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Gases and their natural sorting


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Hello there,

in this thread I posted the natural occuring gases with it's sorting forced by it's own weight:

Some people wanted to have a list with more gases. So here we go. The list with the gases currently in the game (SU-291640, some of the elements are available in debug mode only):

image.thumb.png.01b5d112141b2eddf1b6ba8567947901.png

The temperatures are where the gas will condence.

PS: The room has a temperature of 6000 °C (for tungsten). Now my 'hot' gold volcano doesn't seem to be that hot anymore...

It might be useful to create 3 separate stratification tables, because most of those gasses cannot occur at the same temperatures. It's useful to have the temperatures listed in one table, but I'd separate them into three different thermal range tables.

One table would be normal, livable temperatures, displaying gasses from -50C to 100C, with anything that is gaseous in that range such as oxygen, hydrogen, natural gas, etc.

Second table would be extremely hot temperatures, ranging from 100C to 500C, with elements that only become gas at this range such as sour gas, phosphorous, steam, and the commonly encountered gasses like hydrogen or oxygen.

Last table could be extreme cold temperatures, containing anything that is still gas at -260C to -50C, such as hydrogen, oxygen, and methane.

 

Having every element in the game in one table is useful, but debug only elements isn't going to help anyone, and comparing elements like rock gas and carbon to common elements like oxygen is less helpful, when they almost never are encountered in the same room.

49 minutes ago, crypticorb said:

but debug only elements isn't going to help anyone

Good point. Maybe I should just remove the debug only gases or just make them grey or something.

44 minutes ago, crypticorb said:

It might be useful to create 3 separate stratification tables, because most of those gasses cannot occur at the same temperatures.

That's right. But that's why I added the condensation temperatures. All gases have in common that if go lower then this temp it will condence into it's liquid form. Even if some gases are missing, it still won't change the sorting of the leftover gases.

So, for example, if you have a room with 500 °C all gases with a higher condensation temp won't be in the gaseous state anymore: Carbon, Rock Gas, Steel, Iron, Copper, Niobium, Tungsten and Gold are now liquid or solid.

2 hours ago, Azunai333 said:

So, for example, if you have a room with 500 °C all gases with a higher condensation temp won't be in the gaseous state anymore: Carbon, Rock Gas, Steel, Iron, Copper, Niobium, Tungsten and Gold are now liquid or solid.

Along with the debug only gasses, I think the gasses that you mentioned should also be omitted, because they're currently impossible to obtain with outside of debug, even if the element does exist normally.

It's not possible to create carbon gas or gaseous metal, as the maximum temperature that can be manufactured is 975C, and the hottest temperature found naturally is with iron or gold volcanoes, around 2500C. There was an exploit pre-Space Industry that allowed the aquatuner to literally melt regolith, but it was fixed.

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