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Refrigerator Working is wrong


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Hi All,

Currently, the smart fridge is constantly consuming 120W throughout its working.

How it should work:

It should consume power if the goods inside it is hotter than 4 degree celsius. When powered on, it should gradually make the contents lose heat (which will be dispersed in the surroundings)

After reaching a certain threshold of cooling, say -10 degree celsius, the power consumed should go to zero and the contents will be in a suspended state. Temperature of contents can gradually absorb heat from the surroundings and heat up the goods. When it reaches 4 degree celsius, the fridge should start functioning again.

Advantages to this method of working:

Will emulate real life fridge. Current fridge is just outputting fixed heat while magically destroying heat of contents. After reaching 4 degrees, its still outputting heat, but not cooling goods any more.

Disadvantages:

Abyssalite can be used to make the fridge, which makes it nearly impossible to gain heat back (Perhaps can prevent producing fridges with Abyssalite?)

15 hours ago, Yannick Vachon said:

I almost never power them up. I just put them in either carbon dioxide or chlorine...

 

17 hours ago, Oozinator said:

I never use them..

Exactly the point! The current consumption is too much to actually use them anymore. Also, its much easier to use a CO2 room to store food than store them in refrigerators. Hence this change is needed.

Also, nerfing the 100% spoilage cancellation when in CO2 is required. Maybe chlorine will prevent harmful bacteria, but will cause reduced spoilage only. So will CO2. Making refrigerators the only method to keep food for a longer period will bring back the use of fridges.

Also, all food eventually perish. I feel that keeping food for thousands of cycles without any quality degradation is illogical. Perhaps keeping in fridges will cause the rate to drop as low as 2%, but outside its 13%; in chlorine or CO2 its 7%

Just now, ArunPrasath said:

...

Also, nerfing the 100% spoilage cancellation when in CO2 is required. Maybe chlorine will prevent harmful bacteria, but will cause reduced spoilage only. So will CO2. Making refrigerators the only method to keep food for a longer period will bring back the use of fridges.

Also, all food eventually perish. I feel that keeping food for thousands of cycles without any quality degradation is illogical. Perhaps keeping in fridges will cause the rate to drop as low as 2%, but outside its 13%; in chlorine or CO2 its 7%

Games creativity (when it comes to build creative) is still reduced and that change, would push it further.
Please NO.
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6 hours ago, Oozinator said:

Games creativity (when it comes to build creative) is still reduced and that change, would push it further.
Please NO.

Fixing a mechanic where you have to actually power a device like it was intended limits your creativity how exactly?
If anything you'd have to make sure you power the fridge and create another power loop for it, or incorporate it in your power grid somehow.

Food being immune to spoiling in CO2 is something that shouldn't be a thing for a couple of reasons.

  1. It's too easy. Just put any food storage in the bottom of your base and you have never spoiling food forever!
  2. In real life there's been studies that show that CO2 helps inhibit some strains of spoilage bacteria but the inhibition is only slightly and some strains are unaffected entirely.

I'll even go so far as to say that because of point 1 your creativity is limited as the place where you will build your food storage is predetermined. And because of that the place you have your kitchen and other farms are most likely going to be around that same area because of convenience.


Right now, in the current state of the game fridges are obsolete. That needs to be addressed by either removing the noob-trap they are, or changing the mechanics so they are useful.

I use fridges only after I researched them because they can store more than the ration box:

For the ration box you need 2x2 cells. You can store 150 Kg.

In 2x2 cells 2 fridges can be placed. You can store 200 Kg.

Like that you can put 50 Kg more in the same space and it doesn't need power if you submerge them in CO2.

14 hours ago, Azunai333 said:

I use fridges only after I researched them because they can store more than the ration box:

For the ration box you need 2x2 cells. You can store 150 Kg.

In 2x2 cells 2 fridges can be placed. You can store 200 Kg.

Like that you can put 50 Kg more in the same space and it doesn't need power if you submerge them in CO2.

You can actually line up dozens of fridges. Just have them surrounded by CO2 (like at the bottom of the base).

You don't need to power up any of them. Since they would be surrounded by CO2, food will never rot and will be stored perfectly for eternity.

This is one of the 'exploits' in the game actually.

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