WilsonGuy_ Posted July 31, 2018 Share Posted July 31, 2018 25 minutes ago, Szczuku said: Well now you're mixing lore with gameplay mechanic Is that bad? I am sure that SOME gameplay mechanics are related to lore... Link to comment Share on other sites More sharing options...
WilsonGuy_ Posted August 1, 2018 Share Posted August 1, 2018 14 hours ago, Wilson_pl said: Is that bad? I am sure that SOME gameplay mechanics are related to lore... Maybe we are guiding The character and we watch them from Above, from Charlie's perspective, maybe? In Cyclum puzzle final picture from comic we Saw Charlie in The Sky, watching survivors. Also from singleplayer DS promotional image we Saw Maxwell in The Sky, looking at Wilson, too? And after cannon release of Maxwell we were watching him from Wilson's / Their perspective too? Also, could we, in Gorge, watch survivors from Gnaw's perspective Aswell? Also, Forge, who could be watching The battle from Sky, Charlie aswell? Come on, There HAS to be something IN all of It. Link to comment Share on other sites More sharing options...
Szczuku Posted August 1, 2018 Author Share Posted August 1, 2018 Nah probably. That's just how the game is made. There's a 1st person view mod Link to comment Share on other sites More sharing options...
WilsonGuy_ Posted August 1, 2018 Share Posted August 1, 2018 7 minutes ago, Szczuku said: Nah probably. That's just how the game is made. There's a 1st person view mod Explain. Charlie's shilouette in The Sky in multiple images. The same with Maxwell. Link to comment Share on other sites More sharing options...
maradyne Posted August 1, 2018 Share Posted August 1, 2018 I proclaim that birds are connected to the """"Moon"""". Link to comment Share on other sites More sharing options...
Endramada Posted August 1, 2018 Share Posted August 1, 2018 I notices something recently, and I've been having trouble creating a topic, so I'll just post it here. I've always wondered why Klei picked spools as a means of currency for buying skins and stuff during the events. And today I was just browsing through some stuff on the wiki page, and I read through the quotes of the Fuelweaver and found something interesting: many of the Fuelweaver's quote are weaving/thread related... "My world... threadbare." "You will be unraveled." "This world's fabric is frayed and torn." "Be Woven." "You will rip apart at the seams." I'm not sure if this is significant to the lore or anything, but I just wanted to get this out on the forums, where there are better 'theorizers' than me. Go crazy. Link to comment Share on other sites More sharing options...
Sicko Hog Posted August 1, 2018 Share Posted August 1, 2018 it's spools because you're making clothes Link to comment Share on other sites More sharing options...
Endramada Posted August 1, 2018 Share Posted August 1, 2018 2 hours ago, Field Field said: it's spools because you're making clothes I guess most of the items are clothing, but don't forget the emotes, icons, portraits, and other stuff. Link to comment Share on other sites More sharing options...
Starlogy Posted August 3, 2018 Share Posted August 3, 2018 On 8/1/2018 at 4:13 PM, Endramada said: I guess most of the items are clothing, but don't forget the emotes, icons, portraits, and other stuff. inb4 everything is just made of cloth Link to comment Share on other sites More sharing options...
Maxposting Posted August 3, 2018 Share Posted August 3, 2018 On 31. 7. 2018 at 7:46 PM, Wilson_pl said: Maybe birds are their sorts of spies or messengers? Because these birds don't have any existing nests, they simply fly up to The Sky that we don't have a view at... actually i made them not fly and they despawn if you scare them Link to comment Share on other sites More sharing options...
WilsonGuy_ Posted August 3, 2018 Share Posted August 3, 2018 4 hours ago, __IvoCZE__ said: actually i made them not fly and they despawn if you scare them It's because the game is a resemblance of The actuall story. Because it's a GAME, Birds despawn because we are not supposed to see them up above, and to save The game memory. Also it's worth noticing that stuff is only happening in a limited character radius, after enough distance the entities Freeze. So You could teleport Back there and see The scene of anything happening where you stopped it by going/teleporting far away enough. I once tried to try to how high birds fly, I tried scaring a bird then I started to spam c_gonext("") command and at some point birds disappeared. Also I was high Above The ground, I could see everything under me, but farther away I could see entities disappearing. When I was walking with my character I started to slowly descend Back to The ground. Also, when You're in The "flying" state you can walk above the fake seas. Link to comment Share on other sites More sharing options...
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