Bargeral Posted December 28, 2017 Share Posted December 28, 2017 I posted this in general and should have put it here instead. So without further ado.... I'd love to see an ocean biome. I'm picturing a big round or oval area that is almost entirely filled with salt water. The bottom would be covered in coral and crabs. the middle would have a few nice fish to catch and if you were lucky enough to spawn a large biome you'd get a whale. It would be a "fog of war" biome and have great pressure, so if you dig out the bottom it would be a base flooding disaster. (Like the intro video.) New liquid - salt water. New element - salt (Gathered form salt water or solid deposits that bubble in water like oxylite turning water into salt water, Used to improve food.Preserve food, could be a cure for "salt depletion" ) New "Plant" Coral (requires salt water) New creatures - small fish (food, requires salt water), Reproduces giant wale fish (impossible to kill except by draining the ocean), one and done, does not reproduce (where did it come from, it's a mystery!) crabs.(requires salt water, requires coral) Reproduces New buildings - Water lock (hatch that prevents water level from equalizing between sides but allows dupes past), Desalination plant (needs salt water, produces water and salt). Aquarium tank (requires salt water and coral, holds fish or crabs, produces food) Fishing dock New skill, swimming, dupes can skim top of water without sinking. Fishing, dupes can get food form the fishing dock Bubbles - they would not be interactive, but would percolate up from coral periodically Challenge maps One big ocean biome in the middle strata with the starting area moved above it. You're asteroid is actually a planet with an ocean, and you're under it! Better shore up those tunnels, fast! Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/ Share on other sites More sharing options...
Xertoveizer Posted December 28, 2017 Share Posted December 28, 2017 look thats a very interesting suggestion birliant id say BUT u know ... ... tell me one thing how can you have an ocean in a comet . the duplicants are trapped in a comet thats how they started . in a comet you rly cant have an ocean in a comet . HOWEVER if u mean making the comet larger and having an ocean outside the comet then yes it makes sense . very interestign idea tho nice Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/#findComment-988108 Share on other sites More sharing options...
AlexRou Posted December 28, 2017 Share Posted December 28, 2017 6 minutes ago, Xertoveizer said: ... tell me one thing how can you have an ocean in a comet . the duplicants are trapped in a comet thats how they started . There is already liquid water and ice biomes and creatures and plants. So having a ocean biome isn't that unrealistic. 7 minutes ago, Xertoveizer said: in a comet you rly cant have an ocean in a comet . HOWEVER if u mean making the comet larger and having an ocean outside the comet then yes it makes sense . The definition of "ocean" is "a very large or unlimited space or quantity" so it doesn't mean tons and tons of water on the surface. You can call it an ocean even for underground water. Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/#findComment-988113 Share on other sites More sharing options...
vovik Posted December 29, 2017 Share Posted December 29, 2017 Can you post a link to post in general and then fully coppy that post here? Pictures you made there were neato and, in my opinion, should be here. i would LOVE to see such biome in game. In fact i will make one using tiles. =============================== i did it i will delete this from my post when you will post it in here^^ =============================== So I quickly drew up my interpretation of an ocean biome: Obviously this is done within a current map, meaning there is quite a bit of overlap with other biomes. As such colorization is off. I think colorization should roughly be like the dirt biome. Now, the ocean biome should be big, really big. Roughly the size of 3 normal biome "bubbles". In my interpretation, the abyssalite on the roof of the cave should be formed into stalactites, to give a real cave feeling. The bottom surface should be filled with algea forming these typical "trees" (by lack of a better word). This should be very rich algae with high mass, both to cope with the water mass and to emphasize the liveability for the algae. These would mix very well with a coral layer just below it. Below the algae (and imaginary coral) should be gradations of materials, going from soft just below the algae to a bit less soft to a bit more hard. I chose sand > dirt > sandstone. On both sides of the water should be sedimentary rock mixed with sand. Temperature should be cold, around 5-9°C. What I also would like to see, but couldn't draw, are underwater ruins. For dupes to move in this biome, I'd like to suggest 2 things: -Fishing boat made out of refined metal or plastic. -The exosuit to walk the bottom surface. Dupes without the exosuit should get health damage due water pressure if they go too deep. Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/#findComment-988202 Share on other sites More sharing options...
Guest Posted January 1, 2018 Share Posted January 1, 2018 Note I drew that biome in half a hour. Imagine what the developers could do with that idea. I remember this being a regular request, so chances are we will see this come to fruition sooner or later. Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/#findComment-988938 Share on other sites More sharing options...
Bargeral Posted January 4, 2018 Author Share Posted January 4, 2018 So, Ocean may have been a bad choice of word given how big real oceans are, but basically a salt water biome and one that is almost all water. Just having to figure out how to get stuff out of so much water would be a cool challenge, the disaster potential is entertaining. Also salt is pretty damn important to life and could be worked into water (gitting rid of it) and food (adding it) systems very easily. Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/#findComment-989723 Share on other sites More sharing options...
AileTheAlien Posted January 4, 2018 Share Posted January 4, 2018 - Given that there's an unused fish sprite in the game, and a fish on the main screen, some kind of "water" biome seems likely. : ) - desalination plant should definitely produce a lot of heat or use lots of power or something - the waterlock...this sort of goes against the existing buildings in the game, and the current meta / what I think many players want. You can already build something like this with pumps, but since pumps take so much electricity it's fairly costly to set up. Personally, I think building contraptions out of individual parts fits well with the game, but also think pumps should cost a bit less electricity. I guess you can build a slower, crappier version of this with two airlock doors and a hand pump? - swimming definitely feels like it is a trait they could add to the game. Slicksters already exhibit this type of path-finding behaviour, so presumably it wouldn't be too hard to add to dupes. : ) - coral should either not grow (just be a visually different type of rock), or be very slow. Also, seaweed! Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/#findComment-989725 Share on other sites More sharing options...
VillaEnders Posted January 8, 2018 Share Posted January 8, 2018 There can be life beneath the large ice layers on moons from our own solar system. having the salt water is kind of far stretched but acceptable Link to comment https://forums.kleientertainment.com/forums/topic/85894-ocean-biome-repost-from-general/#findComment-990670 Share on other sites More sharing options...
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