Caves II Release Candidate


Kevin
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Just pushed the release candidate to the publicpreview branch. Unless you guys find something game-breaking tonight, this is what will go live tomorrow.

Thank you all for your help this past week! We couldn't do this crazy always-updating thing without you!

Build 79257 Changelist:

    [*]Added update name banner to main menu

    [*]some new, revised tentapillar anims

    [*]Fixed the danger detetctor on the autosaver

    [*]Fixed stray precipitaiton particles when exiting caves

    [*]Added missing strings

    [*]Meat Bulbs will now hide for longer after being harvested.

    [*]Fixed a bug that caused Meat Bulbs to digest items too quickly.

    [*]re-enabled Luasockets library for modders (windows only)

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I wonder, why has everyone ASSUMED there will be a new character?

A few days ago Kevin did say a new character is part of the road map for the next few updates. (And it's a character we've seen, but with a twist). Obviously, it's not going to be in this update.
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