Ran Posted March 2, 2015 Share Posted March 2, 2015 So I keep reading about how one can split apart a Beefalo herd using the Beefalo Horn, but it just doesn't seem to be working for me. I took 4-5 of em pretty much from one side of the world to the other and they started trying to walk back, but their pathing is trying to get them through the ocean, so they are just stuck walking against the edge. But it's been more than a whole season and they are STILL walking against the edge. They don't make a new herd, they don't do anything other than mindlessly walk without actually moving. Recently I took a second group to a different place, almost as far, managed to get them stuck in the same way, and again it's been several days and all they do is walk against the edge of the world, aiming at their old herd. I tried just leaving them to sleep at night, at first, but the next day they simply woke up and started walking back, and they wouldn't stop, so I figured I had to prevent them from walking back. Am I doing something wrong? Maybe the broken pathing also broke the re-herding process or something? Do I have to trap them with walls instead? Would that even make a difference? I dunno, coding is a weird and mysterious thing, you never know what could happen. Link to comment Share on other sites More sharing options...
Zillvr Posted March 2, 2015 Share Posted March 2, 2015 I think you should trap them in an enclosure, so they can't go back. They'll give up after a while. Based on my experience. Maybe someone can shed some light on the herding code though. Good luck. Link to comment Share on other sites More sharing options...
GalloViking Posted March 2, 2015 Share Posted March 2, 2015 Bring your beefalos into a pen made of walls. For some times they will try to "push" the walls, but they will eventually stop and make their own herd, and will roam normally. Link to comment Share on other sites More sharing options...
Ran Posted March 2, 2015 Author Share Posted March 2, 2015 Alright, I'll give it a try. Maybe if they walk against the edge of the world their AI thinks they are still advancing and that's why they never stop, dunno. Link to comment Share on other sites More sharing options...
blaaaat Posted March 3, 2015 Share Posted March 3, 2015 You wouldn't be the first to report on faulty herding coding. If this doesn't work out, might I suggest you "cheat" using console commands? You've done all the work already, after all, and it's the game messing up, not you. Link to comment Share on other sites More sharing options...
Ran Posted March 3, 2015 Author Share Posted March 3, 2015 Yeah I suppose I could just kill em off and spawn em again, didn't think of that. I'd have to get rid of the drops somehow, but no big deal. Sounds fair enough. Link to comment Share on other sites More sharing options...
Arcita Posted March 3, 2015 Share Posted March 3, 2015 Beefalo herds are easy to move. What you have to do is teleport a baby or adolescent beefalo with a telelocator staff and focus. This will guarantee you a new herd once it grows up. Good luck if you're trying to move volt goats or rock lobsters. It's still possible but it's a huge pain in the ass. Link to comment Share on other sites More sharing options...
cattafett Posted March 6, 2015 Share Posted March 6, 2015 i remember reading somewhere that if you move them to where you want them then quit and start again they should stay put Link to comment Share on other sites More sharing options...
8BitMom Posted March 12, 2015 Share Posted March 12, 2015 Creating walls for enclosure is the easiest trick when you're early on into the game, imo Good luck!BTW: I didn't know you could do that with Rock Lobsters, Arcita. Nice! Link to comment Share on other sites More sharing options...
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