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DST Updates - 4/23/2015 - 6/2/2015


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Here are our most recent updates since late April. As always, you can find all of the updates to Don't Starve Together on our forums here: http://forums.kleientertainment.com/forum/72-dont-starve-together-beta-developer-log/

138375 - 6/3/2015

 

Changes

 

Some changes have been made to Willow. In addition to her previous traits:

  • Willow has learned to cook using her lighter
  • Willow finally found Bernie, her childhood teddy bear
  • Insanity alters Willow’s perception of the world, making the temperature feel chillier than it actually is
  • Willow is slow to burn (Immune to fire damage for the first 3 seconds)
  • Willow got better at making her lighter and now uses fewer materials
Bug Fixes
  • Correct animation plays when hitting a Sign from different angles
138091 - 6/1//2015

Changes

  • Compass can be properly used as a weapon, but gets damaged easily
Bug Fixes
  • Improved feedback when the compass wears out
  • Backward compatibility to fix crash with mods that have not been updated to support directional placement
  • Fixed bug where debug render will sometimes be toggled when typing backspace in a text edit widget
138060 - 6/1//2015

Changes

  • The Compass is now a craftable item. There is a North!
  • Farm placement is now directional, based on your current camera heading
  • Added craftable Directional Signs
  • Players can now write on Signs and Directional Signs. Once a message has been written, it will be permanently etched in. (NOTE: Controller text input is not supported yet, however a random string generator is included.)
  • Revised the art for Scaled Tiles
  • Adjusted the recipe for Scaled Tiles
  • Increased the number Scaled Tiles produced per craft from 4 to 6
Bug Fixes
  • Scaled Tiles now show up on the Minimap
  • Fixed a bug where rain could affect smoldering entities incorrectly
  • RandomNode is now a functional node for brains that can be used for mods
137619 - 5/27//2015

Changes

  • Wigfrid’s Battleborn talent has been rebalanced for multiplayer, where targets are often shared amongst several players, and is now triggered and prorated on each hit instead of on the killing blow
  • Reduced the amount of meat dropped by Volt Goats
  • Volt Goats can now interrupt their bleating, for example, to run away
  • Volt Goats will now run away from threats when they aren’t charged
  • Birds in bird cages now spoil at 25% of their normal rate
  • Birds in bird cages will accept cooked and dried monster meat again
Bug Fixes
  • Fixed a crash that can happen when viewing a server with custom settings
  • Fixed a crash that may occur after an explosion destroys your equipped items
  • Properly cancel pinned state when electrocuted
  • Properly ignore area sleep effects when frozen or pinned
5/25/2105

Bug Fixes

  • Fixed crash when upgraded WX-78 dies
137347 - 5/25//2015

Changes

  • Added a new recipe for Scaled Tiles
  • The Dragonfly can now drop a Lavae Egg
  • The Weather Pain’s tornado is less destructive. It now does 2 “work” per tick instead of destroying the object outright.
  • Shadow creatures will now only emit a sanity aura to nearby players that are valid targets.
  • Birds in Bird Cages now signal their distress when they’re getting hungry.
Bug Fixes
  • Fixed a crash during worldgen on retry
  • You should no longer see your previously equipped hat for a couple frames while reviving.
  • Wigfrid’s “Refuse Eat” animation can now be canceled.
  • Webber’s spider hiring will ignore spiders that already have a leader.
  • Heads on a stick now drop the proper amount of loot when they are burnt.
  • Removed the “It’s full” message when putting a bird into a birdcage.
  • Smallbirds raised in the wild by Tallbirds will no longer starve to death.
136911 - 5/20//2015

Changes

  • Bearger now yawns if disturbed during hibernation. Beware, it’s contagious!
  • Invalid modindex save files are now handled gracefully, and dump their contents to log.txt.
  • Abandoned Smallbirds will now seek a new parent
Bug Fixes
  • Fixed a crash sometimes during worldgen with customizations
136732 - 5/19//2015

Changes

  • Adding a whitelist system for servers. The option whitelist_slots allows server admin to reserve some slots for whitelisted players. The whitelist.txt file in the save subfolder is the list of whitelisted user Id (KU_Userid).
Bug Fixes
  • Fixed crash sometimes when haunting Birchnut Tree Stumps
  • Seeds no longer render behind Bird Traps.
  • Fixed crash when viewing some custom presets on other servers.
  • Fixed bug where Ash would sometimes not blow away
  • Fixed a rare crash when Bearger tries to steal certain items
  • Item deployment range checks should now be compatible with existing mods
136564 - 5/15//2015

Changes

  • Reduced network data for fire propagation
Bug Fixes
  • Ewecus snot attack damages things it hits, so you can't hide forever behind walls or other players.
  • Precipitation mode "None" actually does no rain now
  • Fixed bug where players sometimes do not get burnt when extinguishing fires with their hands
136435 - 5/14//2015

Bug Fixes

  • Pengull Ice can now be seen by clients
  • Fixed crash sometimes when catching Bees
  • Fixed bug where setting Meteor Showers to None in World Customization may corrupt user save file
  • Precipitation mode "Lots" actually does infinite rain now
136393 - 5/14//2015

Changes

  • Glommer’s Flower is now unique and cannot be taken out of the world, similar to Chester’s Eye Bone
  • Added “ms_playerdisconnected” event on the server. The event data structure may be extended with disconnect reasons and other useful information in the future.
  • Modders can override JoinServerFilter(user_id) function to allow or deny a player from joining the server.
Bug Fixes
  • Lava Ponds sync properly to clients now
  • Eye Plants are able to catch small animals and birds again
  • Beardlings are now supported in inventory and containers when viewed by an insane player, and produce the appropriate loot when murdered or cooked
  • Beardlings will properly drop Beardling loot even when your followers deal the killing blow
  • Server tags are now properly supported on dedicated servers
  • Player ghosts can no longer be attacked by players with low sanity on PVP servers
  • Fixed a rare crash when returning to the main menu and then quickly exiting the game
136033 - 5/11//2015

Changes

  • Added OSX client support for Twitch Plays Together mod.
  • Increased Buzzard regen period from 20 seconds to 1440 seconds.
  • Increased Hound Mound’s regen period from 120 seconds to 180 seconds.
  • Lavae now leash to the Dragonfly, changing targets if they get too far away from their mother. If the Dragonfly dies or otherwise leaves, Lavae will despawn.
Bug Fixes
  • Fixed bug where Birchnut Tree Stumps can become unburnable
  • Scorch marks sync properly to clients now
  • Burn marks properly save their size and orientation
  • Burn marks properly fade out and remove themselves over time
  • Meteors no longer destroy irreplaceable items such as Chester’s Eye Bone
  • Fixed a crash when resetting the sim while holding a lighter, torch, or certain other items
135751 - 5/7//2015

Changes

  • Wildfires can only start during the day
  • All inventory items can be sent through Worm Holes
  • Items sent through Worm Holes will now be tossed out to the side so that they can be picked up with a mouse
  • Ice Flingomatic now operates even when it is off screen
  • AddComponent now does a case-insensitive comparison for existing components.
Bug Fixes
  • Wildfire world settings actually do something now
  • Wildfire and frograin settings can be customised and persist post-worldgen
  • Fixed crash sometimes when a Clockwork Rook charges into objects
  • Fixed rare crash when harvesting crops
  • Frogs finish their hop animations
  • Pigmen (and others) no longer pop animations if you feed them while sleeping/frozen/etc.
  • Fix for empty mod icon strings breaking on OSX.
  • Fix for XFS file systems on Linux causing mods to not appear in the Mods screen.
135563 - 5/6//2015

Changes

  • Traps will no longer capture dead animals
  • Rain will now stop and prevent smoldering
  • Improved Ice Flingomatic Emergency Mode fire detection
  • Improved Ice Flingomatic launch speed so that it can reach targets at its max range
Bug Fixes
  • Fixed crash when haunting a Campfire just as it is depleted
  • Fixed crash sometimes when picking up a Bee Mine that has just been triggered
  • Fixed crash in Houndius Shootius sometimes when seeking targets
  • Fixed a rare crash in Bearger spawner
  • Dragonfly can now recover from a failed attempt to reset
  • Hound mounds excluded from "No Giants Here" preset
135380 - 5/5//2015

Changes

  • Ice Flingomatic emergency mode now has a sound effect during its warning phase
  • Bug Fixes
  • Fixed bug where extinguished Hound Fires reappear after reloading
  • Fixed crash caused by Baby Beefalo’s animation
135365 - 5/4/2015

Bug Fixes

  • Sleeping in a tent will properly dry you off now
  • Mining Lanterns saved while turned on will resume properly when reloading
  • Fixed crash when haunting Burrows
  • Fixed crash when Willow’s Lighter runs out of fuel
135325 - 135339 - 5/4//2015

Changes

  • Added new animations for Wickerbottom getting knocked out
  • Windows only : now using latest CURL version. (New supported protocols)
  • Reduced network data for item moisture
  • Deerclops is a little more likely to attack nearby players
Bug Fixes
  • Health badge warning pulses are now consistent while you are below one third health
  • Eating food affects your body temperature properly now
  • Clients now properly display descriptions for wet objects
  • Fixed bug where Rabbits and Moles were sometimes spawning at incorrect intervals
  • Fixed bug where players could attack Moles while they are underground
  • Fixed bug where examining Moles sometimes displays the incorrect string
  • Fixed bug where Bearger could spawn again after you killed him if you saved and reloaded
135000 - 4/29//2015

Changes

  • Players can now travel through wormholes as a ghost
Bug Fixes
  • Cooking will properly show up as a secondary action when a crock pot is open and filled
  • Fixed bug where Birchnutters could not be attacked by players
  • Fixed bug where ghosts would sometimes use their human speech strings for certain announcements
  • Bearger no longer sees you pick up his food if he’s asleep
  • Blueprints for mod items no longer crash the server when the mod is disabled. (They will show up as “Unknown Blueprint”, and cannot be learnt until the mod is reenabled.)
  • Cooker recipes added by mods now have correct images.
134801 - 4/27//2015

Changes

  • Ghosts are slightly more visible in the dark now
  • Fireflies are easier to catch at night now
  • Heavier rain during summer means it won't rain for as long during summer.
  • Deerclops doesn’t spawn until the second half of the first winter.
Bug Fixes
  • Users no longer have to restart a server twice to have new mods download and be enabled. Fixed for dedicated servers failing to enable mods via modoverrides.lua when they were newly downloaded from dedicated_server_mods_setup.lua.
  • Fix for temporary disabled mods being re-enabled after the server’s world is regenerated.
  • Buzzardspawners now spawn exactly the right amount of shadows
  • Buzzards will return to a piece of meat after abandoning it
  • Abigail no longer wanders off when Wendy dies
  • Being near a fire propagator will correctly unfreeze you quickly rather than keeping you frozen forever
  • Can no longer pick up burning items if you clicked them before they started burning.
  • Correct animation plays when Buzzards extinguish.
  • Fixed crash when spawning Bearger.
  • Moosegoose should now spawn correctly in spring.
  • Tweaked Bearger’s combat slightly if you wake him up while he’s hibernating.
134666 - 4/24//2015

Changes

  • Catcoon dens will regenerate over time
  • Pan Flute and Sleepytime Stories will put players to sleep on PVP servers only
Bug Fixes
  • Ewecus will only target players when using its snot attack since it has no effect on other creatures
  • Players will now properly unfreeze when electrocuted
  • Bearger now spawns correctly
  • Firestaff, sleep darts & fire darts will no longer force the target into the hit state.
134482 - 4/23//2015

Changes

  • Dragonfly now respawns much faster after despawning due to leashing. (Down from 16 minutes to 15 seconds)
  • Extinguish will now show up as a secondary command when you have a tool equipped
Bug Fixes
  • Twitch Plays button will now properly attempt to recover after a disconnection from your channel, without having to shut down and relaunch the entire game. (The Twitch action bar disappears when connection is lost for any reason. Previously, clicking the button again will show the bar again without reconnecting to your channel first.)
  • Fix a crash sometimes when a Catcoon is killed
  • Smoldering effects will no longer appear randomly after reloading a world (requires loading, saving, and reloading the world once more to fix this)
  • Dragonfly customization options now actually do something
  • Dragonfly no longer collides with obstacles
  • 'worldgenoverride.lua' triggers at the correct spot in the regen process, so now 'view world' correctly displays settings for dedicated servers
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Freezing with low sanity encourages the player to make deliberate fires, which in my opinion is much better than the way it was before with random spontaneous fires that could burn down your base.  Plus it sounds like it could be useful in Summer.

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  • Insanity alters Willow’s perception of the world, making the temperature feel chillier than it actually is....

 

Are you telling me she now freezes when crazy? 

 

-.-

 

Well that´s dumb.

 

i tested it out and she doesnt completely freeze, at least not in early fall when i tested it. she just loses a lot of heat, around 30 degrees Fahrenheit. so in late fall/early spring and winter she would freeze but it could also be used to keep her cool in the summer which would be usefull

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