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increase output of infectious polluted oxygen vents


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Puft farming has always been difficult due to the high demand of polluted oxygen and no good way to make it 

Relying on polluted water to off gas is random and not reliable without making builds that take advantage of bugs that might be fixed in the future

Morbs work but only in masses and that can be hard on the FPS for most players computers

 

My suggestion is to increase the output of the polluted O2 vents

 

 

Also all the other barely useful vents, like CO2 vent and all hot gas vents. It seems that someone thought that hot vents may be too strong combined with a turbine, but the fact is that the only "vents" that can actually power a turbine all have "volcano" in name.

The less useful and more dangerous the vent, the more it should produce. Sealing a troublemaker vent is very easy, making a good use of a vent that produces, on average, a pathetic 30g/s or so is impossible.

On 9/1/2018 at 12:12 AM, Neotuck said:

Puft farming has always been difficult due to the high demand of polluted oxygen and no good way to make it 

Relying on polluted water to off gas is random and not reliable without making builds that take advantage of bugs that might be fixed in the future

Morbs work but only in masses and that can be hard on the FPS for most players computers

 

My suggestion is to increase the output of the polluted O2 vents

 

This won't completely fix this problem, because geyser is an RNG based feature, and the ability to ranch pufts shouldn't be based on RNG.

Buffing PO2 vents is one step, but introducing a reliable source of PO2, like a machine that generates it, would fix it entirely.

 

10 hours ago, he77789 said:

Direction B: Increase offgas rate of ph2o and implement multithreading.

Rate depends of polluted water surface area, you can build huge water column and it will bubble quite intense:

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I'm not sure how much of polluted o2 produce this one(i'm testing another things here), but i extract gas from this column at rate about 120g/s and it refresh pressure to 1800g/tile fast, so probably can work at 200-500g/s not bad considering that you can do it using only 1 liquid pump to circulate water, and get 1kg of polluted o2 directly from 1kg of polluted water - better yield then electrolyzer and dont create waste heat(in fact it kills heat), use less electricity(probably same amount if recycling h2 in electrolyzer build).

But soon or later devs will rebalanced it, i'm sure(there is thermodynamic exploit right now with polluted water to polluted oxygen transform). Me think polluted water should contaminate o2 passing by(at contact), so it is not create polluted oxygen but turn fresh o2 into polluted o2, and at faster rate then now.

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