harmonium Posted October 7, 2018 Share Posted October 7, 2018 Hello, Anyone experience lot of fps drop with the test branch ? I Don't know what happen but 5 - 7 cycle later huge fps drop, i have empty all my storage and i have see a gain of maybe 20 fps, but i was still Under 60 fps, and this is not normal, Don't have this problem in the normal branch. Link to comment Share on other sites More sharing options...
Neotuck Posted October 7, 2018 Share Posted October 7, 2018 that's normal, should be fixed by the time the full update comes out Link to comment Share on other sites More sharing options...
harmonium Posted October 7, 2018 Author Share Posted October 7, 2018 Just now, Neotuck said: that's normal, should be fixed by the time the full update comes out Yeah i think too, but i prefer report it, we never know. Link to comment Share on other sites More sharing options...
Neotuck Posted October 7, 2018 Share Posted October 7, 2018 1 minute ago, harmonium said: Yeah i think too, but i prefer report it, we never know. this is not were you make bug reports Link to comment Share on other sites More sharing options...
harmonium Posted October 7, 2018 Author Share Posted October 7, 2018 Oh sorry then Link to comment Share on other sites More sharing options...
Kabrute Posted October 7, 2018 Share Posted October 7, 2018 devs know the fps drop occurs, it is caused by their logging and reporting programs. Its supposed to help with finding and fixing bugs but from my perspective the players can't get to the bug to have it found now..... Spoiler should get you 15-20 fps back credit to @Djoums for this gem Link to comment Share on other sites More sharing options...
Technoincubus Posted October 11, 2018 Share Posted October 11, 2018 I am at the stage where game halts and FPS drop is catastrophic even with intense use of tubes and other movement stuff Link to comment Share on other sites More sharing options...
crypticorb Posted October 11, 2018 Share Posted October 11, 2018 FPS issues are known to be caused by loads of animations playing at the same time. Massive ranches are big culprits for this, though the preview branch logging/testing systems is also known to be especially hard on hardware that is tight on memory. Link to comment Share on other sites More sharing options...
DaveSatx Posted October 12, 2018 Share Posted October 12, 2018 i've had to resort to reloading the game every 10-15 cycles. it helps.. Link to comment Share on other sites More sharing options...
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