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Don't Starve Together

Found 55 results

  1. Hey, I wanted to make something for WX-78, First I make a kind of Frankenstein idea because it reminded me a lot of WX-78, I also liked doing something with a Pumpkin because that was also very suits Halloween.
  2. You guys know how I heavily criticized this refresh, & stated that I wouldn't further criticize it beyond what I’ve already said The TL:DR behind all that: I did not like it. This post however isn’t for criticizing- This is my own opinion of what a Wigfrid rework SHOULD have been.. I Joked a lot about giving her the “Winnie” Side Identity.. but that’s not the route I EXPECTED. So first lets break down some of what she gained with her rework the “Inspiration meter” that when engaged in combat will rise allowing her to use up to 3 additional “Abilities” except.. those Abilities are in actuality just some song scrolls. I will list the #1 main thing that needs to change about them: Once you craft them they never downgrade or wear down over time requiring you to go re-collect the ingredients you use in collecting them, UNLIKE Willow or Wendy who will constantly be gathering more of their “Kit” ingredients to keep up and maintain their kits songs become a One and then done A-fair, unlike Woodie who has to build a new mutation idol each time he wants to transform, or Winona who has to keep her generators powered up. Wigfrid is still exactly the same as she was prior to her rework, with only a few song scrolls to read that increase or decrease stats. (Not that that is a bad thing BUT...) Lets compare THAT to Woodie who got both a Faster movement and a better Combat ability. Wigfrid the Mighty Viking Warrior, gains no new abilities in the form of actual Combat. Is this sounding right to Anyone? My guess is Klei saw her as good enough “as is” & only wanted to do a small refresh to avoid any drastic changes for a larger update like all the other reworks have so far- But is this what Wigfrid mains really wanted? Easily my second most played DST character, & as a Secondary Wigfrid main Here is a rough idea of what I was expecting out of her much anticipated Refresh- (I will leave spoiler tags for where these ideas are inspired from for anyone interested in that.) 1-While wearing the Battle Helm & Holding a Battle Spear, And costing 1 Bar of Inspiration Wigfrid gains an instantly useable battle cry that leaves her open for attack for a second, This buffs her allies around her for roughly the same duration as Abigails Petal Bestowment buff, an Ability that doesn’t require getting ingredients for a song scroll to use- and would instantly be noticeable to even the most casual newbie Wigfrid players, To avoid being the most OP thing Ever it would have a Cooldown timer before Wigfrid can “Battle Cry” again. 2-When wearing the Battle Helm and Battle Spear, And costing 2 bars of Inspiration Meter, Wigfrid can throw her Battle Spear from a distance like a Javelin Projectile that deals Slightly higher damage to the target it hits and to avoid other players picking it up once it is thrown... Wigfrid will instantly call upon the powers of the Unicorn to magically have the “Gods” beam a beam of light down onto the spear returning into her hand. 3- at full bars of Inspiration Wigfrid unlocks her last Combat Ability, While Wearing the Battle Helm & holding the Battle Spear Wigfrid will stand still for a moment before performing a forward charge that rushes through a crowd of enemies targeting a single target to deal heavy damage to that one target while doing a circular spear sweep knock back attack to the rest of them. .If you haven’t noticed by now there’s a pattern to my suggestion- each ability requires her to gain the currently implemented Inspiration Meter to use like a Stamina Bar.. But there is a HUGE Catch- She has to be wearing the Helm and holding the Battle Spear to perform these Extra Abilities that can only be use Inspiration therefore- They can not be Used by anyone who Isn’t playing as a Wigfrid. The Whole entire theme of this Idea I am purposing is to do what I had HOPED her refresh would have focused on in the first place: preventing Wigfrids Helms and Battle Spears from falling out of Favor/usefulness once the player simply ventures into a swamp and gathers the many free Tentacle Spikes in said swamp that outclass the Spear. (Insert whatever better gear you want to Apply here, same situation still applies) I find it very Disheartening every rework has gained new combat abilities.. but a character whose was designed to be effective in Combat? Gains no new combat abilities. That’s it, that’s the whole refresh- if these or something similar to these could be squeezed in alongside her Songs, I would feel like Wigfrid is now Perfected.. she gains some actual NEW gameplay content, and Battle Helms/Battle Spears never fall out of Usefulness once you’ve gotten better gear. If there was anything I would add to this beyond that: I REALLY enjoy the idea of characters having their own unique structure to leave their personal mark in a world-Wendy has the Sisturn, Wurt has Mermstuffs, Winona has Generators & Spotlights, Wigfrid could have a craftable “Weapons Armory” structure that holds her Battle Helms, Battle Spears, Song scrolls, and Armors that you can visually display on. Thank You if you actually took the time to read this entire post- as a secondary Wigfrid main I didn’t want to suggest ANYTHING that completely breaks her character or becomes stupid OP- I Simply wanted to put a heavier focus on her Helms & Battle Spears so they never fall out of having their use. Embedded with the power of the Unicorn & obviously extremely special to Wigfrid... they needed to be in the Spotlight (pun 100% fully intended..) Please leave a ShopCat emote if you think this or something Similar to this would be a good re-rework for Wigfrid & if not.. don’t be shy to explain why.
  3. 1. Allow the fire pump to be able to water plants in a similar way to the water balloon and ice flingomatic. 2. Maybe allow pumps close to the shoreline on land to still be functional?
  4. I have this idea for a mod, but I don't have the expertise to code it at all. I searched for an existing mod that could possibly already have this idea I have implemented, but I couldn't find it on Steam. So... I figured I'd share my idea, maybe someone peeks interest and makes it. I've noticed that, even though the game is called Don't Starve Together, players will spend most of their time doing their own thing in far away places. They'll usually interact on big tasks, like giants, hound waves, raid bosses, etc. I thought it'd be a cool idea to have a mod that forces the players' camera position to be a shared one, like in other games such as Castle Crashers. The camera would be centered in a intermediate position between players, and it could zoom in and/or out depending on the distance between players like on Super Smash Bros. Wandering too far from each other could have whatever consequence, such as not being able to see yourself, losing sanity, losing health... Just go creative on that if anyone wants to put their work on this idea. Since I don't quite understand the game's code, I don't even know if this would need to be a server mod, client mod, both, or how difficult it'd be to code it. But I think this would make a nice challenge mod, with some interesting outcomes for people using voice chat or streaming the game. Edit: If a mod such as I described already exists, I'll just hide the thread.
  5. This is a mod that I wanted for a really long time! I would love to have a Wilson/Percy character to play as! The idea was made a few years back, yet no one made it yet If you don't know what I'm talking about, there is plenty art and such online :3 I would make it myself but I don't know how :/ Thanks a lot ~Faelove (p.s. plz tell me if someone already made it, and that I just didn't see it yet :3)
  6. There have been mods for things like this for DS, but not DST Maybe I want my character to relax with a cup a tea after a day of hard work :3, or some chocolate as a reward of sorts Wouldn't that be nice? There could be tea leaves to pick, and some coffee/cocoa bean plants around as well Then you could make other stuff like chocolate milk and coffee cake!!! Please make it happen! ~Faelove (tell me what you guys think!)
  7. Hello Don Staav Modders, I have recently had an idea for a character mod. (for DST, no one downloads vanilla DS mods anymore D:) All in all, the character is a pigman. I have a few ideas for the character, such as; - He can chop down trees with his bare hands.... er, hooves I mean (for crafting purposes he will also be able to mine rocks) - His handslot doesn't exist (he can't hold anything because of his darn hooves!) - His bodyslot doesn't exist either (his body is really big) (he would probably have like a 50% free damage resistance because of this) (he will still be able to wear head items, though, because normal pigmen can. Duh.) - Pigs are automatically 'following' him. (kind of like Wilbur and the monkeys) - He can locate pigs and pig villages easily - He can talk with the Pig King (this feature wouldn't provide any pros or cons, just kind of a funny side thing) - On the full moon, he turns into a dreaded WerePig - and finally, he poops when he eats fruit However, the main reason I made this topic is because of the first worry; the animations. I wanted this character to not use the wilson build, (the one that all the characters use) but rather the pigman one. So okay. Easy right? Well, no because the pig build doesn't include an item pick up animation, or a 'fiddle' animation (fiddle as in the one that plays when you upgrade walls, build things and pick grass/twigs/berries etc) So how would I go about creating these new animations and applying the pig build to the character? [Also, because I'm lazy, I'd just use the original pigman art for this mod.] Thanks if you can help!
  8. Webber is an upcoming character to Don't Starve in the Reign of Giants dlc. Add suggestions on what abilities He should have.
  9. I have some ideas for Monsters and Animals, pls don't flaim me k? dey r onleh ideas ;c.Now let's begin...Animals:Boars (Neutral)Health: 175Damage: 22.5Drop: Ribs, TusksSpawns: Pig VillagesThe Boar is basicly a Buffed up vers/ion of pigs, but only stronger. They are tamable by using any kind of meat, also they can't be Wereboars unlike their ancestors, aka The Pig.Their Tusks are meant for Weapons to craft, no ideas what use they can be though :l.Boars will stay even longer if the meat was cooked and not raw.7 Cooked meat = 12 1 Half daysTurtle (Neutral)Health: 285 + 50(Shell) = 335Damage: 50Drop: Shell, Soggy MeatSpawns: SwampsTurtles have the most advanced system of all time, Walking slowly... Turtles will try to attack you if you manage to find Turtle Eggs by Pitchforking the ground. If you managed to kill one congratulations, because their shells are meant to be craftable armor. They can also be made into Terrapene Soup with the Crock Pot. (aka Turtle Soup) which restores 75 Hunger.Magical Stool (Passive)Health: 125Damage: 0Drop: BoardsSpawns: Anywhere randomlyGoat (Neutral)Health: 150Damage: 44Drop: Horns, Goat Skin, and LambchopsSpawns: Forest BiomeGoats are rideable, but must be tamed by giving them 3 Carrots and Berries, they will accept cooked. If you ride them before you tamed them, they'll Double kick you onto the ground, doing 44 damage. They go around in packs, so don't you think 44 damage will be easy. Goat skins are meant to farm them by creating Grass Areas. Horns are also used to make the Demon Rant's Hat for the middle of it.The Magical Stool spawns random non-rare items, they can be in stacks or single item. They will never drop Rare objects, such as Amulets. Most Stools are rare to find, 2 stools cannot be together in 1 area, they must be seperated in another biome.Monsters:Blue Tentacle (Hostile)Health: 575Damage: 55.55Drop: Ice Spike (Weapon), Blue Skin, Monster Meat.Spawns: Winter Update might probably add a Snow/Tundra/Taiga Biome much? pls? At least?The Tentacle's brother, Blue Tentacle. The Blue Tentacle is a Rare Monster that can be spawned naturally. Since the Winter Update will be coming soon, It would decrease your warmth slowly when you are around it. It will also throw Ice/Snow at you if you are not near it, but eventually it'll come back into it's Hidey Hole. It's Ice Spike allows you to freeze your opponents, It has a durability when you use it in your Tool slot when you are near fire, and will decrease like the Spiderhat.The Crackler (Hostile)Health: 250Damage: 33.55Drop: Bone, William's SkullThe Crackler is a Wooden Skeleton near Graveyards, they came above ground for revenge and WILL kill you, Most are nearby spiders which form a deadly league. They can also be falsely reported as Meat Effigy, which are fake. Their Bones are meant to craft Tortoise Armor. William's Skull is a Headgear that was meant to be a Spoiler of William Shakespeare's Skull, It'll make all Hostile, exception of Sanity Mobs, Friendly to you but, Neutral Mobs hostile to you. Durability like Spiderhat.The KappaHealth: 275Damage: It'll do 20, 25, 30 and then 45 each hit you took from itSpawns: Swamp BiomeDrop: Froglegs, Gravedigger items, Red GemThe Kappa is a ancient mythical creature that resembles a frog and alligator that had babies, The Kappa will take the first hit and then it'll stop until it restores health, It'll repeat itself until you die, fair enough?Bosses:I didn't mention this, but I think Don't Starve needs more than 2 Bosses, don't you agree?Cerberus (Hostile, Never sleeps.)Health: 1350Damage: 100(Bite) 70(Ice) 85(Fire)Drop: Monster Meat, Ceberus's Tooth, Hell's EyeSpawns: When 101 Hounds are killed, spawns around the area near the playerCerberus is a Hard Boss, 3 Heads 3x the damage, each Bite from each head costs 100, making them the most hard to defeat boss, they run faster than the player, suggesting their big size and matter they'll probably ram you into the ocean and make you drown, Since of Winter Update they'll have a Ice Attack which 1 of the heads casts it. They won't stop to eat any meat so traps aren't suggestive. They are immune to any Fire damage. They'll drop Ceberus's Tooth and Hell's Eye to create the Devil's Rant Hat which is 1 half the durability as Nightmare Armor and 1 half the defensive counter part, but sanity will be lost.Characters (Wilson,Willow,Wendy,Wolfgang,WX-78,Wickerbottom,Wes)Health: 100Damage: Depending on what toolDrop: Whatever in their inventorySpawns: When Maxwell has been defeatedThe Characters can befriended by giving them things they can use to survive, like you. If your character is Wilson, Wilson can't be spawned, but the other characters can. The Characters will follow you until you hit your shack/shelter, they'll work to survive and trying to "Not Starve". If you help them for 7 days, they'll go survive for themselves, working as a team won't do it. Maxwell won't like it either...Sanity:BansheeHealth: 600Damage: 55Drop: Pandora's Box, Nightmare Fuel, Devilish LampSpawns: Sanity <13 13% of spawning though.When your Sanity is <13, consider yourself, "I'm gonna die! ;_;". because the Banshee will scream when spawned, infact, the Banshee will scream everytime you see it on the map, thus making you loose Sanity MORE than ever. If you defeat this Screaming Horror, you might get the Rare Pandora's Box. If you use it, it'll spawn a random Hostile mob right next to you. Be warned, this will spawn Bosses and Buffed up mobs.Faded ShadeHealth: ?Damage: ?Drop: Nightmare Fuel, Beard Hair(If Wilson), Torch(If Willow), etc.Spawns: Sanity <7 4% chances of spawning.The Faded Shadow is the Character's imprisoned shadow from the Real World, When you find your Faded Shadow, their name will be ??? and take the look of the Character you are playing. When the Player encounter these, the Shadow will have the Same Health and damage done, and it'll follow you once you get your sanity up, and also drain your sanity to negative -1 The Shadow will copy your movements. if you simply attack it, you attack yourself. It'll not assist you in fights, You'll also get weaker... and weaker......X_X.Once Proper AI is added, the followers will follow you more properly and efficiently, Chester doesn't get stuck in one corner and keeps moving forward and touching the ocean barrier... RIGHT? RIGHT?!?!Man this is pretty long, I hope you like the idea, if you have anything else to say or any MISTAKES and RAGES at me, pls comment. kthx.
  10. It would be great if Klei added multiplayer in an update after the launch, so they don't have to worry about finishing the single-player. Kinda like how Mojang is focusing more on the multiplayer after the release of Minecraft on updates like the upcoming redstone update.
  11. All the current peoplein don't starve should get like a short video on them like some kind of animation and thing about them lore wise more lore for the lore junkies!
  12. I think it would be cool to be able to change the location of a wormhole with an item like this. You have to cook 2 in crock pots. One of the Worm baits have to be placed on the wormhole you want to move and it will eat it. Next you place down a second Worm Bait and after a few seconds, the wormhole will appear where you placed the second Worm Bait and eat it so it will then be at that location! I find this helps people with there maps, though they can't get it to early because they may need monster meat and something else to cook it on the crock pot. :applause:Obviously if anyone actually reads this and it is a possibility to the game, the guys at Klei can just change anything they want about this idea.
  13. I wish i could have a final fight with Maxwell in an other dimension (maybe shadow or hell dimension) once reached the portal (the wooden thing that now allows us to change world), and after defeated him, i wish to see Max transforming into Grue, for a new and more difficult boss fight (perhaps in more phases).In this way we should direct all our efforts to preapir this final battle. And so that portal would be good for something else ;)After we have defeated also Grue we could choose to remain in our world (maybe with some advantages, for example: nights not completely dark, the absence of the monster that kills us in the dark (actually grue xD), and cetera), or choose to leave and return to the world we belong to (with an ending movie perhaps).I hope that my suggestion will be considered.
  14. When a treeguard appeared... T_T, i was at day 7 or 6 i think, nothing to defend myself...
  15. Thanks!I opened a poll for it... How does this make the game easier?.. except for the marbles the item effects are quiet "low powered".
  16. I am not amazing at this game, usually i average to day 15 or so.... Id really like to see this to where i start again, however my level stays the same. I dont have anything again, but my Camp and Body would remain! maybe its noob thinking but i'd like that
  17. Hi, I know... many persons added similar ideas. These are my examples of crafting and pictures:
  18. So I wanted to know if the naughty points counting against you go down over time? And if so, how many days does it take to go back to zero? I really do not want to deal with krampus, I have enough trouble running gobblers out of my camp without having some psycho looting all my stuff. Since the Krampus update I've killed maybe 5 rabbits, 1 redbird, 1 beefalo. So I am scared he'll be appearing Soon, though I havent heard any sort of noise when I killed these things, maybe it is because my map is still from before the krampus update? Is he not able to come until I've died and restarted again?
  19. Meet Wilbur Shott! (Still working on last name.) A character suggestion! Blurb: Wilbur is a southern raised man with a thing for animals and machines. His dad, where ever he is now, is a locomotive engineer and a gunsmith from the town they lived in and was fascinated by his father's work. He was being raised as a rancher but he never took the job seriously and often fooled around. He's usually wild and mischievous, but he is really kind. Specials: Beefalos don't seem to mind him shaving their fur, but doing it too much will aggravate them. You can shave 2 beefalos without them getting mad while they are awake, the third time is a risk. You can go for a third with a 50/50 chance of the beefalo getting aggravated. Once done, you cannot shave them while they are awake for 10 days as they will instantly get mad. The 10 day countdown starts as Soon as you shave the first beefalo. He can milk beefalos with no problem. Unless a calf is near. Right click with no tool in hand and a bucket in your inventory. Milk can be used to warm yourself via "cooking" it and then consumption. (I don't know how Winter the Devs mentioned will work exactly, but just throwing that in there.) He is really good with a lasso. (Lasso = 3 Ropes) He can lasso beefalo calves, hounds and spider queens (Will add to the list of creatures if there are more added, suitable to be lassoed.) to temporarily make them immobile. Spider queens can still birth spiders and attack if you stand too close. The hounds can still attack if you are too close also. The rope will pop off the creature after the time of it's use is over (usually 4-5 seconds) or if you kill the creature. The percentage of it used will lower 20%. Saddle Craft(?) (Not to sure if it'll work well. Same goes for the rest of the ideas) He can craft a special hat! (Sheriff Hat = 1 Straw Hat + 2 Rope + 1 Gold) Concept: Don't ask me how the material changed. Go stare at your miner's hat and smile. c: I can just kiss Wilbur! x) <3 (Will add/update more another time. I like this character now. <3 SORRY WILSON! You're still second best. e3e) Extra: Music: I was getting into the concept of my character and stumbled upon some possibly appropriate music: Sample choice, wow look at the price! It's to get the idea. This is the instrumental version: Roaring in the 20's and 30's From these fine fellows, The Texan Gypsies! Voice: If he were to be implemented, in which I highly doubt, but it's fun to go in depth with character development, his voice would be played by a harmonica as Toaster Fu suggested. I originally was thinking a violin/fiddle, but once s/he mentioned harmonica, just yes! Concerning his name choice: Also... Before anyone mentions it, I know there is a "Wilbur" supposedly already. But I chose it because of the Wright brothers and I wanted a first name not a surname, meaning I'm not using "Wright" as a name. Why the Wright brothers? Blame my father's hobby & why the heck not? If you want, you can also call him Wyatt or Wade. Wilbur Is currently having an identity crisis.
  20. the staff can be made with 20 charcoal 3 twigs and 8gold when used it acts like the fire darts but has a durability of 100% (goes down by 5 each use) it has 20 uses why so much gold ? me:well you can mostly get alot of gold from the pig king so it seem relevent
  21. Don't Starve + Oddworld: Munch's Oddysee for Torchlight 2. Add me: http://steamcommunity.com/id/hyubushu/