Jump to content

Recommended Posts

Maybe add and balance the protective measures first before adding the spider raid.:) Because right now, besides a ring of trees, there's not really any protective measures one can do.

That's a good idea. Maybe a fence? You'd have to use planks and ropes to build fences probably.

I agree. I think adding more monsters would be great. Maybe a spider queen? Wolves? Goblins?

I think the spiders should actually remain untouched. if anything the spiders are more of a pest than an actual enemy, the most dangerous challenge you face when dealing with spiders is clearing them out, attacking a large nest of eggs can easily get you swarmed, and eaten, so you have to choose when and how you deal with them.Perhaps a spider queen spawning in places were there's more than 3 large spider nests? I like the idea of adding wolves as they would suit the Gothic style whereas i feel Goblins would be to 'fantasy'.

The idea of a larger, tougher spider queen is a great idea. It would allow for increased difficulty, offset by higher rewards. I would like to see a thief like character/monster in the game; something that would steal your craftables, destroy you constructions. Say without the use of to incorporate earlier ideas some sort of fence/obstruction. Maybe even have different levels so one type would steal food if not warded off by a near by fire i.e. a monkey, while another would stomp out fires without a fence up, i.e. a rhino.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
  • Create New...