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Found 10 results

  1. Custom Item havent textures and descriptions on world with caves anyone know how to fix this problem?
  2. Hey I trying to practice custom items but my custom item dont showing on hand. My item is called chocolate_weapon Crystal The Wolf Praktyka.rar
  3. I have been attempting to use this tutorial by Dana Adams but its nearly 5 years old and very difficult to follow if you are using more updated tutorials for character making like this one by dleowolf. Does anyone know of a more straight forward or updated tutorial?
  4. Well hello i'm tryin to make a custom weapon but i need little help with a code it's little comlicated and i'm not sure that i can explain it. Well the first thing i want to do is a changeable weapon i mean it's start with something like a rod and it has no abilies it can't do anything it has no damage just a rod and when the character lvl up (i have code fot this) the rod can change shape (i mean texture,i have textures for all of them) and it become tools ( actually you can switch on or off with hotkeys) it can be axe, pickaxe, shovel, hammer, pitch fork (hotkeys: ctrl+1 for axe, ctrl+2 for pickaxe, ctrl+3 for shovel, ctrl+4 for hammer, ctrl+5 for pitch fork) I don't know how it seems to you but i think it's compicated. Thanks for helping
  5. Hey, everyone! I'm looking to get some assistance coding some stuff. I apologize, as the list is quite long. Is it possible to make it so a character starts losing health from Sanity drain after Sanity reaches 0? Is it possible to make it so a character's Wetness goes up when attacked by specific enemies; in this case, Shadow Creatures? Is it possible to make a weapon use the Blow Dart's attack animation instead of the standard one, or do I need to create a new animation in Spriter if I want something other than the default? Is it possible to make a weapon reward sanity on killing specific enemies; in this case, Shadow Creatures? Is it possible to make a weapon be able to "reload" its finite uses, like being fueled, only with drain being on use instead of constant while equipped? And can I make it fueled only by one specific item; in this case, Papyrus? I'm happy to be getting more experienced at coding, but more complicated stuff like this still eludes me, so thank yous are very much in order to anyone that can help with even one of the above.
  6. Hello, I've been working on a Shadow Wilson mod for a few days and everything seems to be in order, except for the custom axe I'm trying to make. I made a recipe for it and placed the recipe in the game, but the image for the axe won't show up in game and when you try to create the item it just takes your ingredients and the log notes that it can't find the prefab for the item. The game boots up just fine and the long configuration text from the mod tools at boot-up doesn't show any errors. I've included a .zip for the mod but if you need individual files instead let me know. Help would really be appreciated! shadowwilson dst.zip
  7. Version Numuro Nope

    815 downloads

    My very first mod. I had been working on this for a month or 2 now. Playing around with this character will let you see how **** my personality can be. And yes, I did the fohkin' ****e art for this mod. A very nice and exquisite quote: "Punk-a-loid..." Stats: Health: 180 Hunger: 150 (Hunger Rate: 1.3) Sanity: 200 Compatible w/: Vanilla/Reign of Giants/Shipwrecked Pros'n cons: *Able to sketch on papyrus to regain sanity *Can withstand winter, but despises summer *Not easily scared, though has nyctophobia (Nyctophobia = terrified of the dark) (Hits hard and has quite the endurance) (Slightly slower than other characters) (Starts off with a pencil and 10 papyrus to show the function of the pencil) (Is a feline, meaning he's related to catcoons and tigersharks) Custom voice: Alto Saxophone Please like, follow and comment on this if you will! Much will be appreciated! :3 If there is any text that's Wilson's text or if he says "It's a... thing.", do tell me, I'd be more then happy to change it c: P.S. Special thanks to Deeyadee for shading my 'bigportraits' file and Dragon Wolf Leo for programming my pencil! Please, go 'watch' Deeyadee in DeviantArt and download Leo's mods! You won't regret it! Links here, please check'em out as a favour for me, yes? : (up for ART commissions, with pay tho) Deeyadee: http://deeyadee.deviantart.com/ https://www.facebook.com/fartfac3 (up for MOD commissions, also with pay) Dragon Wolf Leo: http://steamcommunity.com/id/dleowolf/myworkshopfiles/?appid=322330 http://dleowolf.deviantart.com/journal/Don-t-Starve-Commission-Info-and-Status-575424017 Also, please download my other mods if you like this one, please and thank you! :3 http://forums.kleientertainment.com/profile/806566-g/?do=content&type=downloads_file&change_section=1
  8. Ok, I created a custom item for a character mod that works. All I have to do is add the item's "characteristics" in it's prefab folder. I want this item to give my player the ability to teleport just like the teleportation wand. I tried digging for the Orange staff's prefab file but I don't know how to piece it together. Can you send me a coding text that I can simply copy and paste into my item's prefab file? Thanks a bunch
  9. Introducing Wakkari, the Red Fox for DST http://forums.kleientertainment.com/files/file/1085-wakkari-the-red-fox-dst/ In next update: filling 50% of speech file (will be finished then) maybe adding new function to Bell Staff Hope you won't get any trouble with it, but if so - feel free to type it here