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Ok so, I made a character with custom items, however, once I tested it through a server, I realized that people becomes unable to connect or gets into a never ending loading screen.

 HOWEVER

 this started once I added the

inst.entity:AddNetwork()

and

  if not TheWorld.ismastersim then        return inst    end    inst.entity:SetPristine()

of course before the first line there the items would never appear, so, that explains why the connection problem was not happening, but still.

Does anyone has any idea of what is happening? and anyone could give a hand?

 

 

Upload your mod folder or mod files if you can.

 

https://www.dropbox.com/sh/fg5l3ad9ym79bp9/AADUVN2cYmoK_357dOmexFhza?dl=0

 

Copy and paste to the url. the standard 'Attack files' is not allowing me to updload the way I want so I made a dropbox link, just click in download

You published the mod in Steam? I can't find the mod in workshop.

 

nope, look above you can see the dropbox link to it.

Reason why I didn't? Because I never felt the need of doing so yet, specially with those bugs and constant updates, also because it is quite of a personal character at the moment.

@halfrose, So you have to give a link to all your friends, then they should download and avtivate the mod, then they can play.

 

Mods with option "all_clients_require_mods=true" require synchronization.

 

 

I already gave them to mod, like, since I created it and constantly update the mod, It is thanks to them I discovered the recent update I made on it led it to a forever loading. I know about the fact all clients needs the mod, that is the basic of all :-P

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