Daxxtramus019 Posted May 19, 2017 Share Posted May 19, 2017 Seems to be happening when I use the tile for Mealwood. It just keeps saying "awaiting irigation" even though a pipe is contected to the tile and a water pump. it works for the Bristle plant but not Mealwood for some reason Link to comment Share on other sites More sharing options...
Risu Posted May 19, 2017 Share Posted May 19, 2017 1 hour ago, Daxxtramus019 said: Seems to be happening when I use the tile for Mealwood. It just keeps saying "awaiting irigation" even though a pipe is contected to the tile and a water pump. it works for the Bristle plant but not Mealwood for some reason Did you happen to swap the farm tile from Blossom to Mealwood? Because they don't use the same type of water. Link to comment Share on other sites More sharing options...
Xuhybrid Posted May 19, 2017 Share Posted May 19, 2017 Try setting up your pipes like this. If you lay a single pipe over the top, it tends to stop before reaching the end. Link to comment Share on other sites More sharing options...
Kasuha Posted May 19, 2017 Share Posted May 19, 2017 1 hour ago, Daxxtramus019 said: it works for the Bristle plant but not Mealwood for some reason Click on the tile, and check the contents in the description window. If it has the wrong kind of water stored in it, you can dump that water using the Empty Building button. That will let the water from the pipe in. Link to comment Share on other sites More sharing options...
Erasmus Crowley Posted May 19, 2017 Share Posted May 19, 2017 6 minutes ago, Xuhybrid said: Try setting up your pipes like this. If you lay a single pipe over the top, it tends to stop before reaching the end. +1 I ran into this problem earlier today. If you run a straight pipe through the farm tiles, then water never flows to the last section. So all of the pipes fill up with 10kg but the last pipe section stays completely empty. This was my solution as well. Link to comment Share on other sites More sharing options...
Vilda Posted May 19, 2017 Share Posted May 19, 2017 1 hour ago, Erasmus Crowley said: If you run a straight pipe through the farm tiles, then water never flows to the last section. Sure it does. Link to comment Share on other sites More sharing options...
Xuhybrid Posted May 19, 2017 Share Posted May 19, 2017 In my experience, water is less of an issue. I had 32 Bristle farm tiles and only 3 of them refused to be irrigated, no matter what i did. Same with Mealwood after about 8. Not sure why exactly but it may be an issue where it's not counting the inlet as a pipe split? Link to comment Share on other sites More sharing options...
Risu Posted May 20, 2017 Share Posted May 20, 2017 19 minutes ago, Xuhybrid said: In my experience, water is less of an issue. I had 32 Bristle farm tiles and only 3 of them refused to be irrigated, no matter what i did. Same with Mealwood after about 8. Not sure why exactly but it may be an issue where it's not counting the inlet as a pipe split? There is no split when it crosses over an intake. The intake takes what it needs and the packet continues on. If there is enough water in a packet it'll survive to the end of the line. Link to comment Share on other sites More sharing options...
Zervo Posted May 20, 2017 Share Posted May 20, 2017 I usually split my irrigation pipe into smaller group of farm. each irrigation pipe connect to 2-5 farms. (still using single pump) Spoiler yes takes more space for the pipes. but it split more equally since start Link to comment Share on other sites More sharing options...
Lifegrow Posted May 20, 2017 Share Posted May 20, 2017 3 hours ago, Vilda said: Sure it does. This will lead to wonky results with your last few crops in line though, as the 10kg packet will be depleted from right-left from first plant to last. Always use separate "branches" for each intake - as much as real world plumbing may not follow these rules, ONi seems to prefer it... Although in fairness, water doesn't come out of your pipes in 10kg hits in the real world... Although it would make showering interesting I guess Link to comment Share on other sites More sharing options...
Kasuha Posted May 20, 2017 Share Posted May 20, 2017 I made an experiment with gas - series of bridges to simulate planters, followed by series of valves set to low value to simulate the plant taking the water from the storage. The gas won't get behind 8th bridge input even though there's plenty of gas to get further in the pipe. Only if I close the valves (simulating removal of plants from the planter) it gets filled up. Link to comment Share on other sites More sharing options...
Risu Posted May 20, 2017 Share Posted May 20, 2017 22 minutes ago, Kasuha said: I made an experiment with gas - series of bridges to simulate planters, followed by series of valves set to low value to simulate the plant taking the water from the storage. Bridges move an entire packet over if there is an empty space at other side. Not a good representation of a planter taking only what it needs. Link to comment Share on other sites More sharing options...
Kasuha Posted May 20, 2017 Share Posted May 20, 2017 Just now, Risu said: Bridges move an entire packet over if there is an empty space at other side. No they don't. Mechanical filters wouldn't work with that. If the pipe is empty at the bridge's output, the bridge moves the entire packet. If the pipe is full at the bridge's output but the element at the output is the same as element on the input, it moves as much as possible until either the input is empty, or the pipe at output is full. Link to comment Share on other sites More sharing options...
Risu Posted May 20, 2017 Share Posted May 20, 2017 2 minutes ago, Kasuha said: No they don't. Mechanical filters wouldn't work with that. If the pipe is empty at the bridge's output, the bridge moves the entire packet. If the pipe is full at the bridge's output but the element at the output is the same as element on the input, it moves as much as possible until either the input is empty, or the pipe at output is full. Huh. That's weird just checked it and they changed it at some point. Don't recall that being mentioned in a changelog. I distinctly remember it checking for a vacuum at the output. Now it only fails if the elements don't match. Link to comment Share on other sites More sharing options...
MegaMappy Posted May 20, 2017 Share Posted May 20, 2017 So, I am having issues, I can irrigate my bristle blooms with no problem, but my peppers are a no go. I set up a similar system for my peppers, but they appear as "awaiting irrigation" I made sure that the liquid pipe connected to the hydrophonic tile has polluted water I tried other set ups, but still nothing: Any Ideas? Link to comment Share on other sites More sharing options...
Kasuha Posted May 20, 2017 Share Posted May 20, 2017 3 minutes ago, MegaMappy said: Any Ideas? You probably routed clean water to them, now they have some clean water in storage and refuse to take up the polluted water. Click on each planter and click the Empty Storage button, that will drop the bottle of water and will let polluted water in. Link to comment Share on other sites More sharing options...
MegaMappy Posted May 20, 2017 Share Posted May 20, 2017 7 minutes ago, Kasuha said: You probably routed clean water to them, now they have some clean water in storage and refuse to take up the polluted water. Click on each planter and click the Empty Storage button, that will drop the bottle of water and will let polluted water in. Yup, that sort of did it. I had to delete the tiles as the order to empty the hydrophonic tile was not being carried out, even though I increased the priority and waited for a while. Thank you Kasuha! Link to comment Share on other sites More sharing options...
Vilda Posted May 20, 2017 Share Posted May 20, 2017 1 hour ago, Kasuha said: No they don't. Mechanical filters wouldn't work with that. I've been meaning to ask, what is he throughput of mechanical filter? Because throughput of chained filters suck (and stuck), when it can't dump filtered thing out. Link to comment Share on other sites More sharing options...
Kasuha Posted May 20, 2017 Share Posted May 20, 2017 12 minutes ago, Vilda said: I've been meaning to ask, what is he throughput of mechanical filter? Single input mechanical filter can filter out maximum throughput of the pipe minus whatever you manage to set up on the valve. If you set the valve to 4000 mg and it's a gas filter, it can filter out packets up to 996 g. If you send bigger packet to it, the remaining 4g will travel further through the pipe. Dual input mechanical filter can grab full packets from the pipe up to certain number of consecutive full packets. Mechanical filter fails to function if the filtered output pipe blocks. Link to comment Share on other sites More sharing options...
Vilda Posted May 20, 2017 Share Posted May 20, 2017 Hmm, so the end result is the same - if a part of the chain is blocked, the rest stops working. I'm so inclined to built the overpressured gas storage... but that's just an abuse of the game mechanic. Link to comment Share on other sites More sharing options...
Kasuha Posted May 20, 2017 Share Posted May 20, 2017 35 minutes ago, Vilda said: Hmm, so the end result is the same - if a part of the chain is blocked, the rest stops working. Not completely in case of mechanical filter - if the filtered output blocks, the unfiltered output is not affected and can continue flowing. Just the gas/liquid to be filtered out of it will continue through that pipe. Under certain circumstances you may not mind that it happened, e.g. if it's a collector pipe carrying everything and at suitable spots you have mechanical filters to grab whatever is needed at that place. Link to comment Share on other sites More sharing options...
Xuhybrid Posted May 20, 2017 Share Posted May 20, 2017 2 hours ago, MegaMappy said: Yup, that sort of did it. I had to delete the tiles as the order to empty the hydrophonic tile was not being carried out, even though I increased the priority and waited for a while. Thank you Kasuha! I had the same issue with Empty Building. Had to rebuild them. Link to comment Share on other sites More sharing options...
Kasuha Posted May 20, 2017 Share Posted May 20, 2017 40 minutes ago, Vilda said: I'm so inclined to built the overpressured gas storage... but that's just an abuse of the game mechanic. Yeah I had no problems abusing the pipe temperature bug but I don't like this one either. Fortunately there are ways to deal with almost all gases in the game and there's not that much chlorine to be of a concern, it can be stored as a liquid. Link to comment Share on other sites More sharing options...
BDelacroix Posted May 20, 2017 Share Posted May 20, 2017 I thought I had a similar problem but it was the case that I had stuffed those tiles with the wrong water and so no new polluted water was going in. You may need to empty the clean water out if you tried irrigating with clean water first. Link to comment Share on other sites More sharing options...
Vilda Posted May 20, 2017 Share Posted May 20, 2017 38 minutes ago, Kasuha said: Yeah I had no problems abusing the pipe temperature bug but I don't like this one either. Fortunately there are ways to deal with almost all gases in the game and there's not that much chlorine to be of a concern, it can be stored as a liquid. Also the game crashes when you overflow the variable that stores gas per tile Link to comment Share on other sites More sharing options...
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