Oozinator Posted July 28, 2018 Share Posted July 28, 2018 Morale upgrade helper +20 / how to deactivate it? Link to comment Share on other sites More sharing options...
Mariilyn Posted July 28, 2018 Share Posted July 28, 2018 Its temporary, only for 5 cycles. Link to comment Share on other sites More sharing options...
PhailRaptor Posted July 28, 2018 Share Posted July 28, 2018 6 minutes ago, Mariilyn said: Its temporary, only for 5 cycles. I think the bigger question here is what causes it. Link to comment Share on other sites More sharing options...
Oozinator Posted July 28, 2018 Author Share Posted July 28, 2018 1 minute ago, PhailRaptor said: I think the bigger question here is what causes it. Perhaps when player has the option to activate morale(two buttons / game start) and it's some sort of "buffer" to run EU pre-built bases. Edit: hmm but base is running for more then 5 cycles now.. Link to comment Share on other sites More sharing options...
Mariilyn Posted July 28, 2018 Share Posted July 28, 2018 9 minutes ago, PhailRaptor said: I think the bigger question here is what causes it. Today's hotfix update? Link to comment Share on other sites More sharing options...
Soulwind Posted July 28, 2018 Share Posted July 28, 2018 It was put in with the last hotfix as a buffer time period for existing bases to have a chance to adapt to the new morale system without self-destructing. It only lasts 5 cycles. However, it seems to trigger on the first load up of any previously existing bases; even ones created after EU went live. They probably didn't try to figure out if the base was pre or post EU, just that a new internal flag hasn't been initialized yet. Link to comment Share on other sites More sharing options...
Gurgel Posted July 29, 2018 Share Posted July 29, 2018 Well, since the only dupe I have with some temporary morale issues is my Tenured Scientist, I just let it run and forgot about it. Link to comment Share on other sites More sharing options...
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