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New (stupid?) idea :D [even for modders if you can do it]


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My English is bad, so I don't know what to call it but gene branch, so sorry...

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So, as the technology of our asteroid is rising and we're lack of some new plants like wheezewort and some new critters(?), introducing the gene branch idea!

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Technically it add:

-New Job!!!
 +Plant gene branch scientist (tentured scientist + seasoned farmer) -> operate plant gene branch stations
 +Critter gene branch scientist (tentured scientist + seasoned rancher) -> operate critter gene branch stations
-New building:
 +Plant gene branch research station
 +Critter gene branch research station
 +Plant gene changing station (work with seeds of course)
 +Critter gene changing station (work with eggs!!!)
-Gene changing will make the plant/critter change into a new plant/critter with new uses which is for dev or modder to decide
 +Critter that changed gene will of course make better effort (example idea with puft: changed gene puft will encourage other buff but also make a good metabolism like normal or even better and will return to normal gene at 1% chance)

-Some pictures for easy figure:

113.thumb.png.a917f1defa6d0d5ec7f342f71713e840.png

114.thumb.png.9b91805b6cbd5fb0eb7e08b3ce0e135b.png

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Thank you for reading.

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