Clwnbaby Posted November 8, 2015 Share Posted November 8, 2015 I present to you all for your viewing pleasure the Starcaller build. This is a cave build I came up with after the Starcaller staff buff. After the recent update the Starcaller staff was altered to "Starcaller star counts as a natural source of light, and is significantly improved." I checked out what this meant and found it provides light for over 3 days. With the 20 uses the staff has this provides over 60 days of light. And since it provides natural light it will keep your farms from wilting in the caves. So with all that in mind I came up with a base build that revolves completely around using the star as your only source for light heat and cooking. It is quite effective and very fun. Here is my layout if you all wish to give it a shot or just admire it for its awesomeness XP . Also a screenshot is provided for how it looks in game. Feel free to alter this in any way and if you have any questions feel free to ask. Enjoy. 49 grass Farm Farm Farm Farm 49 twigs Farm Farm Farm Farm Farm Farm Farm Birdcage Farm Farm Farm Farm Farm Farm Farm Farm Farm Tent Dwarf Star Chests 10 Berry Alchemy Engine Cooking Station Shadow Manipulator Bushes (4 crockpots 1 fridge) 30 Drying Racks Link to comment Share on other sites More sharing options...
Quyzbuk Posted November 8, 2015 Share Posted November 8, 2015 (psst... you wrote twigs twice on the text layout) Link to comment Share on other sites More sharing options...
Asparagus Posted November 9, 2015 Share Posted November 9, 2015 dat geometry placement Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.