Rtd Posted September 22, 2015 Share Posted September 22, 2015 Ok, add pause at the end of the batch and duplicate it to make one for each server.Then launch them and you will able to see where the error is. Edit: Yes, that's why we are looking at something else. Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Now it doesn't recognize dontstarve_dedicated_server_nullrenderer.exe as a program or software Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 The path provided by this line is wrong then: cd "C:\Program Files\Steam\SteamApps\common\Don't Starve Together Dedicated Server\bin" Locate were it is and replace what's inside the quotes, and retry. Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 But that's exactly where it is. The program to start the server isn't located anywhere else other than that. Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 But that's exactly where it is. The program to start the server isn't located anywhere else other than that.EDIT: Whoops typed it in wrong, now it doesn't even do the "pause" command, instead it just starts the server as normal Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 More important question: Does it work now? Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 No it does not. The authentication is still failing Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 On both I presume... Are you sure dontstarve_dedicated_server_nullrenderer.exe is allowed in your firewall?And at this point, I assume you launched both servers with the batchs, right? Not through steam? Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Both launched through batches.... and the firewall is not blocking the dontstarve_dedicated_server_nullrenderer.exe... Edit, When the master server is launched from Steam. It doesn't have a problem authenticating but when it's launched through a batch, then it breaks. Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Ok, so i've just replicated your setup on Windows and I have the same 'problem'.I didn't see that because I'm on Linux. But, even if on both servers I have this error:[Warning] SteamGameServer_Init Failedthe servers does work as intended. I can loggin and enter/leave the caves as I want! Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 the problem is not that I CANNOT ENTER THE CAVES. it's the fact that OTHER PEOPLE CAN'T. I want to play multiplayer but I can't because the server does not work for other people. Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Oops...My bad. So it's a problem of port forwarding.For some reason the clients packets can't reach your cave server on port 10990 (slave port).Make sure it is allowed in your firewall and fowarded by your router. Edit: In fact I dunno, since I noticed you need the Steam authentification to switch from one server to an other...Can't help you more on that sorry... Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 It's allowed and port forwarded. I just don't know why it won't work! Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Thanks for the help for everyone that posted something but it seems that I'll either have to figure something else out or wait till another way of having both servers on is available Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Can you try to join my test server (named TEST) to see if that work? Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Sure Link to comment Share on other sites More sharing options...
Neu7ral Posted September 22, 2015 Share Posted September 22, 2015 I have the same problem, about all. Still i don't know why. Link to comment Share on other sites More sharing options...
ToNiO55 Posted September 22, 2015 Share Posted September 22, 2015 Hi @Darklokey, sorry i have not follow your all topic, but can you share again your settings.ini of your both servers and logs also please? i going watch why is still stuck Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Hi @Darklokey, sorry i have not follow your all topic, but can you share again your settings.ini of your both servers and logs also please? i going watch why is still stuckHere they are log Slave.txt settings Slave.ini log Master.txt settings Master.ini Link to comment Share on other sites More sharing options...
zaqwsx Posted September 23, 2015 Share Posted September 23, 2015 Here they are log Slave.txt settings Slave.ini log Master.txt settings Master.ini Hi, in master and slave server configuration (settings.ini) you must set different server port.Here are my master and slave configuration files, it's work for my master config:[sTEAM]DISABLECLOUD = true[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[shard]shard_enable = trueis_master = truemaster_port = 11200cluster_key = secretkeysaresecret[network]default_server_name = testdefault_server_description = "A very nice server description"server_port = 10998server_password = QETUOpiyrwA132max_players = 4pvp = falsegame_mode = endlessenable_snapshots = falseenable_autosaver = truetick_rate = 30connection_timeout = 8000server_save_slot = 1enable_vote_kick = truepause_when_empty = truededicated_lan_server = false slave_config:[sTEAM]DISABLECLOUD = true[MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[shard]shard_enable = trueis_master = falsemaster_ip = 127.0.0.1master_port = 11200shard_name = cavescluster_key = secretkeysaresecretshard_id = 25350651[network]default_server_name = testdefault_server_description = "A very nice server description"server_port = 11001steam_authentication_port = 12348steam_master_server_port = 12349server_password = SoXwfZBvhNIeC7max_players = 4pvp = falsegame_mode = endlessenable_snapshots = falseenable_autosaver = truetick_rate = 30connection_timeout = 8000server_save_slot = 1enable_vote_kick = truepause_when_empty = truededicated_lan_server = false If you delete 'shard_id' you must regenerate world (c_regenerateworld()) to apply "cave" work properly. p.s sorry for my english. Link to comment Share on other sites More sharing options...
Developer Ipsquiggle Posted September 23, 2015 Developer Share Posted September 23, 2015 It looks like the master_port setting is different; this setting must be identical for both master and slave (it's the port by which the slave and master talk to each other, so they have to have the same number.) Try setting master_port = 20050 for both settings files. Also if this doesn't work, please be aware we're working hard to make this process more painless, so if you can't get it running now we will be improving this in the near future! Link to comment Share on other sites More sharing options...
Darklokey Posted September 23, 2015 Author Share Posted September 23, 2015 It looks like the master_port setting is different; this setting must be identical for both master and slave (it's the port by which the slave and master talk to each other, so they have to have the same number.) Try setting master_port = 20050 for both settings files. Also if this doesn't work, please be aware we're working hard to make this process more painless, so if you can't get it running now we will be improving this in the near future! The port was already identical before at 11200 and wasn't even working before at 20050. I've been working for so long on it that I've almost essentially given up because @rtd has been helping me work on this the whole time and mine and his used to be identical.I'd been messing with the settings already and may have forgotten to change them back and even when they are normal the server still breaks! rtd now tells me it has to do with either the router or firewall and I think it's the firewall because both the servers are port forwarded and my slave server doesn't authenticate with steam correctly. So whenever someone enter the caves server it KICKS them and does not let them join back. I want someone to tell me either how to open ports in my firewall for the slave server or wait till either punch through connection is introduced for dedicated servers or the overworld and the caves are just one big double layer server. From what I can say besides the current mishap with master server port, there's nothing wrong. Just that my slave server does not connect to steam so it doesn't connect to other players. Link to comment Share on other sites More sharing options...
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