Bleh787 Posted July 9, 2018 Share Posted July 9, 2018 there are some commands that worked for me in don't starve but won't work in don't starve together for example the map reveal (GetWorld().minimap.MiniMap:ShowArea(0,0,0, 10000) and the one that unlocks all recipes and so on. any ideas on how i can fix it or why it doesn't work? Link to comment Share on other sites More sharing options...
Extant Posted July 9, 2018 Share Posted July 9, 2018 25 minutes ago, Bleh787 said: there are some commands that worked for me in don't starve but won't work in don't starve together for example the map reveal (GetWorld().minimap.MiniMap:ShowArea(0,0,0, 10000) and the one that unlocks all recipes and so on. any ideas on how i can fix it or why it doesn't work? Hi there, Bleh787. Some things have changed in DST as well as some console commands. For unlocking all the recipes in DST, use this command. GetPlayer().components.builder:GiveAllRecipes() Regarding the map reveal, it is impossible to reveal the entire map by command in DST as far as I'm aware. Klei changed how the map system works in DST dramatically, including the code for it I believe. This is mostly due to the fog of war being added which prevents players from seeing what's updating beyond a certain radius of them. If you're trying to broaden your knowledge of world gen, I'd recommend getting the 'fix for too many items' mod for DST. You can use it to reveal a great portion of the map, but not all of it. I hope that helps clear up your questions! Link to comment Share on other sites More sharing options...
Bleh787 Posted July 9, 2018 Author Share Posted July 9, 2018 Oh Ok Thanks! Link to comment Share on other sites More sharing options...
Leonardo Cox Posted July 10, 2018 Share Posted July 10, 2018 16 hours ago, Extant said: GetPlayer().components.builder:GiveAllRecipes() Please use ThePlayer instead. Link to comment Share on other sites More sharing options...
Lumina Posted July 10, 2018 Share Posted July 10, 2018 18 hours ago, Bleh787 said: for example the map reveal 18 hours ago, Extant said: Regarding the map reveal, it is impossible to reveal the entire map by command in DST as far as I'm aware. Klei changed how the map system works in DST dramatically, including the code for it I believe. This worked for me like two months ago, it worths a try. Note : the command probably take some time to run (just tested it right now, seems to work fine) Link to comment Share on other sites More sharing options...
cezarica Posted July 11, 2018 Share Posted July 11, 2018 Try CarlZalph's second solution in the post Lumina linked. Link to comment Share on other sites More sharing options...
Extant Posted July 11, 2018 Share Posted July 11, 2018 Ah, I see. So the function GetPlayer() is archaic now even if it's still supported in DST. Also, that command does work to reveal the entire map. Then these are the preferred two console commands to use, Bleh787. Spoiler ThePlayer.components.builder:GiveAllRecipes() Spoiler local r=25;local p=math.sqrt(3);local q=.5*p*r;local w,h=TheWorld.Map:GetSize();w=4*w;h=4*h;for _,v in pairs(AllPlayers) do for x=-w,w,3*r do for y=-h,h,2*q do v.player_classified.MapExplorer:RevealArea(x,0,y) end end for x=-w+q*p,w,2*q*p do for y=-h+q,h,2*q do v.player_classified.MapExplorer:RevealArea(x,0,y) end end end Thanks @CarlZalph @cezarica @Lumina @DarkKingBoo Link to comment Share on other sites More sharing options...
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