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Future of Don't Starve


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Hi guys,

 

Aaron here, I have a question of sorts. (Warning: wall-o-text.... -ish)

 

I've started this game not that long ago, but fell in love with it very rapidly.

 

I beat the Adventure Mode, and currently on 111th day in survival mode with Wendy, got a thriving self sustaining camp, basically life is pretty good in the wilderness. 

 

Back to the point. Since I came to this game late, when the hype has kinda settled down a bit, I can't help but feel a little sense of dread related to this games development.

 

To me it seems like Klei gave their best to create an incredible game, but at some point it reached the peak balance between cash-flow and development expenses, as well as the fact that new secret projects are probably cooking in the basement that need resource attention.

 

The whole Steam workshop thing, again to me says "Hey bros, we gave it our best, unfortunately our CEO says we need to work on other things now, here you go, carry on the torch yourselves".

 

The reason I'm pointing this stuff out is - I love the game. I think its absolutely fantastic, and I really don't want to see it retreat into the shadows. 

 

As a person that loves the idea of games being vanilla (I only used one mod, the one that gives you tech to craft freezers), and frowns upon those pesky whippersnapper mod users ( :p ), I believe that - sure mods may be refreshing at first, but in the long run they just derail the delicate balance that was in mind when game was in development, and was released with intention to give a certain vibe, and feel.

 

I guess to summarize my babbling, my question would be:

 

Do you think, that with Klei passing development torch to the community, Don't Starve has an actual future and potential to become greater than it is now? (Sadly at it's highest peak me thinks), or will it just get swept under the rug as a mod riddled platform with lasers, and tanks, and god mode, and unbreakable armor, tools that don't expire, and god knows what other nonsense that turns Don't Starve into anything BUT the game we fell in love with.

 

That is all!

 

Thanks for reading if you did, let me know what you think

 

Kind regards,

Concerned Survivor 

 

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DLC means development isn't over yet.

 When November rolls around, the majority of the dev team is going to focus on the first Don’t Starve DLC. We haven’t decided what this is going to be yet (not multiplayer!), but I think that we are leaning towards bringing crazy new challenges set in the same world. We want to be able to make big scary changes to the game rules and do strange new things without changing the core, vanilla DS experience.

Even if your name referred to what he was talking about....just ignore him. The number 1 rule of DS forums is: Ignore TRENTOMINOUS

No. The number one rule is have fun.

Jbeetle is just tired of me being stupid on these forums. And im tryingto stop.

I was kidding bout ur name

I have no idea what was even implied with him thinking there was aything dirty with Massive D

 

*Looks again, thinks*

 

Oh wait, i think I could get it, but I'm a Fringe fan first, a pervy perv perv *looks at Trent* second. 

 

Back to the point,

 

it helps if you were around when this was pinned to the general Don't Starve area, but this thread pretty much explains their position, and why they stopped releasing regular updates every two weeks. Perhaps just maybe there will be the occasional free update, but that is pretty much it. 

 

Speaking a s a player who also came late to the game (July 2013,) you have to realize there is a point in the game's life where the developers need the team to work on other projects (or they even leave the company altogether for other things.) We are entering that time. 

 

 

But if you truly want to continue to support Klei, then I suggest you get in early on the ground floor of their new game Incognita. it's just in Alpha (as in recently was in pre-Alpha,) and has a great bunch of developers who, would love you to join their general community forums as well. 

 

 

But if you truly want to continue to support Klei, then I suggest you get in early on the ground floor of their new game Incognita. it's just in Alpha (as in recently was in pre-Alpha,) and has a great bunch of developers who, would love you to join their general community forums as well.

I wish they cared about cross-platform support right from the start. I like how Klei does things (that aside), but I can't really follow their projects because of that. There's not much fun in "coming late to the game".

But anyway, more on topic: as has been said, there's a DLC planned, and there was mention of plans from Don't Starve being "far from over", but at this point it's hard to know what exactly they meant with that (I think JoeW was the one who said it).

I wish they cared about cross-platform support right from the start. I like how Klei does things (that aside), but I can't really follow their projects because of that. There's not much fun in "coming late to the game".

But anyway, more on topic: as has been said, there's a DLC planned, and there was mention of plans from Don't Starve being "far from over", but at this point it's hard to know what exactly they meant with that (I think JoeW was the one who said it).

 

And staying on the DS topic, I too came late to the game looking at July 2013 and somehow contributed.

 

 

(I'll contribute even more once this ^&*(^&*(^(*& connection I have in my computer room is fixed.)

 

As long as you are there for your fellow gamers though, you are always welcome no matter how early or late you are, everybody. 

Nope. All of the mods might as well be labelled "cheats" since there's rarely concern for balance other than "oh, OP? I will decrease this number by this much...good enough?"

Not my Architectural Geometry mod too?!

 

 

I just wanted...pretty bases!

*Runs off sobbing*

Nope. All of the mods might as well be labelled "cheats" since there's rarely concern for balance other than "oh, OP? I will decrease this number by this much...good enough?"

 

Couldn't agree more, especially with the direction most of the molders seem to be going. I've been objectively studying pretty much all the mods that are currently on steam workshop and in forums, and in my honest, humble opinion, the only 2 mods that made sense to me were the honey v.2 (longer lifetime, can be reheated, just like real life, and as the only single thing that bothered me about this game being the fact that honey would rot, this mod pretty much made the bother go away entirely), and the freezer mod, which just seemed so in place, and was actually balanced with the frozen items needing 2 days to thaw, you had to be strategic about it when winter came.

 

As of character mods... Well, they were interesting. In my opinion if you gonna dedicate your time to making a character, at least make sure that you get 2 things straight:

 

1. you nail the artwork (talking about the rubbish ones made in paint).

2. they fit the in game world, and it makes sense for them to be there, add a bit of story depth in fact. (there are some really good ones, but something about them isn't just quite there in the right sweetspot it feels)

 

I mean, why on earth would you waste your time making a bloody Link character? If you like Zelda so much.... just play Zelda? 

And .... My little pony characters? Seriously guys? 

 

To me at this point that's just equivalent  to walking into a funeral wearing a pony costume, and being like "sup?" when people are looking at you funny.

 

Not even gonna bother discussing the stat changing mods, as you named them yourself - "cheats".  Plain and simple. 

if you need a mod that gives you an infinite weapon, armor , HP, or anything along those lines, face it, you probably grew up as a spoiled kid that didn't receive enough ass-beating needed to develop character. 

 

Just sayin...

Not my Architectural Geometry mod too?!

 

 

I just wanted...pretty bases!

*Runs off sobbing*

 

Oh I've seen your mod today, it's really cool, and having OCD I thought that it would help me out quite a lot, but then I pointed out to myself that this is a very Tim Burton'esk game, and asymmetry is pretty much the core of the artwork, so having stuff slightly off inst that big of a deal. Great mod though! 

Oh I've seen your mod today, it's really cool, and having OCD I thought that it would help me out quite a lot, but then I pointed out to myself that this is a very Tim Burton'esk game, and asymmetry is pretty much the core of the artwork, so having stuff slightly off inst that big of a deal. Great mod though! 

Not my  mod, somebody else made it.

 

But currently as a pretty much die-hard vanilla player, it;s the one mod I'll allow if I'm trying to make a base for future pics. 

I tried to download the co-op mod once, but damn that shiet is outdated. Hell no I ain't getting some dragon crap where ip addresses get involved! HEYUL NO!

 

 

In all seriousness, I agree with the fact that DS isn't being developed as much as it should. i personally think that laziness hit in when they said no to multiplayer, since truthfully, it wouldn't be THAT hard, maybe tell your community that no updates are coming for a few months to add multiplayer, or hire some new coders. After that, I knew it was getting lazy-ish, but now they just... stopped.

 

Just split time with DS, Incognita, and Mark of the Ninja in three. A Don't  Starve update would at least come. I don't want to hear that Don't Starve is not nearly over, when you stopped the updates when it still doesn't feel complete!

 

Take Minecraft, for example. Sure, they have lots of players, but even when they were a small game at the start, they knew how to get players! They added multiplayer, HUGE updates every 6 months, and they made it fun!

 

DS, however, lacks 2 of those things. They didn't want to risk multiplayer at the start to get more people, and they haven't even announced a new update! At least tell us something! I don't care if it is something like , "Oh update in 2 months enjoy your life," but we want hints.

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