Developer V2C Posted February 14 Developer Share Posted February 14 Click here for main update thread. Changes Clockworks can now only be befriended when they are stunned, and the action string has been changed to “Repair”. Bug Fixes Fixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely. Fixed Mockingbirds blocking placement and sticking around in an invisible state when the Knight Shrine is destroyed. Fixed certain entities that are in a non-workable state, being worked anyways from collision with the Shtick Horse. Fixed Gloombell’s manure disappearing and reviving functionalities not working. Fixed Wilson's Equinor beard side view having some of the Rosette beard art. Fixed Sky Lantern’s global map icons not working properly for other players. Fixed Batilisks not engaging in combat. Fixed Spider Warriors spawning out of their dens immediately going back inside. View full update 25 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/ Share on other sites More sharing options...
Ugur01 Posted February 14 Share Posted February 14 Crystal Crested Buzzards haven't been spawning since the update. Is anyone else experiencing this? Since YOTH Update Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851381 Share on other sites More sharing options...
-Variant Posted February 14 Share Posted February 14 12 minutes ago, V2C said: Clockworks can now only be befriended when they are stunned, and the action string has been changed to “Repair”. Definitely better. I'm glad for this change. Figuring this step can be basically skipped with tingle nodes? 3 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851383 Share on other sites More sharing options...
-Nick- Posted February 14 Share Posted February 14 (edited) Still not ideal, but I guess its okay. Weird that Machines like clockworks get more vulnerable from electric attacks while WX is the opposite. Edited February 14 by -Nick- 5 2 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851385 Share on other sites More sharing options...
GrapeVruit Posted February 14 Share Posted February 14 21 minutes ago, V2C said: Click here for main update thread. Changes Clockworks can now only be befriended when they are stunned, and the action string has been changed to “Repair”. Yeah, that feels much more natural than just feeding them gears straight up. Is it possible to mention their weakness to electricity and ability to be tamed in the Scrapbook? It's a powerful feature, though it might go under the radar without extra insight. 4 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851391 Share on other sites More sharing options...
Maxil20 Posted February 14 Share Posted February 14 21 minutes ago, -Nick- said: Weird that Machines like clockworks get more vulnerable from electric attacks while WX is the opposite. Clearly it's because WX specced into electric resistance and ignored water resistance while the clockworks specced into water resistance and lack electric resistance (ignore how the morning star deals more damage to them while wet as well and makes this joke fall apart) 4 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851393 Share on other sites More sharing options...
Milordo Posted February 14 Share Posted February 14 BRUH. Man, do Klei did a quick run for this. Completely understandable. It's a start and it kinda requires morning star or electric darts. Thanks a lot Klei! 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851394 Share on other sites More sharing options...
Developer omar_klei Posted February 14 Developer Share Posted February 14 40 minutes ago, Ugur01 said: Crystal Crested Buzzards haven't been spawning since the update. Is anyone else experiencing this? Since YOTH Update Hello. May you share your world files through private messages? 2 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851395 Share on other sites More sharing options...
BalkanCockroach Posted February 14 Share Posted February 14 27 minutes ago, -Nick- said: Still not ideal, but I guess its okay. Weird that Machines like clockworks get more vulnerable from electric attacks while WX is the opposite. WX is more advanced cause he was made by Wag and human WX both being mega geniuses for their time. Clockworks were made by the stone age magic rock using Ancients. Don't ask how they made metal alloy or wires cause I have no idea. Lota lore inconsistency about if Max made them or if the ancients did. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851396 Share on other sites More sharing options...
reddocc Posted February 14 Share Posted February 14 c'mon it would be funny if after you try to "repair" the clockwork it has a chance to reject you and instantly hit you with an electric attack 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851401 Share on other sites More sharing options...
Milordo Posted February 14 Share Posted February 14 @omar_klei New crash when trying to fix broken clockworks 2 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851404 Share on other sites More sharing options...
VaskalRascal Posted February 14 Share Posted February 14 Swag. Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851414 Share on other sites More sharing options...
aidankocherhans Posted February 14 Share Posted February 14 That was a super fast response to feedback, thank you! If hostile bishops can shock the other clockworks it might still be a bit too easy to exploit in the ruins, but I haven't had a chance to test anything out yet. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851419 Share on other sites More sharing options...
Pig and beefalo Posted February 14 Share Posted February 14 (edited) Could some simple commands be added to these machines? For instance, whether to stop or follow, always following is a bit in the way. At the same time, can the Houndius Shootius be changed to an attack mode similar to that of the Clockwork Bishop? Its animation looks really suitable for electric shock. Edited February 14 by Pig and beefalo 2 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851420 Share on other sites More sharing options...
Developer V2C Posted February 14 Author Developer Share Posted February 14 3 hours ago, Milordo said: @omar_klei New crash when trying to fix broken clockworks This should be fixed now. Updated the hotfix to 712852. 10 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851421 Share on other sites More sharing options...
Oh Hi Mark Posted February 14 Share Posted February 14 Thanks so much for the speedy fixes. When will the Klei servers update to the newest version? Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851426 Share on other sites More sharing options...
Jakepeng99 Posted February 14 Share Posted February 14 7 hours ago, V2C said: Clockworks can now only be befriended when they are stunned, and the action string has been changed to “Repair”. Thank you for taking our feedback. 7 hours ago, Ugur01 said: Crystal Crested Buzzards haven't been spawning since the update. Is anyone else experiencing this? Since YOTH Update Nope Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851435 Share on other sites More sharing options...
Developer JesseB_Klei Posted February 14 Developer Share Posted February 14 2 hours ago, Oh Hi Mark said: Thanks so much for the speedy fixes. When will the Klei servers update to the newest version? The servers are now going through the update routine and will be updated in the coming minutes. 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851445 Share on other sites More sharing options...
PonyOfApocalips Posted February 14 Share Posted February 14 8 hours ago, V2C said: Fixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely. That was a feature 3 hours ago, Pig and beefalo said: At the same time, can the Houndius Shootius be changed to an attack mode similar to that of the Clockwork Bishop? Its animation looks really suitable for electric shock. That houndius change would ruin some farm design like scrap farm Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851446 Share on other sites More sharing options...
wormwood123 Posted February 14 Share Posted February 14 7 hours ago, -Variant said: Definitely better. I'm glad for this change. Figuring this step can be basically skipped with tingle nodes? Also if you get one bishop you can use that to stun other clockworks which is kinda a fun method Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851447 Share on other sites More sharing options...
PonyOfApocalips Posted February 14 Share Posted February 14 7 hours ago, -Nick- said: Still not ideal, but I guess its okay. Weird that Machines like clockworks get more vulnerable from electric attacks while WX is the opposite. WX is build diffrent Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851448 Share on other sites More sharing options...
Schry Posted February 14 Share Posted February 14 I hope the Broken Clockworks that players fix in the ruins stay friendly. Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851449 Share on other sites More sharing options...
Mike23Ua Posted February 14 Share Posted February 14 8 hours ago, -Nick- said: Still not ideal, but I guess its okay. Weird that Machines like clockworks get more vulnerable from electric attacks while WX is the opposite. Easy answer, they are fully machine, WX78 is not & never was, WX78 has a soul, and therefore what short circuits a full machine, gives power to a spirit inhabiting a machine. 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851452 Share on other sites More sharing options...
Malfario Posted February 14 Share Posted February 14 I think this its all the changes needed to clockworks, now in orther to use them you first need a mean to electrocute them and early game thats not the most commun thing to do. Even late game it can be a but of a hussle once you keep inventory manegement in mind. combine with the cost in time effort and resources of summoning clockworks upstairs i think clockworks army have the sufficient level of friction. This has been an absolutly joy of an adittion, words dont make justice to how happy i am for the clockwork changes, Not only they have been redisigned into a much more interesting trio, that works in tandem against you with a lot fo variety and emerging tactics to defeat them. But they have been reworked in such an magnificent way, finally we are getting stun states for pre rift mobs so the player now to look out for them, it takes yet more usage of the new electric dmg making more impactfull, Absolutly knocked out of the park. The only thing i can imagine i would like to be added is to maybe add an in game way to learn the stun stage and repair mechanic, We know the bishops were originally made by wagstaff so maybe a research notes about clockworks on the junkyard could be a nice adition. Or even better have a set piece in the ruins implied to be back from when maxwell was king, with a note by maxwell that explains how he stole the clockworks from wagstaff 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851455 Share on other sites More sharing options...
RubLog6 Posted February 14 Share Posted February 14 1 hour ago, Mike23Ua said: Easy answer, they are fully machine, WX78 is not & never was, WX78 has a soul, and therefore what short circuits a full machine, gives power to a spirit inhabiting a machine. Confidently incorrect 1 Link to comment https://forums.kleientertainment.com/forums/topic/169787-game-update-712852/#findComment-1851457 Share on other sites More sharing options...
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