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Fraction weight values of food makes it hard for automated refrigerator to work


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You can not set the refrigerator to fraction like 873 grams, yet produced foods comes with fractions. Many times my refrigerators are missing few grams for automatin to kick in (resulting in overproduced food). And there is no way of making it right. Dupes wont fill a refrigerator when its missing few grams.

 

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I noticed this as a problem with cooking as well, ..

The automation port seems more like an empty notifier than a reliably full indicator...and could probably use logic like the smart battery and be more useful.

I wonder as well, how does this happen? My calories meter (Top left next to the immunity) shows me some strange fraction. 15.735682 meallice when I hover over it.

Does it means there is pie in the fridge? Pun intended :D

4 minutes ago, Neotuck said:

these are smart refrigerators, the problem is they don't work due to weight fractions 

Im sure they meant smart as in smart battery, where you can set min and max value, instead yes or no value

6 minutes ago, Parusoid said:

Im sure they meant smart as in smart battery, where you can set min and max value, instead yes or no value

ah that makes more sense, I agree that would be helpful

I think the crux of the issue is the difference between a quantity of a food, which has a calorie density separate from it's mass, and the fact that Dupes eat exactly what they need.  Dupes need, what, 2 Kcal per day?  Well, that's more than a single loaf of Mealloaf, which is 1.6 Kcal.  So they need to make up that extra 400 Kcal, which is 1/4 of a Mealloaf.  So they will take 1.25 Mealloaves out of the Fridge to eat.  This then leaves a fractional value in the Fridge.  Meanwhile, food is reported as a mixture of Kcals and quantities of the item.  When you mouse over the Kcal counter in the top left, it gives you a number of the food item with a ridiculous fractional value to like 6 decimal places.

It should be reported one way or the other instead of both.  And Dupes should only eat whole foods, not partial portions.

41 minutes ago, PhailRaptor said:

I think the crux of the issue is the difference between a quantity of a food, which has a calorie density separate from it's mass, and the fact that Dupes eat exactly what they need.  Dupes need, what, 2 Kcal per day?  Well, that's more than a single loaf of Mealloaf, which is 1.6 Kcal.  So they need to make up that extra 400 Kcal, which is 1/4 of a Mealloaf.  So they will take 1.25 Mealloaves out of the Fridge to eat.  This then leaves a fractional value in the Fridge.  Meanwhile, food is reported as a mixture of Kcals and quantities of the item.  When you mouse over the Kcal counter in the top left, it gives you a number of the food item with a ridiculous fractional value to like 6 decimal places.

It should be reported one way or the other instead of both.  And Dupes should only eat whole foods, not partial portions.

How do you explain the fractions? Look at the picture and the weight of the gristle berry.  No one eats "part" of a gram of food yet sometimes they get cooked like that

Just now, Parusoid said:

Yes, sometimes the food from musher or grill comes out to not be a whole portion

I also noticed you get seeds with a ridiculous fraction on it's weight.  One time I was counting seeds early game for farming and I ended up with 13.9989187 mealwood seeds and I was WTF?  it was 14 but why the decimal point? 

3 minutes ago, Neotuck said:

I also noticed you get seeds with a ridiculous fraction on it's weight.  One time I was counting seeds early game for farming and I ended up with 13.9989187 mealwood seeds and I was WTF?  it was 14 but why the decimal point? 

Yeah its weird that Klei used float values for food or seeds

A simple solution would just be to add two sliders instead of the one

One for the total capacity of the fridge and another indicating when the logic signal goes active.  

 

Say the fridge is set to store 100 klcal and the logic signal goes active when the fridge is 90% full. 

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