Sharza Posted December 18, 2012 Share Posted December 18, 2012 Hi community,I really like these forums. There is a lot of constructive criticism and people try to help to make the game better, come up with good solutions, help in finding bugs etc. At the same time people have already bought this game, allowing the devs to relax a bit about funding (I hope) and focus on finishing the game properly and actually release it "when it's done" This makes me wonder: a lot of games nowadays, often especially AAA titles, are released in a state that could barely be called anything more than a beta. They are buggy, not fully fleshed out, or include mechanics that the players don't like.Could the concept of releasing a pay to play beta, that is cheaper than the full release actually help in avoiding the above mentioned flaws? As in: could this potentially be a strategy to release games that satisfy a larger crowd while also taking some of the pressure that devs seem to have away?I would be happy to hear what you think about this.Cheers Link to comment Share on other sites More sharing options...
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