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About This File

InfiniteTools

by tehMugwump

All Staffs! and Sewing Kit fix

- Let me know of any problem...!

NOTE: Delete your old InfiniteTools directory.

What it does (check modmain for more detail):

STAFFS

axe

birdtrap

boomerang

bugnet

firestaff

fishingrod

hambat

hammer

horn --Beefalo horn

icestaff

nightsword

panflute

pickaxe

pitchfork

shovel

spear

tentaclespike

trap

trap_teeth

trunk

umbrellas

tent

sewingkit

--Gold subsets

goldenaxe

goldenpickaxe

goldenshovel

--misc

tent

torch - wont burn out

Install:

Double-click downloaded ZIP file and DRAG enclosed directory into your dontstarve/mods directory.

Start game and enable mod on the mods screen.

Talk:

Discuss this mod here


What's New in Version .   See changelog

Released

  • Update to latest
  • Like 1
  • Thanks 1



User Feedback

Recommended Comments



it's look cool but could you make version like infinite staffs and amulets ? For me it's kind of annoying that I use so many rare materisals to make staff or amulet that will break itself  2 maybe 3 days later. 

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It literally makes all previous ones in your inventor disappear and when you try to craft another Lazy Explorer staff it just says  "Can't do it" but still consumes the ingrediens

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Ok guys, sorry for the issue.  I just found out Klei changed the staffs.lua file that Infinite Tools uses, so I'm working on patching it up now....

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Nevermind, i fix it, i only wait to the ruins load and then i save the game inside the ruins I activate the mod and I re-enter to the world

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To be honest in the game there is already one infinite tool, which you can also use as a weapon: Walking cane. I'm not joking! I killed two spiders with just that!

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it's look cool but could you make version like infinite staffs and amulets ? For me it's kind of annoying that I use so many rare materisals to make staff or amulet that will break itself  2 maybe 3 days later. 

HOW TO ACTIVATE THE MOD IN THE GAME HELP PLEASE

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