GentlemanFridge Posted May 18, 2014 Share Posted May 18, 2014 When playing alone and going into a wormhole, the screen blacks out and just gets teleported to the other hole. What if another player is standing right there at the exit, would that player's screen go black too? As for the Mandrake, when eaten everything goes black and the character wakes up the next day. If eaten in MP, would all the players pass out and wake up the next day? Or will it's effect be different when eaten? Link to comment Share on other sites More sharing options...
Hudxesonael Posted May 18, 2014 Share Posted May 18, 2014 When playing alone and going into a wormhole, the screen blacks out and just gets teleported to the other hole. What if another player is standing right there at the exit, would that player's screen go black too? I don't think so. As for the Mandrake, when eaten everything goes black and the character wakes up the next day. If eaten in MP, would all the players pass out and wake up the next day? Or will it's effect be different when eaten? Players who eat Mandrakes will have their screen blacked out and be unable to interact for the rest of the day or until all of the players go to sleep/black out. But that's just a quess of mine. Link to comment Share on other sites More sharing options...
GentlemanFridge Posted May 18, 2014 Author Share Posted May 18, 2014 That was quite a quick response... For the wormhole, maybe there could be a "jumping out of the wormhole" animation, instead of the waking up animation it now uses, the only screen that goes black is the screen of the player entering the wormhole. As for the mandrakes, wouldn't the KO'ed player be extremely vulnerable too monster attacks if they would sleep the whole time? Link to comment Share on other sites More sharing options...
Hudxesonael Posted May 18, 2014 Share Posted May 18, 2014 As for the mandrakes, wouldn't the KO'ed player be extremely vulnerable too monster attacks if they would sleep the whole time? By 'unable to interact' I ment to interact actively and passively with anything in the game (being invulnerable). Link to comment Share on other sites More sharing options...
Maximum124 Posted May 18, 2014 Share Posted May 18, 2014 Wormhole blackout probably only applies to the player using the worm hole, as another player seeing them jump into one would see them jump in and disapear They'll probably have to be an animation added for people exiting a wormhole though. Dunno about mandrakes though, it'd be frustrating as heck to be doing something and then just a player somewhere else on the map chops down on one and its nighty night. but I also like that same idea for the same reasons. Link to comment Share on other sites More sharing options...
Warden Posted May 18, 2014 Share Posted May 18, 2014 My idea for this situation could be that when a player happens to cook/eat a mandrake and ko's themselves as well as nearby players, a friendly player out of range who happens to be passing by can 'revive' them by waking them up, maybe with a certain item or just simple interaction. A jerk player however can just attack them, blow them up with gunpowder, or just leave them there until they wake up the next day or another player stumbles upon them. Link to comment Share on other sites More sharing options...
Pyromailmann Posted May 18, 2014 Share Posted May 18, 2014 No Link to comment Share on other sites More sharing options...
DeadpanQuinkan Posted May 18, 2014 Share Posted May 18, 2014 This reminds me of the times when werepigs ate cooked Mandrakes off the ground and then everyone blacks out. ... Then Wigfrid wakes up with her sanity at 0.Don't see how that would be any different with other players eating them. Link to comment Share on other sites More sharing options...
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