lcy03406 Posted February 15, 2018 Share Posted February 15, 2018 Occupational update introduces a new aspect of dups, their occupation preferences. If one love an occupation, they will level up 50% quickly. Note that learning skill also boosts experience gain. So a dup with 5 learning effectively has the same bonus for EVERY occupation PLUS another 50% for his favorite occupations. Am I right? Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/ Share on other sites More sharing options...
Kabrute Posted February 15, 2018 Share Posted February 15, 2018 I do not believe so no Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004347 Share on other sites More sharing options...
PhailRaptor Posted February 15, 2018 Share Posted February 15, 2018 5 hours ago, lcy03406 said: If one love an occupation, they will level up 50% quickly. Not exactly. When a Dupe is performing a task that they are Interested in, the time required to complete that task is cut in half. Or, to keep it more in line with the stats, their rate of performing that task is doubled. This does mean that they will complete tasks they are Interested in faster, which in turn means they will level their base stats faster. But it does not equate to doubling the rate at which they level up. The EXP system is separated from that. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004373 Share on other sites More sharing options...
NanoD Posted February 15, 2018 Share Posted February 15, 2018 3 hours ago, PhailRaptor said: When a Dupe is performing a task that they are Interested in, the time required to complete that task is cut in half. Or, to keep it more in line with the stats, their rate of performing that task is doubled. Is it really? Only thing Interest do is giving more xp when they do specifk task for that job. If you have a dupe that is have interest farm then they will get more xp when they harvest a plant and have occupation farmer. But they will not do the task faster. Skill learning only affects how fast you are doing research. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004459 Share on other sites More sharing options...
PhailRaptor Posted February 15, 2018 Share Posted February 15, 2018 Ok yeah, my bad, I read that wrong. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004478 Share on other sites More sharing options...
Grimgaw Posted February 15, 2018 Share Posted February 15, 2018 As for topic title though, yes. IMO learning is the most important stat right now. Method of increasing it is finite and with slow attribute leveling it's invaluable in the long term. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004482 Share on other sites More sharing options...
Roxanne4018 Posted February 15, 2018 Share Posted February 15, 2018 Does learning skill increases the rate at which they master a career ? Because I thought it would only impact skill leveling. Interests does increase the rate of job mastery. And it has also been said it last week stream that dupes can master jobs passively (at a much lower rate). This means that you could still assign a dupe to research when you've completed it be able to master it to get permanent bonus. This can help a lot when getting a new dupes later in the game. Personally, early game I'd rather have dupes that are interested in research and an other occupation and I don't focus so much to their base learning skill (As long as it is above 0) since by rotating them, they'll all end up getting a +6 learning bonus and it's enough for me. I just find that other skills like digging, building, art and cooking have a greater impact in the first 100 cycles of a colony. Speed and strength I boost through jobs. Having a dupe interested in farming is also helpful but other than that it's rarely a deal breaker if your digger is not interested in digging. But that's just how I play with occupations and I'm sure people have other ways Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004549 Share on other sites More sharing options...
lcy03406 Posted February 15, 2018 Author Share Posted February 15, 2018 1 hour ago, Roxanne4018 said: Having a dupe interested in farming is also helpful but other than that it's rarely a deal breaker if your digger is not interested in digging. IMO farming interest never helps me, they just can't level up fast enough. If I can't find enough seeds early on, a mid-game good farmer won't save me. Digging helps a lot. To dig the barrier stones, profession level is a hard requirement. Back to the topic, for example, dup A has interest in digging, and has 0 learning, dup B has interest in researching, and has 6 learning, all other stats are same. B is absolutely better than A, even in digging jobs, aren't they? Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004564 Share on other sites More sharing options...
Roxanne4018 Posted February 15, 2018 Share Posted February 15, 2018 3 minutes ago, lcy03406 said: Back to the topic, for example, dup A has interest in digging, and has 0 learning, dup B has interest in researching, and has 6 learning, all other stats are same. B is absolutely better than A, even in digging jobs, aren't they? *i will take into account that what you mean by " all other stats are the same" is that dupe A and B athletic and dig skill are the same level (X) . I will also take into account that we start at cycle 1 and both dupes are assigned to dig. Given the amount of dig tasks and the proximity of them a dupe can chain them easily and therefore experience is obtain easily both skill and job wise. The dupe A will master digging job faster and will gain +2 digging skill faster than dupe B. Dupe A will also most likely master the job before dube B gains one level in digging. Short term he is better and will allow you to get those muckroots and seeds earlier. From what I observerved, what seems to happen next is that the experience required for dupe A to raise his skill through learning takes the bonus into account even though when you receive a skill level notification it will say X+1 not X+B+1. So in that way dupe B is better long-term because he will overcome that easier that dupe A. So yes, dupe B is better because, long term, he will be a faster digger but he may not be the one saving you from early game starvation. Also, this is where I brought up playstyles. Dupes often change jobs in early game to manage stress and build more bonuses so you will most likely rotate who your main digger is. And this thought experiment doesn't take into account the fact that dupes often have more than one interests. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004575 Share on other sites More sharing options...
The Plum Gate Posted February 15, 2018 Share Posted February 15, 2018 As usual, the effects are clear as mud. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1004644 Share on other sites More sharing options...
Surfinite Posted February 20, 2018 Share Posted February 20, 2018 But honestly, we're back to learning being the only skill that truly matters. This would be my standard starting lineup, achievable with about 2 minutes of refreshing: Learning:5, Digging:3 Learning:5, Construction:3 Learning 5, Creativity:3 Using your example. a dupe with high learning and an interest in digging is definitely the best starting dig dupe. The main problem we're still left with is there's no way to have your dupes truly specialise. You have to make them all good at everything by the endgame to be truly efficient. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1006560 Share on other sites More sharing options...
PhailRaptor Posted February 21, 2018 Share Posted February 21, 2018 On 2/19/2018 at 4:03 PM, Surfinite said: The main problem we're still left with is there's no way to have your dupes truly specialise. You have to make them all good at everything by the endgame to be truly efficient. Not 100% true. Yes, it's far, far, faaaaaaaar easier to do it that way, just make everyone good at everything and be done with it. But you will ultimately get a much higher efficiency if you create dedicated workforces that do specific tasks. But it's dramatically harder to do due to the requirements for restricting Dupe movement and task assignment. Door permissions are required to make such a system function. In fact, the efficiency of such systems should have increased with access to the Conveyor Rails and Auto-Sweepers to remove some of the menial labor from the system, reducing the Dupe count tied to what is now the Supply Job line. We also received a peek into the minds of the Devs with the preview test branch for the Occupation Update. They clearly want Job assignment to be important to how you perform tasks in your base. I think that long term, we can expect a lot more things to be gated behind Job Mastery. For example, the Architect line is simply raw stats. There are no buildings, like advanced Refinement buildings, that are gated behind a trait tied to Mastery of any of the Jobs in the line, the way Granite/Obsidian are gated behind T1 Miner, and Abyssalite behind T2. Alternatively, the ability to use certain materials in constructing buildings could be what gets gated instead. I'm a little surprised that there aren't specific food recipies gated behind the Cook T2 job, since T1 already unlocks use of the Grill. Artist line is able to produce Masterpiece Paintings and Quaint Statues at T1, because it's still based on Creativity rather than Job. Etc. Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1007070 Share on other sites More sharing options...
travaldofan Posted February 21, 2018 Share Posted February 21, 2018 On 2/15/2018 at 10:27 AM, lcy03406 said: Occupational update introduces a new aspect of dups, their occupation preferences. If one love an occupation, they will level up 50% quickly. Note that learning skill also boosts experience gain. So a dup with 5 learning effectively has the same bonus for EVERY occupation PLUS another 50% for his favorite occupations. Am I right? https://forums.kleientertainment.com/topic/87809-job-mastering-speed-tested/ check out i tested it actually learning does not make them master job faster Link to comment https://forums.kleientertainment.com/forums/topic/87622-see-learning-skill-is-more-important/#findComment-1007265 Share on other sites More sharing options...
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