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Preview new station behavior (30 JAN Patch)


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 Most of us were aware the farm station was bugged prior to this patch -- You could only use it with the planters, not the farm or hydro tiles.  Good news:  It works with farm times now.  Bad news:  the behavior is erratic at best for both the farm station and now the power generation station.   Prior to tonight's patch, my electrical engineer had my nat gas generators on lock, all 5 of them tuned to the hilt... now?  He spends most of his time running about with my two farmers ignoring his job.  At best, he services one generator, just like the farmers tend just one crap each but whether or not that happens seems to be fairly random.  That said, unlike the EE, the farmers will randomly make plant food, they just won't use it.

 Easy stuff double checked before posting:
1. Outstanding global work queue nil to minimal

2. Maximum priority for global jobs =2.

3. Job  tasks for the EE (the power station itself as the gens have no priority) set to priority 4.

4. Job tasks for the farmers -- bristle berry plants all set to 3, farm stations set to 4.

5. Power station has 50 refined iron standing by, is adjacent to and enclosed in the same properly identified room space with the generators.

6. Both farm stations have 50 fertilizer, are adjacent to and enclosed in the same properly identified room space with the crops..

Less obvious checks:
1. For the farm station, I went ahead and ensured an open block in front of and behind the station, just in case it had weird requirements like the biometric door (ie. you need an open tile to stand on immediately in front of the door or it won't operate.) -- This didn't seem to help any.

Anyone else seeing stuff like this?  To be fair the one "Bad tester! BAD!" admission on this game is that the save file is from the first push for the preview... so there's a non-zero chance this might work in a fresh game, but I'm inclined to doubt that at the moment.

SAme issue for me, none of my two farmers want to continue the work on delivery/making of the Plant Food. Have 3 others differents farms setup and same issue, so it still a bit buggy, even by locking them in with more fertilizer or switching assignation on Farm Station.
Bug report already done ? Or just missing some implementations till the beta branch ?

01.thumb.png.7ce6c1b2124eff52a707ffd19299a201.png
The Bristle Blossom have the "Farmer's Tune-Up" buff

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This one doesnt have the buff, even if my dupe delivered to the tile a Plant Food

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Here an already maked Plant Food, landing there and unused for a while
The Farm Station can store 50kg of Fertilizer, already 30kg previously maked/used, so the maths are okay

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And the "hitbox" doesnt match with the new artwork (3 tiles high)

Just now, Saturnus said:

Seems my farmers don't know how to do that then because I've never seen that happen.

He needs to higher than farm hand. so Farmer or Seasoned farmer. And he will only do it once after the Farm station is built, and is assigned to the building.

Just now, ScottFree said:

I've seen the farmer use plant food on the hydroponic tiles

I've heard of this mysterious plant food but never seen it in my games. Like at all.

Just now, NanoD said:

He needs to higher than farm hand. so Farmer or Seasoned farmer. And he will only do it once after the Farm station is built, and is assigned to the building.

see edit. Even seasoned farmer I have don't make plant food. Ever. At all.

Just now, Saturnus said:

I've heard of this mysterious plant food but never seen it in my games. Like at all.


Plant food looks like a light green cube and the farmer can use their gun to beam it on the plant. Its noticeable and cool looking. The Farmer job is lvl2, from farmhand. The farmer has to be assigned to the farm station. It takes a while to activate tho. Maybe it has a cooldown.

1 minute ago, Oozinator said:

Its a green bar (front of farm machine). It was used on hydrophonic tiles.

Yeah. Doesn't happen in my games at all.

I've had a seasoned farmer assigned to a farm station for 86 cycles, and no luck so far.

2 minutes ago, Saturnus said:

Yeah. Doesn't happen in my games at all.

I've had a seasoned farmer assigned to a farm station for 86 cycles, and no luck so far.

Maybe you will be lucky if you rebuild it, you might see the elusive plant food be made. :p

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