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About halfrose

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Klei Featured Artist

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  1. Sorry for taking so long to reply, lots of stuff mid week. I'll give a shot on what you provided here. To iterate better, looking at how I worded myself. What I'm basically trying to do is a gun that shoots portals. Basically when it shoots a portal open, it should automatically spawn an exit portal at the position of another object that remains in one place.
  2. Ok so I Took notice of 'get random position': local function getrandomposition(caster) local ground = TheWorld local centers = {} for i, node in ipairs(ground.topology.nodes) do if ground.Map:IsPassableAtPoint(node.x, 0, node.y) then table.insert(centers, {x = node.x, z = node.y}) end end if #centers > 0 then local pos = centers[math.random(#centers)] return pos.x, 0, pos.z else return caster:GetPosition() end end However I'm trying to get the position of an object stead so I can make that once an object is used, it spawns it at the location of the object. I have no idea how to do that, attempts on it resulted in the object not spawning or crashing. Is there any way to replace the 'math.random' ? if not is there anyway to get the position of an object through x,y,z ?
  3. [Game Update] - 309895

    It is essentially done, I just never got around in making the character inspect lines.
  4. Wilson is a scientist that is down to earth.


    Boi needs no shoes.

    1. artistcrab
    2. DragonMage156


      Now Wilson can do science with Kos XD

    3. minespatch


      Just needs socks.

  5. Long time I don't draw the bunny boy Willoughby. He was the first character to make Kos feel like a dad //in denial// Triumphant or not, Kos still has a fondness for the lad. Willoughby belongs to @Dannyelling
  6. 558d8c0ca778bc89df815e08bc009afb.gif.84fc193d5889ef6ae48efee5227ec6f5.gif


    1. Show previous comments  1 more
    2. DragonMage156


      Not a fan of moths but even I would adopt that ^_^

    3. Mobbstar




    4. minespatch


      I remember when you showed the flats on discord.:wilson_dorky:

  7. OH LOL Which? you mean the statue of kos that does the same as the moon dial...or...? I dun remember ____________________________________________________________________________________________________ might as well update stuff Now for King and here the concept of custom walls Just a little comparison between Kos old rose skin and new one:
  8. that is his idle animation, I made it pretty while ago XD ________________________________________________________________________________________ Possibly redesigning kos rose skin and today drew the concept for King's rose skin
  9. Because the ghost is a most accurate representation of what he really is. I actually had more objects than materials modded, like i have tools, a custom crafting station, etc etc. ____________________________________________________________________________________________________________ <-- with his crown and deconstructor so Triumphant kos is done, WOOT This is another object i added in game, its basically a telelocator base that is a bit beefed up but also has the consequence of being more expensive and the staff needed to use it has less uses.
  10. this-is-fine.thumb.gif.2bb2902a687cf034ed1fb9683d4afe46.gif

                                                    M O O D

    1. DragonMage156


      I feel this is related to your last status XD

    2. minespatch


      There's a strange sense of whimsy and contentedness in his face but the swinging around feels like frustration.:wilson_ecstatic:

    3. artistcrab


      one that is cute X3 two i know the feeling

  11. OH BOY...

    API-modded skins ain't working due to update...that means for the moment I can't test my mod lol

    Klei what did u do...

    1. Show previous comments  1 more
    2. DragonMage156


      They "accidentally" leaked their next big event as far as I can tell :p

    3. halfrose


      their accidental leak is preventing me from testing the items i just got done < v >

    4. DragonMage156


      Dammit Klei >u<

  12. Aaaand new objects Sanity pillar will serve to well, give you sanity, but the idea is that it only does so if you go mad. When person is mad it comes out of the ground and recovers sanity, once person leaves state, it goes back down. At least this is the current idea. A 'save me from dying' thing. Diamond turret is...well, a turret. Can't make a server with caves? no problem, now you can have a turret made of steel, gold, glass and red diamond. The current recipe thought for those are: Glass Pillar(Sanity pillar): Glass - 8x White Diamond - 1x Steel - 1x Diamond Turret: Red Diamond - 1x Steel - 6x Glass - 3x Gold - 2x Noting: Glass needs 10 rocks each White diamond needs about 16 rocks last i checked Steel needs 2 iron //you gotta mine flintless rocks Red diamond needs a white diamond and a red gem Recipe might change but so far that is my line of thought
  13. And that is exactly how his ghost looks like now XD ________________________________________________________________________ I was doing a test run with kos new eye shape to update his DST sprites, here is the difference ------------------------------------ And here is the concept of the skin that will replace his Untriumphant. Why am I replacing it? Because Kos...weirdness is no longer canonly created by the shadows, so it no longer makes sense for him to be untriumphant. So there you go, he gets influenced by shadows and perhaps becomes worse than he already is.
  14. I actually have Andël for ages now, I just, never really did much with him, like at all, I drew him once or twice, mentioned him to friends and stuff plot wise, but never did more. And yee, my gf is, she has been checking like, once a month. We were just playing DST these days, it is partially the reason I started modding again. That is basically what his name means XD reasons why are long and not so complicated, but long. Chaucer has just one difference to Bernie, he has a really ****ty personality- LOL Oh and I have replaced Ko's ghost, since old one was terribly outdated.