porps Posted April 7, 2014 Share Posted April 7, 2014 is it a bug that carrying a cold thermal stone in summer actually makes you freeze? seems very counter intuitive to me.. actually theres quite a bit in this new dlc that is counter inutitive -- like crock pots being ignited by summer heat for another example... Link to comment Share on other sites More sharing options...
Norman1346 Posted April 7, 2014 Share Posted April 7, 2014 Not only that but you freeze instantly with no warning to the point of taking damage. I wish that they would at least add some warning before you start getting damage. Link to comment Share on other sites More sharing options...
Tamazacat Posted April 7, 2014 Share Posted April 7, 2014 Yes, it's a bug. I thought it was fixed in the last update.Did you get the DLC from Steam or did you get it before it was released on Steam? If before, did you update it to the most recent update? If that's not the case, then that's probably your problem. Link to comment Share on other sites More sharing options...
porps Posted April 8, 2014 Author Share Posted April 8, 2014 I got it from humble before it was available on steam, but i'm up to date. It updates automatically afaik, next update in 9 days it says. I have Webber anyway, think that was the most recent update. Link to comment Share on other sites More sharing options...
Norman1346 Posted April 8, 2014 Share Posted April 8, 2014 Yes, it's a bug. I thought it was fixed in the last update.Did you get the DLC from Steam or did you get it before it was released on Steam? If before, did you update it to the most recent update? If that's not the case, then that's probably your problem. I have to say I think this is right. The most resent hot-fix was not working for me. Seth R explained to me how to fix my issue in the hot-fix thread. It might be worth checking it out if anybody is having issues that were supposed to have been fixed. Can't confirm the thermal-stone thing though as it is no longer summer in my game. Link to comment Share on other sites More sharing options...
porps Posted April 8, 2014 Author Share Posted April 8, 2014 Thanks norman, i read through the thread and can confirm im up to date (Rev 99241) i guess this is the fix we thought addresses the problem... Fixed thermal stone behaving improperly after cooling in an ice box. Could not reproduce other bugs reported with thermal stone after making this fix.But it's definately still insta-freezing me in summer... P'raps i should post in the bugs section. Link to comment Share on other sites More sharing options...
CityOfGloom Posted April 8, 2014 Share Posted April 8, 2014 I had a similar bug involving overheating in the winter when I slept in my tent Link to comment Share on other sites More sharing options...
MatGreevil7 Posted April 11, 2014 Share Posted April 11, 2014 Same here, been through 3 summers, happens every time. there is a duration before it occurs, but if a character holds the "frozen" thermal stone for that time, he or she will freeze, and you have to drop that item. Link to comment Share on other sites More sharing options...
Plague Mouse Posted April 11, 2014 Share Posted April 11, 2014 I got my last summer by letting the stone hover on the mouse and then putting it in my inventory when the overheating starts, then removing and let it hover after a few seconds.Annoying but it will work in case of emergencies. Link to comment Share on other sites More sharing options...
rezecib Posted April 11, 2014 Share Posted April 11, 2014 I think I found the problem, guys. In heatrock.lua:if mintemp and inst.components.temperature then--inst.components.temperature.mintemp = mintempend If that weren't commented out, then the thermal stone would only be able to reach a temperature of zero outside of winter. I confirmed this by editing the code and creating a test setup with the console. Link to comment Share on other sites More sharing options...
porps Posted April 11, 2014 Author Share Posted April 11, 2014 I think I found the problem, guys. In heatrock.lua:if mintemp and inst.components.temperature then--inst.components.temperature.mintemp = mintempend If that weren't commented out, then the thermal stone would only be able to reach a temperature of zero outside of winter. I confirmed this by editing the code and creating a test setup with the console. That might aswell be greek to me, but i'll take your word for it theres a thread about this in bug reports section which SethR has been active on, so i hope you dont mind but i'm gonna quote your post in that thread Link to comment Share on other sites More sharing options...
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