vovik Posted January 15, 2018 Share Posted January 15, 2018 Here is summarization of some amount of previous pages with ideas and suggestions.Unreasonable, game breaking, already implemented, and not healthy suggestions are not included here.Suggestions are sorted by category.Please, feel free to add reasonable suggestions i missed, i will add them to main post. ========================================================================== General improvements Link1 Link2 Allow customizing geyser spawn on worldgen configuration Link Allow creating custom geysers in debug mode Link Auto -mine -sweep -mop -attack -etc zones Link Allow changing directions on gas/liquid bridges Link Add direction toggle to bottle emptiers, checkpoints Link1 Link2 Algae terrariums producing algae Link Allow building over plants Link Boss mob set piece Link Consistent right/left click scrolling Link Detect system keybard layout Link Fix liquid and gas behavior, fix power circuits Link Fix geysers spawn from 4 to 5. Seriously, guys, you are limiting us further??? Link Include plants in oxygen production Link improve animal AI to search comfortable conditions Link Implement water physics properly Link Make ruins destroyable Link1 Link2 Rebalance plants Link Reduce AI dumbness Link Remember last position or make structure menus expandable Link Rebalance metal management Link Sweep/mop item categories Link Ocean biome Link Warn when duplicant is trapped Structures and items: Link Alarm sensor (requires dupes to move away) Link Battery charge sensor Link1 Link2 Link3 Link4 Conveyor belts or pneumatic tubes Link Duplicant presense sensor Link Gas/liquid type sensor Link Germ sensor Link Headlamps Link Material checkpoints Link Renewable dezodorizer Link1 Link2 Stairs Link1 Link2 Slopes Link Trading structure Link Training buildings Link1 Link2 Link3 Upgradeable buildings and pipes Link Volcano type geyser(errupts magma) Link Clothing checkpoints and equip clothing button Link1 Link2 Nuclear reactor Link Sensors inside pipes and ventilations. Link Dropoff boxes Link1 Link2 1x1 doors Link Temperature filters Link1 Link2 more duplicant gear Other: Link Show material structures made of on mouse hover Link Dupezombie mealwood infection (and other implemented ideas) Link Decorating objects Link Wallpapers for rooms Link Add robots to game Link Power usage graphs Link1 Link2 Improve atmosferic overlay Link More duplicant names Link1 More speed options Link Rework polluted water (polluteness %) Link Space pirates Link Void ofspace as border Link Alien plant biom on top half Link Automatic oil prossesing Link1 Link2 Link3 Farmable and tameadble animals Link1 Link2 Social interactions Link More duplicant traits Link Cremation of duplicants Link Duplicant grouping Link Allow to put notifications for certain objects Link Automated job rooms(i cant make out what is written) Link Save and update plant state when offscreen and save plant state on gamesave. Zelda :D Liquid tanks Previous topic. Will update later. Link to comment https://forums.kleientertainment.com/forums/topic/86452-summarization-of-previous-ideas-2/ Share on other sites More sharing options...
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