Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Unless you can send me the whole folder of your dst caves folder so I can take a look at it myself. It's like not working for me Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 The thing that's strange is this: [00:00:10]: [Warning] SteamGameServer_Init Failed[00:00:10]: Your server will still start, but some Steam functionality may be missing.[00:00:10]: Steam ports can be configured through command line by adding:[00:00:10]: -steam_authentication_port 12345 -steam_master_server_port 12346[00:00:10]: or through settings.ini, under the [network] heading[00:00:10]: steam_authentication_port = 12345[00:00:10]: steam_master_server_port = 12346[00:00:10]: Auth port: 12345 Master server port: 12346 Each time you provided me a log, the ports used (last line) were the ones we specified. BUT, the steam authentification (first line) fails every single time! (even if they are different)There is something happening here... Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 The thing that's strange is this: Each time you provided me a log, the ports used (last line) were the ones we specified. BUT, the steam authentification (first line) fails every single time! (even if they are different)There is something happening here...I can agree that it is weird and that's whats pissing me off because it keeps doing that. Without a reason or explanation. Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 At least you can try and see if you can change the ports in the command line with this last line... Edit: #26 If think it's against Klei's TOS. Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 At least you can try and see if you can change the ports in the command line with this last line... Edit: #26 If think it's against Klei's TOS.Maybe idk but I am very confused and since I'm using a batch file, it should have no problem reaching the internet as i port forwarded BOTH the master and the slave server Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Just for test, can you try to use port 10997 on your Slave if not already in use? Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Just for test, can you try to use port 10997 on your Slave if not already in use? It didn't do anything at all Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Ok.I know this will be redondant, but can you send me please both the Master and Slave logs of these settings? Master.ini: [MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = Julian The Lokey's World (Broke Caves)default_server_description = WIP SERVER, CAVES DON'T WORK, PLEASE CONTACT ME IF YOU CAN HELP FIX.server_port = 10998steam_authentication_port = 12345steam_master_server_port = 12346max_players = 6pvp = falsegame_mode = endlessenable_autosaver = truetick_rate = 15connection_timeout = 8000[shard]shard_enable = trueis_master = truemaster_port = 20050cluster_key = Lokey'sdog Slave.ini: [MISC]CONSOLE_ENABLED = trueautocompiler_enabled = true[network]default_server_name = Julian The Lokey's World (Broke Caves)default_server_description = WIP SERVER, CAVES DON'T WORK, PLEASE CONTACT ME IF YOU CAN HELP FIX.server_port = 10990steam_authentication_port = 12347steam_master_server_port = 12348max_players = 6pvp = falsegame_mode = endlessenable_autosaver = truetick_rate = 15connection_timeout = 8000[shard]shard_enable = trueis_master = falseshard_name = cavescluster_key = Lokey'sdogmaster_ip = 127.0.0.1master_port = 20050 Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Ok.I know this will be redondant, but can you send me please both the Master and Slave logs of these settings? Master.ini: Slave.ini:MASTER_log.txt SLAVE_log.txt Here Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 You forgot to cleanup the command line arguments of the Slave: [00:00:00]: Command Line Arguments: -steam_authentication_port 12345 -steam_master_server_port 12346 -conf_dir Caves_DST...[00:00:14]: Auth port: 12345 Master server port: 12346 So to answer your previous question:Yes, command line arguments for steam ports is working! I need some new logs. Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 How do I clean up the arguments? The darn commands look exactly like what you posted earlier.Server start command.txt Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Remove any steam port flag. Just use: dontstarve_dedicated_server_nullrenderer -conf_dir Caves_DST Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Remove any steam port flag. Just use:log SLAVE.txtlog MASTER.txtStill broken Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Are you playing and hosting on the same machine? (2 servers + 1 client?) Also,I don't know if this is a bug or what, or you forgot to replace Slave's settings.ini, but in Slave's log: [00:00:12]: Auth port: 8766 Master server port: 27016 which are the default ports of steam (already used by your master server). Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 The default ports are 12345 and 12346 and please check the slave log again as I posted the wrong one earlier and reposted. and yes it's 2 servers + 1 client Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Ok, taking a look at it. Edit: SLAVE_log.txt == MASTER_log.txt Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 You posted 2 times the same log (the master one). Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 log Slave.txt Fixed link sorry Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 Thank you. Edit:Ok, so I don't see any error beside steam failing (again) to authenticate... What I suggest you, (if your are hosting and playing on the same machine), is first to separate you Master server directory from your game directory: Just copy the folder Klei/DoNotStarveTogether to Klei/DST for example. That will not hurt anyone. Then edit your command lines to the following: Master: dontstarve_dedicated_server_nullrenderer -conf_dir DST Slave: dontstarve_dedicated_server_nullrenderer -conf_dir Caves_DST Then make sure you are using the same server_token.txt in both Klei/DST and Klei/Caves_DST. Then (and last) use the settings I provided you in this post. Tell me if that changes anything. Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 Now both servers are failing authentication IT might be the batch file but it has no reason to fail now. Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 That's not necessary a bad thing. ^^ Did you have your client opened while launching the servers? Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 No I didn't have the client open. no point to open it as it doesn't affect the servers. Link to comment Share on other sites More sharing options...
Rtd Posted September 22, 2015 Share Posted September 22, 2015 That's strange...It looks like a firewall problem but I'm not sure since you were able to launch it in it's default location... Can you try this batch (for both Master + Slave, AllInOne): cd "C:\Program Files\Steam\SteamApps\common\Don't Starve Together Dedicated Server\bin"/start dontstarve_dedicated_server_nullrenderer.exe -conf_dir DST/start dontstarve_dedicated_server_nullrenderer.exe -conf_dir Caves_DST? Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 That's strange...It looks like a firewall problem but I'm not sure since you were able to launch it in it's default location... Can you try this batch (for both Master + Slave, AllInOne):?Doesn't work, it shuts the servers down almost as soon as they start. and when i include the /start command, it tells me that it's missing files. Link to comment Share on other sites More sharing options...
Darklokey Posted September 22, 2015 Author Share Posted September 22, 2015 It doesn't seem like a firewall situation because cmd isn't blocked which starts my slave server and I just launch the master from the steam client and it just works well except for the authentication. Link to comment Share on other sites More sharing options...
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