Spindlewick Posted July 22, 2017 Share Posted July 22, 2017 Some illustrious companions and I are attempting to make character mods strongly based on the existing caste of characters, in particular Wendy (We are making Abigail a playable living character). Getting a functional SCML file for Wendy was quite trying, but eventually we found a repository of character assets online here: https://github.com/kleientertainment/ds_assets/tree/master/builds . The problem? They do not include emotes. As such our Abigail can run around and look quite normal (unlike all previous SCML freaks of nature), but her face goes blank when we use /cry or /yawn even though these PNG's are in the folder that are accessed by the auto-compiler. Basically it is the SCML file that is not referencing those emote PNGs because either the SCML file is from quite some time ago, before emotes were implemented, or it is just from single player Don't Starve. Would it be possible for us to have the up-to-date SCML files that include ordinary human proportions, (not the "extended sample character template" mod) and all the ordinary emotes? Where might I acquire these? Much gratitude for your help Link to comment Share on other sites More sharing options...
ZupaleX Posted July 22, 2017 Share Posted July 22, 2017 (edited) Hello, the extended sample character template is intended to be used to use to produce animations. What you want to make a build, and it seems you have it. Maybe the names of the sprites are outdated and that's why they don't work as intended when performing specific actions? Or something went wrong during the auto-compilation? The scml file could have ended up being corrupted as well, spriter is a very... capricious software. Edited July 22, 2017 by ZupaleX Link to comment Share on other sites More sharing options...
Spindlewick Posted July 22, 2017 Author Share Posted July 22, 2017 @ZupaleX It seems the scml file we have was designed for Don't Starve single player. As such Wendy works fine until we try to do something that wasn't in the single player game (crying, riding a beef, etc.). If only I could get the scml for Wendy in the DST form... Link to comment Share on other sites More sharing options...
ZupaleX Posted July 22, 2017 Share Posted July 22, 2017 Have you tried to use krane to decompile the player animations using wendy's build? Link to comment Share on other sites More sharing options...
Spindlewick Posted July 22, 2017 Author Share Posted July 22, 2017 Yes, and unfortunately that either makes the characters display the "carry item" animation at the same time as the "no held item" (resulting in perpetually three arms) Or it results in this( ͡° ͜ʖ ͡°) Link to comment Share on other sites More sharing options...
. . . Posted July 22, 2017 Share Posted July 22, 2017 Are you looking for something like this? wendy textures.zip Link to comment Share on other sites More sharing options...
Spindlewick Posted July 23, 2017 Author Share Posted July 23, 2017 Unfortunately those don't work either. It seems the SCML file doesn't incorporate the emotes. This is probably because that particular SCML was designed for single player where emotes aren't a thing. Example: /cry makes her eyes/mouth disappear. Link to comment Share on other sites More sharing options...
Spindlewick Posted September 30, 2017 Author Share Posted September 30, 2017 We ended up getting the assets from a friend who had compiled a Wendy before. Case closed! Link to comment Share on other sites More sharing options...
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