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sterile ration box vs powered refrigerator?


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1 minute ago, Lifegrow said:

Sterile is sterile.

No difference.

Powered fridges are just convenient, thats it really.

ok, i haven't really spent lots of time making tons of food just to store and not use for the purpose of tracking this freshness rate, but for some reason, I thought sterile had a 0 % decay rate, where the refrigerator only showed it down drastically.

in the 1st 50 ish cycles of my bases I usually setup a small hole beside my cookers that catch all the co2, then atfter they are full, it just spills over the ledge to the coal gen pit below.

so I have never really needed fridge for freshness, only started using them recently for the ability to food near by the beds and food tables for less travel time.

but if sterile is longer lasting than fridge, i would put things I dont use at all in a tucked away box is why I am asking if its diff even by a small % of a %.

Sterile Environment is superior.  That said, using 2 Fridges is more space efficient than a single Ration Box, so even if you're not going to power it, use the Fridge.

2 hours ago, Neotuck said:

I didn't know food temp effected decay rate

Any food that is below a certain temperature gains the "Refrigerated" buff, slowing the decay rate.

Sterile Environment flat out stops food decay.

For fridges, it never occurred to me till now, would you want to use reactive or insulate material type?

My thoughts is reactive would suck up heat from the area but then maybe the powered chilling part would help combat cooling the fridge down a bit.

The other side of the coin is if the fridge doesn't cool itself box off from the stuff inside, maybe using insulate so that the stuff inside stays cool longer if you run out of power or something.

7 hours ago, MythN7 said:

For fridges, it never occurred to me till now, would you want to use reactive or insulate material type?

My thoughts is reactive would suck up heat from the area but then maybe the powered chilling part would help combat cooling the fridge down a bit.

The other side of the coin is if the fridge doesn't cool itself box off from the stuff inside, maybe using insulate so that the stuff inside stays cool longer if you run out of power or something.

1

Heating and cooling for the fridge work separately. It radiates fix amount of heat and cools anything in it to 4 degrees which is a number only. Food will receive refrigerated buff only when the fridge is powered. If you build it with abyssalite, it will be unable to radiate heat permanently while your food is still fresh and cool because heating and cooling have nothing to do with each other.

On 9.3.2018 at 7:15 PM, MythN7 said:

anyone know with the sterile condition at 100% active rate, vs fully powered fridge if one trumps the other for longer freshness?

Just juse unpowered fridges un Co2 or Chlorine athmosphere, way more storage space than rationboxes

One thing to note is that there is essentially no point to using ration boxes once you have fridges.  Unpowered fridges hold more food per unit area than ration boxes.  To put it another way, you can put two fridges in place of one ration box and the two fridges store more.

Just now, MythN7 said:

For fridges, it never occurred to me till now, would you want to use reactive or insulate material type?

My thoughts is reactive would suck up heat from the area but then maybe the powered chilling part would help combat cooling the fridge down a bit.

The other side of the coin is if the fridge doesn't cool itself box off from the stuff inside, maybe using insulate so that the stuff inside stays cool longer if you run out of power or something.

I don't think it matters.  Contents of a building are weird in that they appear to act just like items on the ground.  They interact with the air and don't directly interact with the container.

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