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Good idea to have more than one Power Generation room?


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Im running into the point where some of my wires are getting strained and I need more energy for my base. I dont want to use heavy watt wires because they cant be placed in walls and can give a huge negative decor bonus. Has anyone else ever tried having more than one Power Generation room? I imagine there isnt much risk to it, just wondering.

Use transformers to drop the power before it enters the base, run a shaft down the side or through the middle or where ever, in this shaft set your batters, your heavy watt wires and your transformers leading out to the base and rooms.  This gives you a 20k base line with 1k feeder lines, feed 2 lines to industrial rooms for heavy watt purposes this is how houses and residents are traditionally wired.  For houses though each house would get "2 transformers" standard.  We call this center tapping, half the transformer running half the house at a time.

2 hours ago, Kabrute said:

Use transformers to drop the power before it enters the base, run a shaft down the side or through the middle or where ever, in this shaft set your batters, your heavy watt wires and your transformers leading out to the base and rooms.  This gives you a 20k base line with 1k feeder lines, feed 2 lines to industrial rooms for heavy watt purposes this is how houses and residents are traditionally wired.  For houses though each house would get "2 transformers" standard.  We call this center tapping, half the transformer running half the house at a time.

I think I get the gist of it...2 questions.

1. So would I still need at least 2 transformers because I think setting 1 into a wire would defeat the purpose.

2. Do the Heavy Watt Wires store energy that has passed through yet

 

Sorry. Since Im still beginning at this, using my imagination to try to gather how this is all going to go down is still a little difficult

So its not about storage but about pull, the transformers say nothing more than 1k past this point, so everything past them pulls at most 1k
Heavy Watt can let up to 20k pull so thats 20 transformers per Heavy Watt Rail
 

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With this you would set all your Generators on that 20k rail (Up to 20k worth) then use that rail to feed everything else.

If you put 1k load on each of these transformers, that heavy wire then gets hit with 3k of pull

8 minutes ago, Kabrute said:

So its not about storage but about pull, the transformers say nothing more than 1k past this point, so everything past them pulls at most 1k
Heavy Watt can let up to 20k pull so thats 20 transformers per Heavy Watt Rail

That is not correct. You can draw up to 4KW from a single transformer as long as no single machine draws more than 1KW. If so, then you just need a battery on the output side. 

It is entirely possible to run 3 aquatuners on a single transformer with a single battery on the consumer side as long as the cables can handle the load, ie. they're heavi-watt wires/cables. 

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Saturnis your getting into staging, which is ALL pull and about timing your pull.

And your using the battery in your scenario to compensate for the load imbalance caused by the extra drag from your equipment which shouldn't pull more than 1k through your transformer still, it would just drain your battery down till your device cycled off.  Again about pull, the battery would then keep pulling until it was refilled.

17 minutes ago, Kabrute said:

As it happens I agree with what you say and have long implemented much of it into my designs, though I don't put a battery on that load side because I want to limit draw to 1kw

The thing is. A Transformer doesn't limit the possible power draw to 1KW. You can still overload your circuits. You have to manually split the circuits so it's not possible to draw in excess of 1KW.

 

1 hour ago, Kabrute said:

...it would just drain your battery down till your device cycled off.

 No. The battery is never drained unless you cut the power supply to the transformer.

To be clear, the transformer takes up to 1kJ from it's input and moves it to the output 4 times a second. Allowing for a 4kW draw as long as nothing requires more than 1kJ per tick or a battery is added to the output circuit

9 minutes ago, donutman07 said:

To be clear, the transformer takes up to 1kJ from it's input and moves it to the output 4 times a second. Allowing for a 4kW draw as long as nothing requires more than 1kJ per tick or a battery is added to the output circuit

That's exactly what I wrote in my first post.

51 minutes ago, Saturnus said:

That's exactly what I wrote in my first post.

If another 5 people repeat your first post nearly word for word certain people might eventually open themselves up to the possibility that they're wrong and you're right, again. To that end:

Just clearing things up around here:

The transformer moves 4 kW, but in 1 kJ increments so it can't power anything over 1kW requirements without a battery on the output side.  This has nothing to do with load imbalance, or drag, because those are real world terms, and ONI electricity doesn't work like electricity in the real world, which causes certain people who have a lot of real world experience with electricity to think they know how ONI electricity works, when they actually don't because it's not the same.

I appreciate everyones help but sorry to say, because of all the back and forth, and correcting everyone elses statements thats been going on its hard to keep up and I still have little to no clue whats going on...I already understand that transformers move a 4kW to 1kJ, but I dont get how this helps with the drag on the wires...The transformers will help in that they will collect all the energy from the generators in one lump sum, but in the end they will still have to move the energy to the lesser wires which still have to bear the brunt of all that energy when they move out into the base.

Once again I appreciate everyone help, but maybe this is something I just cant seem to grasp so early in the game. Maybe in time I will be able to, but at the present moment its still a bit confusing. Even if Im at the point where Im able to use and test out the transformers myself presently I cant see the practical implications of them just yet.

Maybe what Im actually hoping for is that there would be more of an upgraded version of the wire, kind of like the heavy watt, but doesnt have such a heavy negative to it. Or maybe like multiple port adapter. I guess Ill figure it out eventually.

Conductive Heavy Wire has same power load as Heavy but for slightly less decor loss, crafted from gold this is lower still.  Conductive wire has no decor loss.

 

"as long as no single machine draws more than 1KW." I mistook this to mean that the line would not be pressed with more than 1kw.  My apologies

Automation will let you dance the equipment so that machines are running but not all at once thus putting more than 1kw on a line but not all at once.  This is different from what they are describing happening with transformers, which I didn't know because I haven't gone into the code or dug quite that deep into their mechanics.  I was going by the game descriptions and what effects I had witnessed thus far, my apologies.

For the first time I tried to use just simple wires. It was hard to connect and I got only about 1600W.

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The second time I just didn't bother and connected everything outside main base with heavy wires. Now one NG room gives me 2700W. Two enough for everything at my base. Decor does not really affect dups there anyway.

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I gave up one using Transformers. All it ever did was suck away all my batteries and cause my base to fall apart. I've been able to run my base just fine without Heavi-Watt wire with rarely if ever any overloads. Overloads only happen if you use Wire Bridges, so if you can design your layout without using them you'll be just fine.

As for my current base I have 9 Batteries with 9 more deactivated and ready to go and a Hydrogen Generator to keep my base running at 600 Cycles. I could tap into the 2 Gas Geysers near my base, but I haven't a need to. The Hydro Generator creates just enough power, so Dupes barely have to use the Hamster Wheels. I am finally starting to tap into the Gas Geyser, because I have to start making plastic with the machine that does it created Natural Gas.

35 minutes ago, vonVile said:

 I've been able to run my base just fine without Heavi-Watt wire with rarely if ever any overloads. Overloads only happen if you use Wire Bridges, so if you can design your layout without using them you'll be just fine.

 

This is simply not true, I just spent a few minutes designing a circuit without wire bridges, it almost instantly overloaded, and the wire broke causing it to no longer work at all.  I was not just fine, the circuit was completely broken.  I'm not sure why you believe that overloads only happen if you use wire bridges, but it's simply false.

1 hour ago, trukogre said:

This is simply not true, I just spent a few minutes designing a circuit without wire bridges, it almost instantly overloaded, and the wire broke causing it to no longer work at all.  I was not just fine, the circuit was completely broken.  I'm not sure why you believe that overloads only happen if you use wire bridges, but it's simply false.

I said it rarely happens with regular wire, but its nothing major to force me to switch to Transformers. Bridges on the other hand will overload all the time.

1 hour ago, vonVile said:

I said it rarely happens with regular wire, but its nothing major to force me to switch to Transformers. Bridges on the other hand will overload all the time.

You said: " Overloads only happen if you use Wire Bridges".  This is false.

However, your statement that "it rarely happens with regular wire" is also false.  My circuit was constantly overloading , 100% of the time. 100% of the time is not rare, sorry.  Now, if you keep your wattage under 1000 watts, then regular wire will not only rarely overload, but it will never overload.  That is obvious: but then you have to keep your wattage under 1000 watts, while using heaviwire lets you move 20,000 watts.  I'm not trying to tell you how to play, if you want to keep your wattage under 1 kW that's fine with me, but trying to tell people that only wire bridges overload is just false.

I gave up on using Transformers myself, when they were bugged; and they've  been bugged many times.  But currently they're pretty much kinda working ok; so perhaps you should give them another try.

5 minutes ago, TheOlz said:

I once thought only wire bridges overloaded... then I realized I'd used a normal wire bridge on a conductive wire circuit!

So of course, it seemed, like only the bridge could overload.

There was a bug for a long time where any overload on a circuit would be redirected to a wire bridge in that circuit, or onto any wire bridge crossing over that circuit.  So for a long time it seemed like wire bridges were causing overloads constantly, but in actuality the overloads were just being moved to the wire bridge by a bug, and the wire bridges weren't actually causing the overloads.  As a result of that long standing bug there are many people who think wire bridges cause overloads, but it's not true and it was never true.

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