redchemist Posted May 18, 2014 Share Posted May 18, 2014 maybe every couple of days a skull chest spawns in the world with resources , when broken they drop bone shards and have loot , would be a nice way to get resources . Link to comment Share on other sites More sharing options...
Maximum124 Posted May 18, 2014 Share Posted May 18, 2014 Every couple of days sounds really OP... Would they not spawn if another one is already there and hasn't been looted? Link to comment Share on other sites More sharing options...
Warden Posted May 18, 2014 Share Posted May 18, 2014 Perhaps a skull chest could also be used as a death chest to store the items of players who have died so they don't leave a mess everywhere. Items can't be placed into it, but items can be taken out. Once all the items are taken out the chest disappears in a puff of smoke. This can be for players who have died but have means of revival such as a meat effigy, touchstone, or amulet so they can easily gather their stuff without mobs/players taking their things depending on the server or if the player's death is permanent, it can be a chest of goodies for other players who happen to find it with the deceased player's skeleton next to the chest. Link to comment Share on other sites More sharing options...
Pyromailmann Posted May 18, 2014 Share Posted May 18, 2014 Maybe not, you can still get resources and most likely, many people when creating worlds will set the world to "large" Link to comment Share on other sites More sharing options...
jbeetle Posted May 18, 2014 Share Posted May 18, 2014 Perhaps a skull chest could also be used as a death chest to store the items of players who have died so they don't leave a mess everywhere. Items can't be placed into it, but items can be taken out. Once all the items are taken out the chest disappears in a puff of smoke. This can be for players who have died but have means of revival such as a meat effigy, touchstone, or amulet so they can easily gather their stuff without mobs/players taking their things depending on the server or if the player's death is permanent, it can be a chest of goodies for other players who happen to find it with the deceased player's skeleton next to the chest.I'd prefer the chaos of items scattering everywhere, being up for grabs by players and animals/monsters alike. Link to comment Share on other sites More sharing options...
redchemist Posted May 19, 2014 Author Share Posted May 19, 2014 Maybe once every season? So it's not op? Link to comment Share on other sites More sharing options...
Snob Posted May 19, 2014 Share Posted May 19, 2014 Not sure what the point of these chests are. We already have set pieces that provide plenty of resources, so I don't think this is really necessary. The fun of the game comes from collecting resources yourself, and crafting them into various tools and junk. There are plenty of bone shards to pick in the desert biome as well. I don't think this skull chest is going to make the game more fun. Link to comment Share on other sites More sharing options...
ConeyKrab Posted May 19, 2014 Share Posted May 19, 2014 I don't see the need for the chest either. With two people you're able to bring in roughly twice the resources, you shouldn't need more. Two mouths to feed shouldn't be too big of a deal either. I should think the developers will be able to balance Multiplayer properly without needing to take the cheap way out and simply handing the players a few things. Link to comment Share on other sites More sharing options...
redchemist Posted May 19, 2014 Author Share Posted May 19, 2014 We'll alright then , I guess it wasn't a good idea Link to comment Share on other sites More sharing options...
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