive solution is an ore scrubber and restricted door access, so that the algae has to be scrubbed before making it in to the base, with an alternative storage option where the algae gets decontaminated with chlorine. I think that the intuitive solution should be viable but not optimized. I usually put storage high on priorities and most of my dupes are gofers as a secondary job It's true sometimes a little algae gets to my terrariums with slimelung but it's so little it dies off in the O2 so quick that it doesn't cause a problem however that rarely happens 1 hour ago, Zarquan said: I usually play miserable without medicine, so I need to be especially careful about germs. risky, I admire that Link to comment https://forums.kleientertainment.com/forums/topic/103589-make-chlorine-geysers-guaranteed/#findComment-1163346 Share on other sites More sharing options...
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