Sofy Happy Posted April 7 Share Posted April 7 2 hours ago, V2C said: We are considering adding a taunt effect later. If you're planning to add a new practical taunt ability, please don’t forget to also update the only existing character taunt in the game — Wigfrid’s Rude Interlude. It’s a battle song with an extremely long wind‑up, a small range, fairly strict usage conditions, and unreliable aggro; once another player hits the targeted enemy, the taunt instantly drops off. It’s widely regarded as the most niche and least useful ability in her entire skill set. 6 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858851 Share on other sites More sharing options...
hhhhddh Posted April 7 Share Posted April 7 4 minutes ago, -Nick- said: nooooo i love the dizzy effect plus WX has things about them that doesnt really make that much sense. Then you can use one. Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858852 Share on other sites More sharing options...
reddocc Posted April 7 Share Posted April 7 dizziness is fair with how convenient the circuit became, even if after plugging 2 circuits didn't gave immunity I would still use it, besides it adds a little personality to Wx78 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858853 Share on other sites More sharing options...
edulopes Posted April 7 Share Posted April 7 Just now, reddocc said: dizziness is fair with how convenient the circuit became, even if after plugging 2 circuits didn't gave immunity I would still use it, besides it adds a little personality to Wx78 and well placed, ( it imitates the mosslings) xD 6 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858854 Share on other sites More sharing options...
totra_proska Posted April 7 Share Posted April 7 dst4.mp4 Best skill ever! 11 3 1 4 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858855 Share on other sites More sharing options...
IAmAFurrz Posted April 7 Share Posted April 7 im a bit confused as to what block circuit is supposed to do? its just bad health regen but on gamma slot instead Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858856 Share on other sites More sharing options...
LordeMao Posted April 7 Share Posted April 7 2 hours ago, V2C said: Spinning for too long will result in a brief dizzy state. I knew this was going to happen eventually, but he's a robot, what's the point? 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858857 Share on other sites More sharing options...
-Nick- Posted April 7 Share Posted April 7 (edited) 2 minutes ago, LordeMao said: I knew this was going to happen eventually, but he's a robot, what's the point? I mean robots need a inner mechanism to keep balanced too! Especially humanoid ones. Edited April 7 by -Nick- 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858859 Share on other sites More sharing options...
NotGabriel Posted April 7 Share Posted April 7 For those who can play, how voluntary is the movement of spin cycle? Can you use it stationary for combat? Does dizziness become too annoying to deal with for fighting or chopping? I’d love to see more clips here! Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858860 Share on other sites More sharing options...
Ruperstiltskin Posted April 7 Share Posted April 7 2 minutes ago, NotGabriel said: For those who can play, how voluntary is the movement of spin cycle? Can you use it stationary for combat? Does dizziness become too annoying to deal with for fighting or chopping? I’d love to see more clips here! If you hold f you get to the closer enemy thats agressive, if you instead hold space or f and use the moving keys you can move freely with kinda a tiny lag input like when on ice, its very nice since you get speed reduction that you can counter with the speed circuits! 3 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858861 Share on other sites More sharing options...
-Nick- Posted April 7 Share Posted April 7 15 minutes ago, totra_proska said: dst4.mp4 9.81 MB · 0 downloads Best skill ever! we need lawnmower sounds over this 8 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858862 Share on other sites More sharing options...
edulopes Posted April 7 Share Posted April 7 28 minutes ago, totra_proska said: dst4.mp4 9.81 MB · 0 downloads Best skill ever! Amazing 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858866 Share on other sites More sharing options...
totra_proska Posted April 7 Share Posted April 7 23 minutes ago, -Nick- said: we need lawnmower sounds over this Here mate 😁 dsss.mp4 15 2 8 5 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858869 Share on other sites More sharing options...
Mike23Ua Posted April 7 Share Posted April 7 1 hour ago, LordeMao said: I knew this was going to happen eventually, but he's a robot, what's the point? For the same reason the robot secretary boss in Lego Batman 2 DC Super Heroes gets dizzy after spinning around for a bit leaving it vulnerable to be attacked. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858877 Share on other sites More sharing options...
VaskalRascal Posted April 7 Share Posted April 7 Spin-Cycle being AOE now is all I wanted. Go Klei go! Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858878 Share on other sites More sharing options...
astation Posted April 7 Share Posted April 7 Great changes! I’m wondering if Gamma Circuits will have synergies with each other. Using Block right before getting dizzy will be really cool. Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858881 Share on other sites More sharing options...
Kondr_ Posted April 7 Share Posted April 7 Yay! Juicy changes! Going to test-test-test 0_o Mb spinning across reed trap would be nice (or deadly) Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858886 Share on other sites More sharing options...
astation Posted April 7 Share Posted April 7 There’s a new discover with Inhabited Machines II. If I activate it directly and then transfer to another backup, that backup got full charge. But if I first respawn on another backup, then transfer into Inhabited Machines II, both bodies end up with zero charge, resulting in double charge loss. Isn’t this a mistake? Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858887 Share on other sites More sharing options...
Cheggf Posted April 7 Share Posted April 7 3 hours ago, Cassielu said: 5s → 8s As a comparison, Maxwell have 12s, Abigail is 7s, Wigfrid is 6s That is realy slightly indeed.😂 It went from the shortest to second longest! 60% longer! Every game studio always means by an enormous amount when they say slightly. 4 hours ago, V2C said: We are considering adding a taunt effect later The taunt should be sticky so other people don't just instantly steal aggro on the first attack. Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858888 Share on other sites More sharing options...
Goloide Posted April 7 Share Posted April 7 I still wish that using beta circuits on a backup chassis would do more, circuits like speed,night vision and electric dont do nothing right? Also I would love that having an upgraded Refrigerant circuit would make a backup chassis a better fridge with way more space that you can add the Expansive Storage for even more space, the upgraded version of the Thermal circuit could also cook stacks of food that you add to the chassis inventory. Electric circuit could just turn the chassis into a stationary turret that shots bishops electric bolts at nearby enemies, speed circuits could just give all survivors in the area a speed boost, night vision recharging moggles or just giving night vision to nearby players and range booster just adding more range to all circuits. 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858890 Share on other sites More sharing options...
Master_NiX Posted April 7 Share Posted April 7 Since we're buffing Gamma circuits, please fix Redigestion Circuit when it's affected by skill tree. Right now it kills WX's feature to eat spoiled food without repercussions. Being able to recycle and eat spoiled item at the same time, would be better, right now I'd rather take redigestion out to eat spoiled items, and put it back to recycle rot. Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858893 Share on other sites More sharing options...
hhhhddh Posted April 7 Share Posted April 7 28 minutes ago, Master_NiX said: Since we're buffing Gamma circuits, please fix Redigestion Circuit when it's affected by skill tree. Right now it kills WX's feature to eat spoiled food without repercussions. Being able to recycle and eat spoiled item at the same time, would be better, right now I'd rather take redigestion out to eat spoiled items, and put it back to recycle rot. it's already fixed 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858897 Share on other sites More sharing options...
Jakepeng99 Posted April 7 Share Posted April 7 5 hours ago, V2C said: Changes Irreplaceable items will no longer go into a Backup Chassis and will fall out when WX-78 Transfers Consciousness. Electrification Circuit direct damage reduction has been reverted. Gastrogain circuits hunger drain changed so the base rate is the same before the skill tree perks. Blocking Circuit Reduced cooldown from 120 seconds to 60 seconds. Increased the damage it can take from 75 to 100. We are considering adding a taunt effect later. Slightly increased Sonic-Invoker Circuit’s panic time. Spin-Cycle circuit The spinning action is now an AOE effect. Added controlled movement while spinning. Movement speed is affected by speed boosts. Spinning for too long will result in a brief dizzy state. Bug Fixes Fixed Backup Chassis created from Inhabited Machines II having a fully charged energy meter. Fixed W.O.B.O.T. picking up just one item at a time and returning to store it. Fixed Electrification Circuit’s skill perk not taking into account electric damage multipliers and wetness. Fixed Electrification Circuit’s skill perk interrupting WX-78’s block state. Fixed Spoiled foods (e.g. Spoiled Meatballs) not giving any stats to a WX-78 with Redigestion Circuit and its skill perk. Fixed WX-78 with Gamma Circuits being unable to dismount from their mount. Modding Notes Added support for more fields in WX-78 module definitions. overridebank, overridebuild, overrideminiuibuild, overrideuibuild View full update Nice changes I like these 2 hours ago, Ruperstiltskin said: If you hold f you get to the closer enemy thats agressive, if you instead hold space or f and use the moving keys you can move freely with kinda a tiny lag input like when on ice, its very nice since you get speed reduction that you can counter with the speed circuits! Thats a neat synergy 2 hours ago, LordeMao said: I knew this was going to happen eventually, but he's a robot, what's the point? It’s probably to compensate because the movement and aoe looks extremely good 1 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858903 Share on other sites More sharing options...
zvxaxvz Posted April 7 Share Posted April 7 Ohhh yippee!! Yay!! :3 Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858905 Share on other sites More sharing options...
Kvetevk Posted April 7 Share Posted April 7 2 minutes ago, zvxaxvz said: Ohhh yippee!! Yay!! :3 ⍜⊑⊑⊑ ⊬⟟⌿⌿⟒⟒!! ⊬⏃⊬!! Link to comment https://forums.kleientertainment.com/forums/topic/170560-game-update-721079/page/2/#findComment-1858907 Share on other sites More sharing options...
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