Parusoid Posted February 13 Share Posted February 13 4 hours ago, Maxil20 said: DST now has a luck mechanic, and a massive amount of things are impacted by it. no mention of it in patch notes, can u elaborate? 1 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851206 Share on other sites More sharing options...
Jakepeng99 Posted February 13 Share Posted February 13 2 hours ago, Kacpert25 said: After testing the new changes, I can confidently say that this is a great update. Clockworks have been brilliantly updated. And adding an electric attack to the Bishop is fantastic. Finally, a more common mob that uses the electric damage mechanic. I hope we get more mobs in the future that use this mechanic. The changes to the Crystal-Cressed Buzzards are also quite good. I really like the fact that we have the first mob that uses slippery ground mechanic. Although it's a sad that their flames still dealing damage fences and walls. But I won't complain about it for now until I check in practice whether it is now possible to live with them in the world. As for the Year of the Knight, it's really good. Finally, from the Year of the Catcoon, we got an original Lunar New Year event that doesn't copy ideas from previous events. I like how Stage was used in this event. I agree please Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851207 Share on other sites More sharing options...
somerandomDudev Posted February 13 Share Posted February 13 cool stuff! also are there any new codes for klei points that anyone knows about from this update? Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851222 Share on other sites More sharing options...
Nikki Darks Posted February 13 Share Posted February 13 8 hours ago, Maxil20 said: This sentence doesn't do it justice. DST now has a luck mechanic, and a massive amount of things are impacted by it. For a list of some of the effects, here is a look at the code provided by a friend: Reveal hidden contents AcidBatWave = CommonChanceUnluckMultAndLuckHyperbolic(5), AncientTreeSeedTreasure = CommonChanceLuckAdditive(0.1), BatGraveSpawn = CommonChanceUnluckMultAndLuckHyperbolic(3, .5), BirdDropItem = CommonChanceUnluckHyperbolicAndLuckAdditive(2, .25), BrightmareSpawn = CommonChanceUnluckMultAndLuckHyperbolic(4), ChessJunkSpawnClockwork = CommonChanceUnluckMultAndLuckHyperbolic(5, .5), ChildSpawnerOtherChild = CommonChanceUnluckMultAndLuckHyperbolic(6), ChildSpawnerRareChild = CommonChanceUnluckMultAndLuckHyperbolic(4), CriticalStrike = CommonChanceLuckAdditive(.5), CritterNuzzle = CommonChanceUnluckHyperbolicAndLuckMult(0.5), DeciduousMonsterSpawn = CommonChanceUnluckMultAndLuckHyperbolic(6), DecreaseSanityMonsterPopulation = CommonChanceUnluckHyperbolicAndLuckMult(-2, 1), DropWetTool = CommonChanceUnluckMultAndLuckHyperbolic(.5, 1), GrassGekkoMorph = CommonChanceUnluckMultAndLuckHyperbolic(4, .5), HuntAlternateBeast = CommonChanceUnluckMultAndLuckHyperbolic(3, 0.5), IncreaseSanityMonsterPopulation = CommonChanceUnluckMultAndLuckHyperbolic(3), InspectablesUpgradedBox = CommonChanceLuckAdditive(0.5), LeifChill = CommonChanceUnluckHyperbolicAndLuckMult(1), LighterIgniteOnAttack = CommonChanceUnluckMultAndLuckHyperbolic(.5), LootDropperChance = CommonChanceLuckHyperbolic(3, 6, 3), LoseFollowerOnPanic = CommonChanceUnluckMultAndLuckHyperbolic(1), LuckyRabbitSpawn = CommonChanceUnluckHyperbolicAndLuckAdditive(1), -- This will REALLY go high with luck, which makes sense, it's the lucky rabbit! So, special 'syngery' LureplantChanceSpawn = CommonChanceUnluckMultAndLuckHyperbolic(3, .5), MalbatrossSpawn = CommonChanceUnluckMultAndLuckHyperbolic(4, 1), MegaFlareEvent = CommonChanceLuckHyperbolic(1.5, 1, -2), -- This takes into account every player. MermTripleAttack = CommonChanceLuckAdditive(0.5), MessageBottleContainsNote = CommonChanceLuckAdditive(-.2), MonkeyFollowPlayer = CommonChanceUnluckMultAndLuckHyperbolic(2), ParasiteOverrideBlob = CommonChanceUnluckMultAndLuckHyperbolic(8), PirateRaidsSpawn = CommonChanceUnluckMultAndLuckHyperbolic(5, .5), PreRiftMutation = CommonChanceUnluckMultAndLuckHyperbolic(2), ResidueUpgradeFuel = CommonChanceLuckHyperbolic(2, 4), RuinsHatProc = CommonChanceLuckAdditive(.33), RuinsNightmare = CommonChanceUnluckMultAndLuckHyperbolic(2), RiftPossession = CommonChanceUnluckMultAndLuckHyperbolic(3), SchoolSpawn = CommonChanceLuckAdditive(0.5), ShadowRiftQuaker = CommonChanceUnluckMultAndLuckHyperbolic(8), ShadowTentacleSpawn = CommonChanceLuckAdditive(0.2), SharkBoiSpawn = CommonChanceUnluckMultAndLuckHyperbolic(2), StatueSpawnNightmare = CommonChanceUnluckMultAndLuckHyperbolic(1, 1), SpawnLeif = CommonChanceUnluckMultAndLuckHyperbolic(6), SpecialSchoolSpawn = CommonChanceUnluckMultAndLuckHyperbolic(3), SpiderQueenBetterSpider = CommonChanceUnluckMultAndLuckHyperbolic(3, .5), SpookedChance = CommonChanceUnluckHyperbolicAndLuckHyperbolic(2, -1, 0, 2), SquidHerdSpawn = CommonChanceUnluckMultAndLuckHyperbolic(5), TerrorbeakSpawn = CommonChanceUnluckMultAndLuckHyperbolic(2, .5), WildFireIgnition = CommonChanceLuckHyperbolicLower(2), -- Don't have unluckiness affect this, it affects other players really badly The ways to increase/decrease luck are limited right now, but here is a chart of the current sources (note that as of the moment, the Wes luck penalty is not in the game): Reveal hidden contents Weird that drop chance of items isn't included? When I think of "luck" in DST my first thought is increases/decreasing drop chance based on your good/bad luck. Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851242 Share on other sites More sharing options...
spidergirl Posted February 13 Share Posted February 13 (edited) with wigfrid being able to drink pearl's tea now, have her quotes for it been adjusted to match with that? Edited February 13 by spidergirl Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851251 Share on other sites More sharing options...
Just-guy Posted February 13 Share Posted February 13 That is such a pretty Willow skin Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851255 Share on other sites More sharing options...
Developer JesseB_Klei Posted February 13 Developer Share Posted February 13 1 hour ago, spidergirl said: with wigfrid being able to drink pearl's tea now, have her quotes for it been adjusted to match with that? They are being revised. 11 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851263 Share on other sites More sharing options...
HowlVoid Posted February 13 Share Posted February 13 (edited) If Wigfrid can drink tea when will Wormwood heal from drinking potions (intitial drink)? Edited February 13 by HowlVoid Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851271 Share on other sites More sharing options...
Hungry French Posted February 13 Share Posted February 13 The chess changes are cool. I like that Bishop can be dodged now. This works well with mods that make enemy damage noticeable even with armor. The rook is also good. And the knight.. Slightly less range of attack? 2 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851272 Share on other sites More sharing options...
PonyOfApocalips Posted February 13 Share Posted February 13 Maxi, the horse is here 3 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851304 Share on other sites More sharing options...
Well-met Posted February 13 Share Posted February 13 give lance 68 damage please. And battle paddle too while you're at it. Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851324 Share on other sites More sharing options...
Cuernito. Posted February 13 Share Posted February 13 Lovely winona skin!! thanks klei. Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851325 Share on other sites More sharing options...
Zinnie Posted February 13 Share Posted February 13 Klei adding literally anything and everything except for skill trees for missing characters, because it takes YEARS to do that apparently 😣 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851326 Share on other sites More sharing options...
JoSmoCoolStuf Posted February 13 Share Posted February 13 Reward link for those who missed it: https://accounts.klei.com/link/YearOfTheClockworkKnight 2 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851330 Share on other sites More sharing options...
sad_necromaner Posted February 13 Share Posted February 13 Really cool! Thank you Klei I would really love to see the lovely bouquet show up in the rewards store ❤️ Was hoping it might pop up for valentines day Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851333 Share on other sites More sharing options...
aidankocherhans Posted February 13 Share Posted February 13 I thought you could already spawn clockworks from statues during the full moon, what is different now? Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851346 Share on other sites More sharing options...
Well-met Posted February 13 Share Posted February 13 26 minutes ago, aidankocherhans said: I thought you could already spawn clockworks from statues during the full moon, what is different now? They spawn from the statues you craft and carry around now 1 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851349 Share on other sites More sharing options...
Cliffford W. Posted February 14 Share Posted February 14 17 hours ago, JesseB_Klei said: They are being revised. Would there be chance to perhaps to make everything with the drinkable tag to be it's separate FOODTYPE instead of goodies like FOOD TYPE.DRINK or whatever. Not sure to what degree does wigfrid consider something a non meat dish. Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851368 Share on other sites More sharing options...
Naifxoxo Posted February 14 Share Posted February 14 On 2/13/2026 at 2:10 AM, EatenCheetos said: Can we get this for Wurt’s mutated merms too please? mutated merms need some adjustments, even their thorns is useless since it only activates when they arent attacking which is weird and makes it useless most of the time since they kite fast Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851460 Share on other sites More sharing options...
CJoeKer Posted February 14 Share Posted February 14 We gotta remove the mechanic where you can knock others down with the horse thing. I kept getting griefed while fighting for my life and it ruined that playthrough Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851471 Share on other sites More sharing options...
Mike23Ua Posted February 14 Share Posted February 14 Update still is not actually out on Xbox. I’m just watching Twitch streamers on PC & PlayStation enjoying it right now. 😂 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851502 Share on other sites More sharing options...
Darksky_27 Posted February 15 Share Posted February 15 Question, what is the filename for this event? I'm trying to enable this one and the past Lunar New Year events in my dedicated server, but it's just not working. Either all of the Lunar New Year events are disabled or all of them are disabled except for Year Of The Clockwork Knight. Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851515 Share on other sites More sharing options...
Wilbulek Posted February 15 Share Posted February 15 Does it work on Xbox? I'm still on winter feast... 1 Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851559 Share on other sites More sharing options...
Wiliamus Posted February 15 Share Posted February 15 When I try to give Gears to Clockwork Rook during a full moon after breaking a piece, it doesn't work. I can't give Gears. What am I doing wrong? Clockwork always attacks me. Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851578 Share on other sites More sharing options...
Naifxoxo Posted February 15 Share Posted February 15 On 2/14/2026 at 6:36 PM, CJoeKer said: We gotta remove the mechanic where you can knock others down with the horse thing. I kept getting griefed while fighting for my life and it ruined that playthrough just ban is it hard Link to comment https://forums.kleientertainment.com/forums/topic/169760-the-year-of-the-clockwork-knight-is-now-available/page/2/#findComment-1851602 Share on other sites More sharing options...
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