stgo Posted September 2, 2018 Share Posted September 2, 2018 Hi, Hello all, In the attached screenshot, the pipe toward the exosuit dock is full and blocked. However only one out of two packet goes to the vent. Is there a way to get a better throughput to the vent ? The behaviour seems so buggy. Nothing can go on pipe down and yet the throughput to the vent is not 100% of upstream throughput? (also savegame of the situation) Deadly Beyond.sav Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/ Share on other sites More sharing options...
Argelle Posted September 2, 2018 Share Posted September 2, 2018 I would add a bridge from this crossing on the way to the vent. It will give preference to the vent other the exosuits, so if vent if always under a pressure of 2000g, exosuits may not receive any oxygen. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080280 Share on other sites More sharing options...
stgo Posted September 2, 2018 Author Share Posted September 2, 2018 what is the effect of a bridge in that case ? Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080281 Share on other sites More sharing options...
stgo Posted September 2, 2018 Author Share Posted September 2, 2018 It indeed does the trick ! How unexpected ! Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080283 Share on other sites More sharing options...
Argelle Posted September 2, 2018 Share Posted September 2, 2018 The (full) packets will go through the bridge, continiusly. It's nice to use bridges, but the logic is not intuitive at first Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080284 Share on other sites More sharing options...
stgo Posted September 2, 2018 Author Share Posted September 2, 2018 I would like the dev to add different sized pipes and relevant tool to sum or split packets in two that would avoid that kind of strange behaviour. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080287 Share on other sites More sharing options...
Saturnus Posted September 2, 2018 Share Posted September 2, 2018 1 minute ago, stgo said: I would like the dev to add different sized pipes and relevant tool to sum or split packets in two that would avoid that kind of strange behaviour. No thanks. Pipes works fine the way they are. For the purpose you request we have valves and bridges, don't need more pipe types. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080290 Share on other sites More sharing options...
stgo Posted September 2, 2018 Author Share Posted September 2, 2018 On the one hand yes but on the other hand these bridge effects are neither intuitive nor sraightforward Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080292 Share on other sites More sharing options...
Saturnus Posted September 2, 2018 Share Posted September 2, 2018 2 minutes ago, stgo said: On the one hand yes but on the other hand these bridge effects are neither intuitive nor sraightforward True. But that is just a question of the game still being early access so the pop-up information isn't exhaustive of their behaviour. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080294 Share on other sites More sharing options...
beowulf2010 Posted September 2, 2018 Share Posted September 2, 2018 15 minutes ago, stgo said: On the one hand yes but on the other hand these bridge effects are neither intuitive nor sraightforward I would argue that they are straight forward as they, and all buildings with green and white pipe/vent connections, follow three rules. 1) Any white input will pull from a pipe with priority. 2) Any green output will lose priority to anything in the destination pipe, but will top off a not full packet if the element matches. 3) Pipes running in 2 (or more) directions from a white output will go down each pipe sequentially. If one pipe is full, it's turn is skipped giving the flow for the pipe that was skipped to the next pipe in the sequence. Intuitive? Yeah, not so much. Straight forward? Actually, yes. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080307 Share on other sites More sharing options...
stgo Posted September 2, 2018 Author Share Posted September 2, 2018 10 minutes ago, beowulf2010 said: 3) Pipes running in 2 (or more) directions from a white output will go down each pipe sequentially. If one pipe is full, it's turn is skipped giving the flow for the pipe that was skipped to the next pipe in the sequence. I would expect 3 to work this way but in practice this is false : when one path is blocked the other only gets half of possible traffic which is seems so wrong to me. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080311 Share on other sites More sharing options...
beowulf2010 Posted September 2, 2018 Share Posted September 2, 2018 Just now, stgo said: I would expect 3 to work this way but in practice this is false : when one path is blocked the other only gets half of possible traffic which is seems so wrong to me. Without bridges, your are correct. Using a bridge instead makes it work properly. That's the entire point of using the bridges to go into splits. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080312 Share on other sites More sharing options...
stgo Posted September 2, 2018 Author Share Posted September 2, 2018 Do you expect a bridge per branch ? because I added only one (per previous picture) and then all traffic went that way instead of splitting Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080313 Share on other sites More sharing options...
Djoums Posted September 2, 2018 Share Posted September 2, 2018 1 hour ago, stgo said: what is the effect of a bridge in that case ? You can look at this guide for more information : Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080322 Share on other sites More sharing options...
Pat4yczek Posted September 2, 2018 Share Posted September 2, 2018 In gases and liquids everything what you built with input on crossway, it will get highest priority. So if input get filled, rest of stuff will go through lower priority section of pipe. Besides you need to build sections with one input or only one output. Link to comment https://forums.kleientertainment.com/forums/topic/95104-is-there-a-way-to-imrove-gas-throughput/#findComment-1080327 Share on other sites More sharing options...
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